Commit Graph

84 Commits

Author SHA1 Message Date
KamFretoZ b2ac7afbcb Qt: Add Video Capture button to toolbar 2024-07-25 09:26:58 -04:00
TheTechnician27 3a72328d55 Qt: Add per-game link to PCSX2 Wiki pages on right-click 2024-07-23 18:51:44 -04:00
Stenzek 02ef8098c9 Qt: Work around theme swap bug with Classic Windows 2024-06-24 13:17:53 +10:00
Stenzek f084e76f36 Qt: Add option to pause when controller is disconnected 2024-05-17 11:57:38 +10:00
Stenzek 234acf5ca2 Qt: Fix main window stuck open after update 2024-03-22 22:58:29 +10:00
Stenzek 862d03b78e FullscreenUI: Link create memory card to Qt dialog 2024-01-18 21:48:22 +10:00
Stenzek f9833bb8af Qt: Tidy up Tools menu
Make System Console and Verbose contingent on Advanced Settings being enabled.
Make Debug Console contingent on actually running under a debugger.
2024-01-13 12:26:34 +10:00
Stenzek ea98203ac5 Qt: Add log window 2024-01-12 12:40:46 +10:00
Stenzek e908bbfae6 Qt: Add accessors for UI thread view of current game 2024-01-12 12:40:46 +10:00
Stenzek 46e1e3d904 Qt: Add runtime downloading of CJK OSD fonts 2024-01-07 17:23:57 +10:00
Stenzek f388de26ab GS: Refactor renderer switching
- Fix automatic renderer causing delay when changing settings.
 - Make the Debug -> Switch Renderer menu actually save.
2023-12-31 19:17:43 +10:00
Stenzek d9abe10308 Misc: Remove explicit PCH include, switch to SPDX 2023-12-24 14:03:14 +10:00
RedPanda4552 feb9d7b2a9 Memcard/Qt/Big Picture: Make shutdowns, resets, disc swaps, and savestates aware of memcard busy status 2023-12-12 12:47:39 +10:00
Stenzek 67c5509524 Qt: Fix confirm dialog parenting to wrong window 2023-11-21 13:35:46 +10:00
TellowKrinkle 51f9ab8498 Qt: Fix typo 2023-10-15 01:11:35 -05:00
Stenzek 2ef5490297 Qt: Change settings windows from QDialog to QWidget 2023-10-14 21:00:33 +10:00
Stenzek 10ec91065e Achievements: Switch to rc_client 2023-09-24 11:22:22 +10:00
Stenzek 3e79a86008 Qt: Update icons on dark/light mode switch 2023-09-10 11:19:53 +10:00
Stenzek 388e488bc1 Qt: Add Edit Cheats/Patches to Tools menu
Closes #4634.
2023-09-10 11:19:53 +10:00
Stenzek 03abfa9c59 Qt: Add option to exit Big Picture UI 2023-09-05 12:32:37 +10:00
Stenzek e4a017fc00 Qt: Add callback for forcing achievements re-login 2023-07-27 20:40:58 +10:00
Stenzek 24171787f8 ImGuiManager: Add software cursor support
Can be used to render a crosshair for GunCon.
2023-07-26 13:20:44 +10:00
Stenzek 1fa3111e67 Qt: Sync video capture state 2023-07-07 12:34:58 +10:00
Stenzek adcfca4db3 Qt: Localization support 2023-06-20 22:46:00 +10:00
Stenzek 36c27188a4 VMManager: Refactor and improve boot process
[SAVEVERSION+] VM struct changes.

 - Serial/title is now linked to disc, instead of running ELF.
 - Save states can be created during BIOS boot.
 - Patches now apply based on the executing CRC, and only after the
   entry point starts executing (fixes multi-game discs).
 - Add "Fast Forward Boot" option.
 - Split achievements download and activation, downloads occur on
   initialization, but are not activated until after the ELF loads.
 - Prevent HostFS access while in PS1 mode.
 - Remove multiple sources of truth for ELF/CRC/etc.
 - Move ELF state from global scope to VMManager.
 - Prevent game fixes and hw fixes being active while booting game.
 - Simplify game update.
 - Flush recompilers after ELF loads. No point keeping boot code around
   which gets overwritten.
2023-06-17 17:38:43 +10:00
Stenzek befbf57191 GS: Refactor exclusive fullscreen yet again
Also acquire render window as late as possible.
Limits the duration that the main window isn't displaying anything.
2023-04-26 16:00:39 +01:00
Stenzek abc0f99ddd Qt: Move themes to its own file
It's getting a bit out of hand.
2023-04-25 21:53:30 +01:00
Stenzek 3cae728aba Qt: Recreate new window immediately when switching APIs 2023-04-08 12:42:34 +02:00
Stenzek 398cf43782 GS: Combine HostDisplay with GSDevice
GS/DX11: Don't throw bad_alloc on surface creation fail

GS: Link device and host display construction/destruction

FullscreenUI: Replace HostDisplayTexture with GSTexture

GS: Purge HostDisplayTexture

GS: Move everything in HostDisplay to GSDevice

GS: Move ImGui rendering to GSDevice

GS: Get rid of reset/store API state
2023-04-06 08:48:07 +01:00
Stenzek 5d95a503bf Qt: Fix crash when spamming shutdown button 2023-03-03 16:43:16 +00:00
Silent c33fb2adbd Qt: Add a context menu to the toolbar's Settings button when the game is running
A new small context menu that allows to select between global settings
and game settings.
2023-03-01 20:38:42 +00:00
Ziemas e1d6dfc324 Add command line boot and debug option 2023-02-04 12:30:07 +00:00
Stenzek f447aded57 Qt: Better handle VM-requesting-shutdown case
This was a bit wonky in batch mode before. Now all possible exit paths
close the application at the same point.
2023-01-28 13:40:55 +00:00
Silent f73b497b67 Host/VMManager: Remove save state cache invalidation and just populate lists every time
Fixes issues where inexistant save states are listed in dropdowns
2023-01-27 13:52:58 +00:00
Stenzek 4fec896378 Qt: Make behavior between both update checks consistent 2023-01-27 10:37:00 +00:00
Ty Lamontagne 2f0b244f48 Debugger: Initial debugger implementation 2022-12-24 07:21:49 +00:00
Connor McLaughlin 699c3d80b7 GS: Add video dumping via ffmpeg 2022-12-22 04:27:30 +00:00
Connor McLaughlin fc14b8f0da USB: Move to Qt (with *significant* refactoring) 2022-12-18 03:47:00 +00:00
Connor McLaughlin 9da8e9280f Qt: Add disc path option for ELF game list entries 2022-12-12 13:35:37 +00:00
Tyler Wilding 8f5458f3ae input-rec: Add very basic file viewer to assist with debugging 2022-11-27 20:02:29 +00:00
Connor McLaughlin f8bd4d7155 Qt: Shuffle some settings around/hide advanced by default 2022-11-24 09:46:49 +00:00
Connor McLaughlin f66797c5cf Qt: Add option to reset play time for games 2022-11-22 17:14:56 +00:00
Connor McLaughlin 0dd766cec8 Qt: Work around theme switching issue in 6.4.0
Starting in dark theme then switching to native/light would not restore
the standard palette.
2022-11-20 17:25:55 +00:00
Connor McLaughlin e8877daca3 Qt: Register for device notifications on Windows
That way we know when a controller is connected/disconnected, and don't
have to poll unconnected XInput controllers.
2022-10-16 14:54:38 +01:00
Connor McLaughlin bcd19dd0f5 Qt: Add Host::GetTopLevelWindowInfo() 2022-10-16 14:54:38 +01:00
Connor McLaughlin 4907003d3c Qt: Add Delete Save States to load menu 2022-10-02 21:08:58 +02:00
Connor McLaughlin 8b16a7a8c7 Qt: Add cover downloader 2022-09-17 17:51:14 +01:00
Connor McLaughlin 6810a9d593 Qt: Deduplicate interface code and reduce core coupling
This enables more code sharing between interfaces in the future (e.g.
nogui, gsrunner, etc). Eventually I'll move everything in Frontend/ to
its own project.

 - VMManager now no longer depends on anything in Frontend.
 - Moved INISettingsInterface out of Frontend.
 - Log settings can now be overridden per-game (if you really want to)..
 - Hotkeys get their own file.
2022-09-15 11:50:51 +01:00
Connor McLaughlin c96f1d28e6 Qt: Fix fullscreen/window size being enabled in game list 2022-09-15 11:50:40 +01:00
Connor McLaughlin e4df563811 Qt: Implement settings reset 2022-09-09 21:21:14 +01:00