lightningterror
c4a8fc5b71
Qt: Fix Winconsistent-missing-override warning.
2025-06-11 23:17:53 +02:00
GovanifY
8eb46b5a4c
IopBios: remove clang deprecated carveout
...
we use snprintf now, so this isn't useful anymore.
2025-06-10 20:59:25 +02:00
GovanifY
8be16d1039
IopBios: do not overflow snprintf tmp buffer
...
We could otherwise overflow as snprintf does not return the number of
written bytes but the number of written bytes assuming an infinite
buffer.
2025-06-10 20:59:25 +02:00
refractionpcsx2
76e6208d1b
GS/TC: Fix region for tex in rt depth
2025-06-10 20:12:41 +02:00
refractionpcsx2
bc09080ba5
GS/TC: Remove old inside check from source lookup
2025-06-10 20:12:41 +02:00
refractionpcsx2
a6eb257a3a
GS/HW: Allow RT in RT offset on Z buffer if FRAME is disabled
2025-06-10 20:11:32 +02:00
PCSX2 Bot
e62450d255
[ci skip] PAD: Update to latest controller database.
2025-06-10 20:10:22 +02:00
GovanifY
1aa922f700
IopBios: allow %u string formatting in IOP kprintf
2025-06-10 14:47:27 +02:00
GovanifY
4c9d2f99b1
IopBios: truncate printf output if bigger than our buffer
...
I also increased the buffer size while we are at it to avoid breakage,
despite the obvious unintended allowed situations that we allowed up
until now
Reported-By: Michael Lappas
2025-06-10 14:47:27 +02:00
Ty Lamontagne
f6e899b570
Debugger: Update search results when we are _not_ going to remove them
2025-06-08 15:44:56 -04:00
refractionpcsx2
695c39fba2
GS/HW: Remove channel shuffle override from Namco CRC hack
2025-06-08 16:05:24 +02:00
refractionpcsx2
e5616cff98
GS/HW: Improve shuffle detection robustness
2025-06-08 13:51:19 +02:00
refractionpcsx2
76d5994c1e
GS/TC: Improve rect block offset calculation for translation and invalidation
2025-06-08 13:51:19 +02:00
refractionpcsx2
cbb40832a1
GS/HW: Correct block offset target usage
2025-06-08 13:51:19 +02:00
refractionpcsx2
e4bdcde1ca
GS/HW: Remove CRC hacks for Kunoichi and Sakura Wars
2025-06-08 13:51:19 +02:00
refractionpcsx2
863e119ff4
GS/HW: Allow conversion of colour to Z formats during HW move
2025-06-08 13:51:19 +02:00
refractionpcsx2
2ccf6dc872
GS: Add IsPageAlignedMasked to return an alignment mask
2025-06-08 13:51:19 +02:00
refractionpcsx2
24ebf1b4f1
GS/HW: Fix bug in target preloading causing misaligned base addresses
2025-06-08 13:51:19 +02:00
refractionpcsx2
ed2832434c
GS/HW: Don't look up block offset targets on Exact target lookup
2025-06-08 13:51:19 +02:00
TJnotJT
5e160fca8f
Tools: Small fix to gsrunner args.
2025-06-06 18:05:37 -04:00
JordanTheToaster
a0ef82e221
AudioStream: Fix typo with default output latency
2025-06-06 18:03:29 -04:00
icup321
3e7ac3d66c
GameDB: Add native scaling to Scooby-Doo! Unmasked
2025-06-06 23:09:37 +02:00
JordanTheToaster
730e6fa737
GameDB: Simple 2000 Vol 92 Fixes
2025-06-06 23:09:26 +02:00
PCSX2 Bot
cdfcd9fddd
[ci skip] Qt: Update Base Translation.
2025-06-06 02:31:08 +02:00
refractionpcsx2
b6930c10b9
GS/HW: Clean up target download formats
2025-06-05 13:51:21 +02:00
refractionpcsx2
852734580d
GameDB: Update Harry Potter fixes.
2025-06-05 13:51:21 +02:00
refractionpcsx2
d1dc6a9c1d
GS/HW: Add 16bit to 8bit conversion shader
2025-06-05 13:51:21 +02:00
Ty
4fa6d3ed3f
GSRunner: Add type to shutdown message code
2025-06-04 20:25:32 -04:00
TellowKrinkle
92e190ad6c
GSRunner: Fix surfaceless run on macOS
2025-06-04 20:25:32 -04:00
TellowKrinkle
da4fcffef4
Input: Fix crash when shutting down without initializing input
2025-06-04 20:25:32 -04:00
TellowKrinkle
1a5731dd8e
MacOS: Better handle directories of non-bundle applications
2025-06-04 20:25:32 -04:00
TellowKrinkle
e764c5cd4e
GSRunner: macOS support
2025-06-04 20:25:32 -04:00
TellowKrinkle
e23b247947
GSRunner: Use separate CPU thread
2025-06-04 20:25:32 -04:00
PCSX2 Bot
3d7792436f
[ci skip] Qt: Update Base Translation.
2025-06-04 20:03:38 -04:00
chaoticgd
d8187fbea4
Deps: Specify minimum version of KDDockWidgets
2025-06-04 20:02:02 -04:00
chaoticgd
02259ad0a5
Debugger: Add include required for older versions of KDDockWidgets
2025-06-04 20:02:02 -04:00
TellowKrinkle
220a68df9a
GS: Warn on texture replacement folder with wrong case
2025-06-04 19:58:41 -04:00
TellowKrinkle
2ced24f69e
GS: Create texture dump directory if it doesn't exist
2025-06-04 19:58:41 -04:00
TellowKrinkle
ec91d0dc74
GS: Formatting
2025-06-04 19:58:41 -04:00
TheLastRar
46874f4673
Qt: Add workaround for incorrectly tinted icons after theme switch
2025-06-04 19:39:18 -04:00
TheLastRar
9eac47dc6c
Qt: Fix selected gamelist icons being wrong colour after theme switch
2025-06-04 19:39:18 -04:00
RedDevilus
9e3fd5c2e0
CI: Fix flatpak
...
Try to fix build failing
2025-06-04 20:19:46 +01:00
refractionpcsx2
ae4be6e2b1
GS/CRC: Remove CRC for Simple 2000 Series Vol. 114, update GameDB Fixes
2025-06-04 18:35:00 +02:00
refractionpcsx2
434df49a7d
GS/HW: Clear matched target on HW Move
2025-06-04 18:35:00 +02:00
JordanTheToaster
c939c0fcd5
GameDB: Re-add CRC to Death by Degrees
2025-06-04 18:33:36 +02:00
Berylskid
952c39f324
GameDB: Remove SoftwareRendererFMVHack from Armored Core 2
2025-06-03 13:44:40 +02:00
PCSX2 Bot
0fea7e2a70
[ci skip] Qt: Update Base Translation.
2025-06-03 03:40:13 +02:00
lightningterror
c1baab68d0
GS: Better handle hazards when dx12/vk device creation fails.
...
VK/DX12: Move CreateNullTexture before reading shader resource.
Fixes null pointer dereference.
VK: Check if vertex buffer is valid before binding.
Fixes vertex buffer validation error null handle.
2025-06-02 21:28:41 +02:00
PCSX2 Bot
ccef18f7a9
[ci skip] PAD: Update to latest controller database.
2025-06-02 19:08:36 +02:00
TheLastRar
8cb056bde3
Qt: Use `DevicePixelRatioChange` to detect DPR changes
2025-06-02 14:58:00 +02:00