Commit Graph

13 Commits

Author SHA1 Message Date
Kojin 454704d967
vs-build: use the win10 sdk (#3560)
vs-build: use the win10 sdk
2020-08-05 14:12:00 -04:00
lightningterror 6905d4d883 x86emitter: Purge empty file sse_helpers.h.
Code was removed in
60a9463e7a
Right now it's useless.
Update VS/cmake project files to remove any mentions of the file as
well.
2019-02-18 11:51:06 +01:00
Jonathan Li f8605dda61 common|pcsx2: Tidy/standardise VS project
Combine all the different configurations together so the project files
are more generic and maintainable.

Also standardise the layout so all the project files will be similar and
all have the same standard elements (even if empty).

Add 64-bit configurations.
2016-07-19 23:25:12 +01:00
Jonathan Li b20433c0be windows: Remove user.props references from all projects
find . -name *.vcxproj -exec sed -i -e '/user.props/d' {} \;

Microsoft recommends against using .user files. From
https://msdn.microsoft.com/en-us/library/669zx6zc.aspx :
"The best practice is to delete the reference to them in Property
Manager to ensure that your projects operate independently of any
per-user, per-computer settings. This is important to ensure correct
behaviour in a SCC (source code control) environment."

If you cannot compile SPU2-X after this commit (since that still relies
on the old DirectX SDK), you'll need to fix your build environment.
2016-05-29 12:21:52 +01:00
Jonathan Li 9ed9b2d8cd windows: Switch to DefaultPlatformToolset aka non-XP toolsets
Basically I ran
find . -name "*.vcxproj" -exec sed -i -e 's/_xp//' {} \;

This will likely break XP, but it paves the way on Windows for a PCSX2
that does not require the DirectX redistributables to be installed for
Windows 8, 8.1 and 10 users. Windows Vista and 7 users will still require
the DirectX redistributable files for XInput and XAudio, though PCSX2
should still be capable of running if a user does not actually use either
of them.
2016-03-13 12:04:28 +00:00
ramapcsx2 aafa333355 added the profiler to the visual studio solution. also added preliminary cop1 (fpu) tables, ready for implementation 2016-01-15 00:26:52 +01:00
Miguel A. Colón Vélez a5a510656f x86emitter requires the setup.h generated by wx.
Build wx30config before x86emitter.
2015-08-19 18:28:42 -04:00
Miguel A. Colón Vélez 277217353e Rename files. 2015-08-18 00:44:35 -04:00
Gregory Hainaut ba5b367ae8 drop support of Visual Studio 2010
* Severals PR uses C++11 features
* 2015 will soon be released
* Win 10 will soon be released

Time to upgrade
2015-06-04 08:55:22 +02:00
Sacha b2738fdd5b Remove 3dnow (unused, obsolete).
Greg: merge the removal of EMMS stuff
2015-02-27 21:12:34 +01:00
Sacha 378556c0c2 Remove two unused files in emitter, inlines.inl and macros.h 2014-08-27 22:40:26 +10:00
gabest11 4cd3e3a552 - fixed VS2010 project files and added configuration for AVX
- ConfigIcon_Appearance.h seems to be missing

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4270 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-28 08:21:05 +00:00
gigaherz 954847fca4 Initial work on vs2010 project files for PCSX2 and plugins.
The *null projects don't build, and neither do ZZOgl or ZeroSPU2.
Pcsx2 project has some issues with Resources' custom build steps not being run.
Only Debug target tested.
Needs work before it's usable.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2843 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 19:44:04 +00:00