arcum42
e3687d6027
ZeroSPU2: Made the way different sound archetectures are done a bit more flexable so we could conceivably switch them at run time rather then compilation. And it occurred to me that the dynamic sound buffering Zedr0n is doing with PulseAudio is probably how it should be done in Alsa as well...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2437 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-16 16:08:17 +00:00
arcum42
37611e4eb0
Tweaks to Elfheader & cdvdReadKey. For the moment, lets not read or write Dev9 memory locations in the null plugin...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2436 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-16 12:29:24 +00:00
cottonvibes
1aa3f77dad
newVif: fixed a problem with the dynarec. fixes .hack gu rebirth.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2435 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-16 04:59:23 +00:00
Jake.Stine
9914e05788
#endif
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2434 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-16 03:35:18 +00:00
Jake.Stine
9fd60c243d
Enable IOP's detailed bios logs to devel builds (previously debug build only), and have IOP interpreter always spam bios logs even in release mode builds.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2433 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-16 03:33:49 +00:00
cottonvibes
4fbbb75020
newVif: >= to >
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2432 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-16 03:32:03 +00:00
cottonvibes
0fd4e40286
newVif: fixed a bug... fixes Digital Devil Saga crashing.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2431 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-16 03:01:10 +00:00
ramapcsx2
4327e93053
Minor logging stuff.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2430 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-15 15:21:43 +00:00
cottonvibes
cbc043156d
newVif: fixed tekken 5 while keeping games like gradius 5 working.
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hopefully this fixes the rest of the problems newVif was having with games..
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2429 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-15 07:43:52 +00:00
ramapcsx2
b1ef60c0f7
Should fix Issue 538: Linuz plugin compression broken.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2428 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-15 03:14:33 +00:00
Jake.Stine
1511703bdb
Null plugins should probably disable HW/addr logging by default...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2427 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-14 00:57:01 +00:00
Jake.Stine
29dc098721
Likely fix for Issue 533 (fmv hangs in Final Fantasy VII: Dirge Of Cerberus)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2426 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-13 02:43:35 +00:00
Jake.Stine
7cd07da2d7
Added some info to the GS window title (finally!). Includes an fps readout!
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2425 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-11 08:02:17 +00:00
ramapcsx2
ad17fb9ab4
Fix to disc type detection. Starting elfs with non-ps2 disk mounted works again.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2424 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-10 22:30:28 +00:00
ramapcsx2
adde9249f0
GSdx:
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- Depth texture removal hack can now be configured via gamefix_skipdraw = x. (Front Mission 5)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2423 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-10 18:04:12 +00:00
ramapcsx2
ff30e8148b
GSdx:
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- Converted an upscale hack to the format I plan to use from now on. (Also makes this hack work better :p)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2422 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-10 05:18:44 +00:00
arcum42
b23499887a
Quick fix to FWnull.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2421 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-09 06:03:07 +00:00
arcum42
20f5dbde3d
FWnull & USBnull have been converted to use PS2Enull.h as well.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2420 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-09 05:11:18 +00:00
arcum42
d6a1ff4a93
DEV9null: A few minor changes.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2419 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-09 02:14:28 +00:00
arcum42
c307caffdc
Convert DEV9null over to use the new header, as a test case.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2418 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-09 02:04:07 +00:00
arcum42
eb54a7185b
Add a header with some plugin helper functions. Mess with the comments in PluginCallbacks.h a bit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2417 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-09 01:26:52 +00:00
Jake.Stine
bee1bde1b3
More hotkey fixes
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2416 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-08 23:33:15 +00:00
Jake.Stine
e8cb837db5
Fix hotkeys.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2415 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-08 16:24:51 +00:00
Jake.Stine
f34619dc5a
Fix errant code refactoring mistake regarding wxEVT_IDLE
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2414 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-08 15:51:31 +00:00
arcum42
9a9604aa2c
...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2413 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-08 08:39:50 +00:00
arcum42
8528fd305f
Fix Linux compiling, and remove vestigal x64 code in ZeroGS.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2412 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-08 08:09:10 +00:00
Jake.Stine
ac1df96678
* Hopeful fix for DX10 memory leaks.
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* Likely fix for various plugin configuration button hangs/crashes.
* Worked on the new GS window text label stuff a bit more (still needs more tho)
Devel Note:
* Lots of code cleanups regarding app message handling
* Added wxAppWithHelpers.cpp/h files (linux projects need updated but too tired.. >_<)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2411 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-08 07:11:33 +00:00
Jake.Stine
1298a35481
Should fix linux...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2410 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-04 20:55:47 +00:00
Jake.Stine
f293c2983b
A couple dozen user interface refinements; notables:
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* Implemented GS window hiding on suspend (option was there, but not tied in)
* Added Frameskipping options
* Added option for disabling all GS output, for benchmarking EEcore stuffs.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2409 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-04 11:51:09 +00:00
arcum42
d48067acb6
Fix messed up indentation from the last commit, turning spaces back into tabs.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2408 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-02 14:25:04 +00:00
arcum42
a38a27aa9c
Mucked around with Elfheaders a bit. Cranked up the number of chars in DisR3000A (Because I own a few games with symbols over 64 chars). A few other things.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2407 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-02 13:27:15 +00:00
arcum42
e4ff3b8014
GSdx: Just committing this so I don't have to recreate it at some point.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2406 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-01 06:20:23 +00:00
arcum42
01aff16aac
GSdx: A few minor cleanups to nudge GSdx a little closer to being cross-platform compatible,
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2405 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-01 05:18:32 +00:00
ramapcsx2
c3d2d20c47
Whops :p
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2404 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-30 13:29:24 +00:00
ramapcsx2
7a349ca360
GSdx:
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- Bring the latest upscale hacks to dx9 mode as well.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2403 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-30 13:27:28 +00:00
Jake.Stine
a63115988b
PS2E v2 (plugin interface) tweaks and additions.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2402 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-27 12:15:21 +00:00
arcum42
e5546267b9
GSNull uses GSOpen2. Hacked Openpad to work whether GSOpen or GSOpen2 is used.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2401 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-26 00:01:30 +00:00
Jake.Stine
b1fc08409b
newVif: last bugfix was crappy. This one actually fixes the bug without introducing another similar bug in the same line of code. :p
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2400 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-25 21:18:36 +00:00
arcum42
b795e7a306
ZeroGS: It'd help if I modified the project file to reflect the new file... :(
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2399 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-25 19:12:15 +00:00
arcum42
ca02bffc6c
We'll need to include signal.h if we're raising signals.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2398 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-25 18:58:25 +00:00
Jake.Stine
de637fc921
Bugfix for assertion breaks not working in Devbuilds.
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newVif:
* Bugfix to HashBucket::find() cuts microprogram caches misses in half.
* Dynarec version now uses alternating XMM registers for unmasked unpacks (very minor speedup, ~1%).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2397 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-25 18:00:51 +00:00
Jake.Stine
9473e69b7f
Thread Local Storage Fixes:
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* Implemented TlsVariable, a nifty alternative to __threadlocal, suitable for archaic operating systems that don't have native TLS support (namely Mac OS/X).
* Added a forced reference to TLS in AppInit so that TLS is sure to be available to DLLs (otherwise windows doesn't init TLS by default).
* Disabled TLS support in the x86emitter by default, since it's looking increasingly like we won't find a use for multithreading PS2 sub-components (can be re-enabled later if spontaneous brilliance at a later date proves me wrong).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2396 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-24 22:22:34 +00:00
Jake.Stine
3d9bb25505
Linux: Fix bugs in _aligned_realloc and newVif's inlined SSE HashBucket finder.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2395 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-24 10:04:03 +00:00
arcum42
4b0b270776
ZeroGS: Move most of the X11 window code to one file, to make it easier to switch from using an X11 window to a Gtk window.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2394 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-24 05:53:29 +00:00
Jake.Stine
2f38decdab
Fixing some more bone-headed project file compilation errors (my fault, don't know what I was thinking when I did this w32pthreads lib change int he first place)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2393 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-24 02:36:58 +00:00
Jake.Stine
af66887d0c
newVif bug fixes (mostly related to the interpreted version), and switched it back off again. >_<
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2392 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-24 02:30:05 +00:00
Jake.Stine
c2aa78f2b5
Undo VPU renaming, Vif was better for this originally. >_<
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2391 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-23 22:14:51 +00:00
arcum42
61d8406c09
Take care of Issue 512.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2390 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-23 20:38:56 +00:00
arcum42
d9321838fb
Fix Linux compiling (with newVif disabled).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2389 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-23 20:25:08 +00:00
Jake.Stine
8328c8cd65
Forgot to disable newVif again (overall compatibility is still too low for enabling).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2388 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-23 13:30:47 +00:00