Technical details: Image randomization is a feature on Vista/7 that loads DLLs at random(-ish) addresses, improving security and reducing the amount of DLL relocation work required. This option has no effect on WinXP.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3993 96395faa-99c1-11dd-bbfe-3dabce05a288
* Add missing copyright according issue 792
* Miss few files from the previous commit ^^
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3429 96395faa-99c1-11dd-bbfe-3dabce05a288
Changes: Fixed all compile errors in VS 2010. Added support for new w32pthreads.v4. Fixed all MSB8012 warnings. Fixed LNK419 warnings with /DELAYLOAD. Fixed issues when compiling Devel before Release. Added GSdx Devel target. Minor cleanups.
Thanks a bunch, blood :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2930 96395faa-99c1-11dd-bbfe-3dabce05a288
The *null projects don't build, and neither do ZZOgl or ZeroSPU2.
Pcsx2 project has some issues with Resources' custom build steps not being run.
Only Debug target tested.
Needs work before it's usable.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2843 96395faa-99c1-11dd-bbfe-3dabce05a288
Changes: Implemented PADupdate and PADsetSettingsDir, added thread sync mutexes.
Note! This is based on v1.6 of SSSPSX, since we don't currently have v1.7 in the repository. I did just realize that 1.7 comes with sources online, so I'll upgrade the repository to 1.7 shortly.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2378 96395faa-99c1-11dd-bbfe-3dabce05a288
Added interface.cpp (plugin/pcsx2 interface) and savestate.cpp to SPU2ghz, to help clean up SPU2.cpp.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@463 96395faa-99c1-11dd-bbfe-3dabce05a288