arcum42
ac04a4ec3e
GregMiscellaneous: zzogl-pg: Rewrote ZZoglMath.h.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3813 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-20 13:03:40 +00:00
Jake.Stine
5fd2cf97d3
Made some minor tweaks to SIF to test some theories and fix some broken-looking code -- please report any regressions. Also commented some of SIF and IPU stuff. :)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3812 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-20 12:47:17 +00:00
gregory.hainaut@gmail.com
189d92b34d
GregMiscellaneous: zzogl-pg:
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* Use sse2 instruction to convert pixel from 32bits to 16bits.
Note: Seem slower than basic C. I need to opmitize some memory access...
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3811 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-20 12:20:04 +00:00
arcum42
cfb4ba8b2b
GregMiscellaneous: zzogl-pg: Apply Zeydlitz's changes from r237 of zzogl. Improves code readability, and gives a slight speedup.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3810 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-20 10:09:46 +00:00
arcum42
1fe66e55e7
GregMiscellaneous: zzogl-pg: Switch to _aligned_malloc in GetMemoryTarget, take 2. (If at first you don't succeed...)
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3809 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-20 09:00:22 +00:00
gregory.hainaut@gmail.com
baa78266f2
GregMiscellaneous: zzogl-pg:
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* replace previous macro with a template. (could be improve with some template recursion, but no important for the moment)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3808 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-19 18:57:13 +00:00
gregory.hainaut@gmail.com
129ffacf0a
GregMiscellaneous: zzogl-pg:
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* Lost a -1 somewhere...
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3807 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-19 10:29:09 +00:00
gregory.hainaut@gmail.com
2156384bd5
GregMiscellaneous: zzogl-pg:
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* port resolve32 to 16bits texture
* add an assert to help debug
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3806 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-19 09:34:15 +00:00
arcum42
0a832acabb
GregMiscellaneous: Sync against trunk. (3768:3804)
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3805 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-19 08:01:48 +00:00
gregory.hainaut@gmail.com
28819c2098
GregMiscellaneous: zzogl-pg: Test and benchmark the code ;)
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* speed resolve 32bits functions
Note0: I restore a positive counting in the inner loop (was simpler for a first try)
Note1: I need to update the template to support 16bits textures.
Note2: If someone can nicely template the update_pixel macro feel free to do it ;)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3804 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-19 00:00:26 +00:00
arcum42
29db810a06
GregMiscellaneous: zzogl-pg: Revert r3800.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3803 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-18 23:36:24 +00:00
gregory.hainaut@gmail.com
5799164f37
GregMiscellaneous: zzogl-pg:
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* Fix my previous stupid limit...
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3802 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-18 23:02:46 +00:00
arcum42
7056c862e3
GregMiscellaneous: zzogl-pg (Linux): Bilinear has 3 states, and therefore should probably not be represented by a checkbox in the configuration dialog box.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3801 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-18 21:45:39 +00:00
arcum42
4d5f4ad81b
GregMiscellaneous: zzogl-pg: Use _aligned_malloc in GetMemoryTarget.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3800 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-18 19:27:11 +00:00
gregory.hainaut@gmail.com
7afdf9e7c7
GregMiscellaneous: zzogl-pg:
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* Some boost tuning: do big loop in reverse order.
* Add a function to get ns timing. Could be useful for benchmark.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3799 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-18 16:53:32 +00:00
arcum42
57f1e7badb
GregMiscellaneous: zzogl-pg: Remove path3 hack.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3798 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-18 12:20:01 +00:00
arcum42
39d015fbc3
GregMiscellaneous: zzogl-pg: Tweak the hack list controlled by F9 not to have unimplemented hacks, as well.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3797 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-18 10:42:04 +00:00
arcum42
b9110cb399
GregMiscellaneous: zzogl-pg(Linux): Revise hack config dialog not to include options that don't do anything. Clean up the descriptions a bit. Add comments indicating what hacks aren't in the dialog, and whether they are implemented or not.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3796 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-18 10:20:10 +00:00
arcum42
d06838c4a5
Compilation fix.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3795 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-18 05:29:05 +00:00
arcum42
8c552f4f2e
zzogl-pg: Add some includes in ZZoglShaders for Windows.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3794 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-17 20:41:17 +00:00
gregory.hainaut@gmail.com
ce38e0a2b3
GregMiscellaneous: zzogl-pg: try to fix automatic hack that dissapears
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* Force the setting of the auto hack after GS was closed
* Always enable path3 hack
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3793 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-17 19:06:52 +00:00
gregory.hainaut@gmail.com
aac5ab18ca
GregMiscellaneous: zzogl-pg:
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* Update f_0(a) function to call f(a,0).
* Add a dbg message on Resolve_32_Bit to track some slowness.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3792 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-17 16:20:47 +00:00
Jake.Stine
47cf781130
IPU : Removed the MPEG internal 32 bit buffer and all associated logic for "rewinding" bits out of the buffer and back into the IPU's internal 2QWC buffer. Simplifies IPU's bitstreaming code quite a bit, but isn't really much faster (yet).
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(savestate version upgraded)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3788 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-17 13:10:54 +00:00
arcum42
da49cce435
zzogl-pg: More sync changes. (See r3768 & r3786)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3787 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-17 08:43:43 +00:00
arcum42
cc5414f49e
zzogl-pg: Renamed Vector to float4 & renamed zerogsmath.h to ZZoglMath.h. (Continuing to work on bringing zzogl-pg in sync with recent revisions of zzogl.)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3786 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-17 07:31:55 +00:00
arcum42
6656819a33
zzogl-pg: Mess around with the Windows code a bit more.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3785 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-17 05:26:50 +00:00
arcum42
0c151275eb
zzogl-pg: Majorly revise the Windows config dialog box. (May still need more work.)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3784 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-17 04:39:18 +00:00
arcum42
c728bf2ddf
zzogl-pg: Bring a few of the changes in the GregMiscellaneous branch into the trunk.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3783 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-17 00:40:07 +00:00
arcum42
38aecf4ae0
Minor compilation fix.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3782 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-17 00:12:15 +00:00
gregory.hainaut@gmail.com
5d75ab97cb
GregMiscellaneous: zzogl-pg:
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* replace magic number with a symbolic name
* Remove 16 bits texture survivors.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3781 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-16 18:07:23 +00:00
arcum42
6ff8e61ef7
GregMiscellaneous: zzogl-pg: 'Transfer error, width exceeded.' spams a little too often for me. I'm making it Debug build only.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3780 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-16 12:56:19 +00:00
gregory.hainaut@gmail.com
14174a8c9a
GregMiscellaneous: zzogl-pg:
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* #if 0 some codes that are not called anymore.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3779 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-16 11:57:25 +00:00
gregory.hainaut@gmail.com
337e573c35
GregMiscellaneous: zzogl-pg:
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* Remove support of 16bits pixel. Very slow and same quality that 8 bits.
* Fix a compilation error on debug...
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3778 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-16 11:18:56 +00:00
Jake.Stine
d4310e0b86
IPU fix for GUST games
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3777 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-16 11:04:35 +00:00
arcum42
bee08966dd
GregMiscellaneous: zzogl-pg: #if 0 this code out, so I don't forget that it's currently not called again.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3776 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-16 05:16:30 +00:00
arcum42
dc597d763b
GregMiscellaneous: zzogl-pg: Expand out the swizzle defines in x86.cpp.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3775 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-16 00:12:53 +00:00
gregory.hainaut@gmail.com
16a86bef44
GregMiscellaneous: zzogl-pg: Mega clean of zerogsmath.h (1000 lines to 80...) which is good because the file does not have a clear copyright status.
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It remains mostly trivial things and basic vector operations.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3774 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-15 21:57:24 +00:00
gregory.hainaut@gmail.com
a51455656a
GregMiscellaneous: zzogl-pg:
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* Properly fix the 'missing external linkage' thanks to Gigaherz.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3773 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-15 21:26:59 +00:00
gregory.hainaut@gmail.com
bed38e12a0
GregMiscellaneous: zzogl-pg:
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* Remplace RESOLVE_32_BIT with a nice template (only a 8bytes format for the moment, the others part is not used anyway)
* copy the function RGBA32to16 due to 'missing external linkage' ???
* Remove trailling space
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3772 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-15 21:04:45 +00:00
Jake.Stine
1c75440a6c
IPU optimizations -- use SSE for FIFO reads/writes, and streamlined IPUdma0 /IPUdma1 feeds a bit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3771 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-15 17:11:24 +00:00
gregory.hainaut@gmail.com
30c9763c34
GregMiscellaneous: zzogp-pg:
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* Replace some macro by basic functions. Use a switch to emulate the ##.
* merge similar functions
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3770 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-15 17:09:03 +00:00
gregory.hainaut@gmail.com
888a309e1a
GregMiscellaneous: sync and refresh the branch (3728:3768)
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3769 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-15 16:54:19 +00:00
arcum42
01afac40f6
zzogl-pg: Work on getting the ZZoglShaders header a bit closer to what is in the current zzogl trunk.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3768 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-15 11:04:31 +00:00
gregory.hainaut@gmail.com
997db8ef05
zzogl-pg: fix a potential issue when logging is disabled
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3767 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-14 11:53:53 +00:00
gregory.hainaut@gmail.com
40fa31a64e
zzogl-pg:
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* Allow to load the plugin without log (better but not mandatory)
* Only reload the log file when it was open in the first place
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3766 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-14 11:51:26 +00:00
Jake.Stine
752034c519
Bugfix for Tri-ace games and possibly others (bug introduced in r3762, caused by missing 'vifRegs.num is actually 256' checks)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3765 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-14 00:39:40 +00:00
Jake.Stine
4671428593
... and update the savestate version, since I changed all the vif containers around.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3764 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-13 23:05:14 +00:00
Jake.Stine
59ebdf3e60
GCC compilation fixes.
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(note to devs: a sure-fire fix for GCC's templated function problems is to typecast the templated function to itself explicitly -- works nicely for all versions of GCC and the ?: operator as well).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3763 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-13 22:52:04 +00:00
Jake.Stine
2f8f86a3eb
Significant VIFunpack retooling. Interpreters are considerably more efficient, and Recompilers are slightly more efficient. Details:
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* All remaining code for handling partial/fragmented unpacks removed.
* vifRegs.NUM is now accurately simulated when queuing data from fragmented unpacks.
* Reduced the VIFunpack fragment buffer from 1MB to 4KB (max size of an unpack due to NUM being limited to 8 bits).
* Removed vif/vifRegs globals formally used by VIF interpreters (everything relies on the templated vifIdx now -- simpler and faster!)
* g_vifMask vars are integrated into vifStruct.
* All VIF mask register stuff uses the SSE-friendly vifStruct.MaskRow/Col vars now.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3762 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-13 21:13:10 +00:00
gregory.hainaut@gmail.com
e2cb52becf
cmake:
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* Link zz with libjpeg. Well it seems to get the library from another place, but better be safe for the future.
* Use -pthread as a default option (again to be safer)
* Warn about breaking of strict aliasing rule
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3761 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-13 15:26:04 +00:00