ramapcsx2
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88638106e6
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SPU2Ghz: Well, yet again another update from Jake.Stine :p This time around he improved the already great timestretcher to be even smarter. This and the fixed XAudio2 output module get even Vista users a near realtime sound. (Try a delay between 90 and 140ms).
Read a bit more about this version in issue 31 :)
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@247 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:25 +02:00 |
ramapcsx2
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0e1f871606
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SPU2Ghz: Lots of changes as described in issue 31, thanks again to Jake.Stine.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@244 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:25 +02:00 |
ramapcsx2
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e1381992e5
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Using this as a base now, it works very well for me. Thanks to Jake.Stine's patch the plugin got a bit faster ;)
I made a small mistake in the last 2 commits, its fine again.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@204 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
ramapcsx2
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27ff8cf44d
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Last update for today, timestretch needs one more addition, then its perfect. The soundbuffer can (rarely) over/underflow (loop) and throw of the emergency stretch calculations. Will fix that soon :)
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@200 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
ramapcsx2
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14d14ec6b9
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Added SPU2Ghz to the repository
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@192 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |