gabest11
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0d7c58065a
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GSdx: this fixes some of the flickering in THPS, objects in the far distance still have some z-fighting problem, z values used are too large and too close to each other.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4976 96395faa-99c1-11dd-bbfe-3dabce05a288
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2011-12-03 21:04:46 +00:00 |
gabest11
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9b658615f5
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GSdx: The revision makes every super robot taisen game look perfect! Just joking :P But I tested OG and Alpha 3, and didn't notice anything terribly bad till the beginning of the first battle stage.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4335 96395faa-99c1-11dd-bbfe-3dabce05a288
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2011-02-21 23:25:25 +00:00 |
gabest11
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eeb9757e94
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GSdx: GSDeviceSW almost ready, just need an image resizer.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4331 96395faa-99c1-11dd-bbfe-3dabce05a288
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2011-02-20 22:33:22 +00:00 |
gabest11
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564c44bf7e
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GSdx: updated linux project files.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4329 96395faa-99c1-11dd-bbfe-3dabce05a288
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2011-02-20 19:21:18 +00:00 |
gabest11
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dcf81693f6
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GSdx: started a hardware independent device, will be useful for GDI/SDL/etc output later.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4328 96395faa-99c1-11dd-bbfe-3dabce05a288
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2011-02-20 18:59:02 +00:00 |