Commit Graph

20948 Commits

Author SHA1 Message Date
Ty 8eeed7d42c New translations pcsx2-qt_en.ts (Dutch)
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2025-06-28 13:31:32 -04:00
Ty 584493d945 New translations pcsx2-qt_en.ts (Lithuanian)
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2025-06-28 13:31:32 -04:00
Ty da8e551e77 New translations pcsx2-qt_en.ts (Korean)
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2025-06-28 13:31:32 -04:00
Ty a717930d5a New translations pcsx2-qt_en.ts (Georgian)
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2025-06-28 13:31:32 -04:00
Ty abc000f614 New translations pcsx2-qt_en.ts (Japanese)
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2025-06-28 13:31:32 -04:00
Ty cd51f1def3 New translations pcsx2-qt_en.ts (Italian)
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2025-06-28 13:31:32 -04:00
Ty f5573cf0ab New translations pcsx2-qt_en.ts (Hungarian)
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2025-06-28 13:31:32 -04:00
Ty 1d036a4897 New translations pcsx2-qt_en.ts (Hebrew)
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2025-06-28 13:31:32 -04:00
Ty f9eced6244 New translations pcsx2-qt_en.ts (Finnish)
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2025-06-28 13:31:32 -04:00
Ty 90a7253c66 New translations pcsx2-qt_en.ts (Greek)
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2025-06-28 13:31:32 -04:00
Ty 31e065f83a New translations pcsx2-qt_en.ts (German)
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2025-06-28 13:31:32 -04:00
Ty 571f443339 New translations pcsx2-qt_en.ts (Danish)
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2025-06-28 13:31:32 -04:00
Ty 4a4157919c New translations pcsx2-qt_en.ts (Czech)
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2025-06-28 13:31:32 -04:00
Ty e73aa0e81b New translations pcsx2-qt_en.ts (Catalan)
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2025-06-28 13:31:32 -04:00
Ty 2343246315 New translations pcsx2-qt_en.ts (Bulgarian)
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2025-06-28 13:31:32 -04:00
Ty e5f41ce175 New translations pcsx2-qt_en.ts (Arabic)
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2025-06-28 13:31:32 -04:00
Ty 8184f2eaa9 New translations pcsx2-qt_en.ts (Afrikaans)
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2025-06-28 13:31:32 -04:00
Ty e0bb465945 New translations pcsx2-qt_en.ts (Spanish)
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2025-06-28 13:31:32 -04:00
Ty 55749a63eb New translations pcsx2-qt_en.ts (French)
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2025-06-28 13:31:32 -04:00
Ty aa1b8db3ea New translations pcsx2-qt_en.ts (Romanian)
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2025-06-28 13:31:32 -04:00
JordanTheToaster 023713fd67 GameDB: The Mummy fixes 2025-06-28 13:05:00 -04:00
refractionpcsx2 35093c3e37 GS/HW: Avoid single pixel overlap on lookups + improve buffer splitting 2025-06-27 18:04:29 +02:00
refractionpcsx2 4e5dac3e25 GameDB: Add fixes for MLB 11 and Toro to Kyuujitsu 2025-06-27 18:03:48 +02:00
refractionpcsx2 c52e84ac41 GS/HW: Add ability to detect 16bit clears with 32bit draw 2025-06-27 18:03:48 +02:00
refractionpcsx2 7f8488771d GS/TC: Improve heuristics for sequenced draws inside targets 2025-06-27 18:03:48 +02:00
refractionpcsx2 57ff271f4b GS/HW: Fix up offset Z behaviours and copy ranges 2025-06-27 18:03:48 +02:00
refractionpcsx2 43703755f8 GS/HW: Improve double half clear detection heuristics 2025-06-27 18:03:48 +02:00
refractionpcsx2 17b6cc00ab GS/HW: When expanding a target for display, expand valid area 2025-06-27 18:03:19 +02:00
JordanTheToaster a03563b366 GameDB: The Golden Compass fixes 2025-06-26 13:44:29 +02:00
lightningterror ff9da17498 GS/DX11: Allow to pick whenever to update sr or ss, and some reordering.
No need to call sampler update when updating conflicting srvs.
2025-06-26 13:43:51 +02:00
lightningterror 722bc94270 GS/DX11: Cache shader resource and sampler.
Might help speed things up, requires srv and rtv conflicts to be resolved.
2025-06-26 13:43:51 +02:00
lightningterror d51a5db5b1 GS/GL: Add missing texture barrier count. 2025-06-26 09:20:54 +02:00
PCSX2 Bot 04541ae2ab [ci skip] Qt: Update Base Translation. 2025-06-25 07:15:25 +02:00
JordanTheToaster c58a67815b GameDB: Stuart Little 3 loading screen fix 2025-06-25 00:03:28 +02:00
JordanTheToaster 085f964cd9 CI/Linux: Link ffmpeg for the appimage 2025-06-24 06:18:38 +02:00
Mrlinkwii a8b6e448eb GameDB: remove reference to old GSC 2025-06-24 06:13:14 +02:00
PCSX2 Bot 78ab8381d9 [ci skip] PAD: Update to latest controller database. 2025-06-24 06:12:26 +02:00
PCSX2 Bot 49a5d82086 [ci skip] Qt: Update Base Translation. 2025-06-24 06:12:04 +02:00
TheLastRar 4ed129ccac FSUI: Improve layout scaling in games list selected preview 2025-06-24 06:11:49 +02:00
lightningterror ed09dca17e GS/DX11: Also check DrawMultiStretchRects copy for srv conflicts with rtv.
Also adjust the naming.
2025-06-23 15:09:03 +02:00
TheLastRar e64fbb2f0e FSUI: Centre disc/exe icon in game list selected preview
The ImGui::Image path was missing the centring logic when drawing svg icons.
Covers where already correctly centred.
2025-06-23 15:07:56 +02:00
lightningterror e37f8a6521 IopBios: Fix -Wcompare warnings. 2025-06-23 10:18:00 +02:00
lightningterror b54bcc0e20 FullscreenUI: Fix -Wunused-variable warnings. 2025-06-23 10:18:00 +02:00
lightningterror db37d51bb1 GS: Silence 3rdparty vk_mem_alloc warnings.
-Wunused-private-field
2025-06-23 10:18:00 +02:00
lightningterror 197b9fc560 GS/HW: Check if primid texture exists instead if it's a primid draw.
Makes local testing easier to null out primid tex.
Also match naming between gl and dx11.
Change some longs to warning level.
2025-06-23 09:59:22 +02:00
lightningterror fd30b00205 GS/DX11: Make sure no SRVs are bound using the same texture before binding it to a RTV.
Fixes api hazard warnings.
2025-06-23 09:59:22 +02:00
TheLastRar f182379d24 FSUI: Don't attempt to translate input profile names in game properties 2025-06-23 09:53:25 +02:00
refractionpcsx2 32ba08980d GS: Treat Q == 0 in STQ as FLT_MIN 2025-06-23 09:46:03 +02:00
PCSX2 Bot 1e1f08abb9 [ci skip] Qt: Update Base Translation. 2025-06-23 06:28:14 +02:00
refractionpcsx2 cbe20c0eed GS/HW: Fix dirty check on SWPrimRenderer check 2025-06-23 06:27:41 +02:00