Fixed some code to be coherent with actual pcsx2 state. (Still need to talk to Jake to understand the new changes)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4109 96395faa-99c1-11dd-bbfe-3dabce05a288
1) Change log to "log.txt"
2) Fix a crash when an invalid directory is specified in the textbox.
3) Fix working folder for loading library. Now it searches for dependencies in the same folder as the plugin dll.
4) Fix configuration save/loading
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4102 96395faa-99c1-11dd-bbfe-3dabce05a288
GSdx: Removed OpenGL "support". Nobody showed any interest in getting this working.
GSdx: Removed PS1 GPU support. pcsx2 does not use this and it is unmaintained, likely broken, and frequently confuses intellisense.
GSDumpGUI: Use the correct export for the library name, was using the PS1 version.
If any of the above code is needed in the future, we have this wonderful technology called version control.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2754 96395faa-99c1-11dd-bbfe-3dabce05a288
Big optimization, reorganization of the code to be more coherent.
Now the Bitmap of "No Image" is created once.
Fixed crash on opening the bitmap.
Now the program change the GSDX window icon, with its own.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2666 96395faa-99c1-11dd-bbfe-3dabce05a288
Committed the first revision of the new GSDX Dump Viewer. At the moment it contains the PThreads dll inside the build process and output to the bin directory of the tools directory till I know for sure I can output the exe directly into pcsx2 bin directory. :P
Report here or on the issue tracker any bug you find. (in this application) :P
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2652 96395faa-99c1-11dd-bbfe-3dabce05a288