Commit Graph

14 Commits

Author SHA1 Message Date
gregory.hainaut 080d68927e [spu2null, gsnull, padnull]: Use the same configuration interface as others null plugins. Drop the glade dependency ^^
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3194 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 16:30:08 +00:00
Jake.Stine 70d47bf240 Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2937 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-03 14:08:02 +00:00
sudonim1 4457fe40fc Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2897 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 00:31:27 +00:00
Jake.Stine 4e69680c81 GSnull: Update to GPLv3.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2108 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-01 06:47:32 +00:00
Jake.Stine 5326ae7686 GSnull: remove obsolete makefiles, add eol-style:native property.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2098 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-30 22:34:27 +00:00
Jake.Stine 5270b02b89 Fix some linux compilation errors in GSnull and PCSX2.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2096 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-30 18:37:51 +00:00
Jake.Stine eabfe8bf4f Fix GSnull under Win32; plus minor fixes to the console logger.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2095 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-30 17:26:53 +00:00
arcum42 dbeeca16a1 Might as well copy some register code from GSdx to GSnull, so I have a starting place on register handling in it.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1733 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-03 23:57:59 +00:00
arcum42 47bc9722d4 GSnull/PadNull: Add a null Pad plugin (Currently Linux only). Fix up GSnull on the Linux side.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1242 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-23 05:15:03 +00:00
arcum42 82f0143d23 GSnull: Modularise things a bit more, so we don't have a bunch of platform-specific code in the main code. (Note: the Linux side hasn't been tested yet. I'll be doing that a bit later.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1238 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-22 02:29:01 +00:00
arcum42 fde4685f77 GSnull: A bit more work on the gif transfers.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1186 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-15 01:57:00 +00:00
arcum42 e10ca2ba49 All right, this version of GSnull doesn't assert, and if you finagle enough with LilyPad's settings, you can get the keyboard to work (but not a gamepad). Occasionally causes the pad plugin to close on starting emulation.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1160 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-09 00:03:27 +00:00
arcum42 85c8e4c4af Mostly port the GSnull plugin to Windows. Currently asserts on startup in Windows about GSirq not being null. (Though it works if you hit ignore.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1158 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-08 22:40:56 +00:00
arcum42 a80dfabca8 Initial commit of a new null plugin, GSnull (Linux only until I get around to porting it). Yes, it's just what it sounds like; running the pcsx2 without any graphics. May be useful under somewhat bizarre circumstances. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1156 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-08 12:58:57 +00:00