mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Fixes multiple games for Xth time and more
Bakugan: Deinterlace adaptive tff due to the game attempting to deinterlace FMVs but PCSX2 going nuts Driv3r: Fixes janky coloured cars with cpuCLUT Megaman X8: Deinterlace blending tff due to either looking like missing half the text or flicker as how the game handles empty and subtitles Tales of Destiny 1: Texture preload partial for better performance in certain areas
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@ -558,7 +558,7 @@ SCAJ-20019:
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region: "NTSC-J"
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SCAJ-20020:
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name: "Drag-on Dragoon"
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region: "NTSC-J"
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region: "NTSC-Ch-J"
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clampModes:
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eeClampMode: 3 # Characters are visible in-game.
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gsHWFixes:
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@ -1362,6 +1362,8 @@ SCAJ-20182:
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region: "NTSC-Unk"
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gameFixes:
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- FpuMulHack
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gsHWFixes:
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texturePreloading: 1 # Performs much better with partial preload.
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SCAJ-20183:
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name: "Wild ARMs - The Vth Vanguard"
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region: "NTSC-J"
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@ -1393,9 +1395,11 @@ SCAJ-20192:
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region: "NTSC-Unk"
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SCAJ-20193:
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name: "Tales of Destiny [Director's Cut] [Premium Box]"
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region: "NTSC-Unk"
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region: "NTSC-Ch-J"
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gameFixes:
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- FpuMulHack
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gsHWFixes:
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texturePreloading: 1 # Performs much better with partial preload.
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SCAJ-20194:
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name: "Minna no Golf 4 [PlayStation 2 The Best]"
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region: "NTSC-Unk"
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@ -11184,6 +11188,7 @@ SLES-50876:
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gsHWFixes:
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autoFlush: 1
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halfPixelOffset: 2 # Fixes misaligned lighting.
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cpuCLUTRender: 1 # Fixes janky coloured cars.
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SLES-50877:
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name: "TimeSplitters 2"
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region: "PAL-M5"
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@ -13829,6 +13834,7 @@ SLES-52153:
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gsHWFixes:
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autoFlush: 1
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halfPixelOffset: 2 # Fixes misaligned lighting.
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cpuCLUTRender: 1 # Fixes janky coloured cars.
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SLES-52155:
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name: "EyeToy - L'Eredita"
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region: "PAL-I"
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@ -15741,6 +15747,7 @@ SLES-52988:
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gsHWFixes:
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autoFlush: 1 # Fixes bloom.
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roundSprite: 1 # Fixes misalliged bloom.
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deinterlace: 6 # Game requires blend tff deinterlacing when auto for 'fixing' subtitles flickering or half weaved.
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memcardFilters: # Reads Command Mission save for bonus boss.
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- "SLES-52988"
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- "SLES-52832"
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@ -22003,6 +22010,8 @@ SLES-55579:
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eeRoundMode: 1
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clampModes:
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vuClampMode: 0
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gsHWFixes:
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deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing when auto for the FMVs.
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SLES-55581:
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name: "FIFA 10"
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region: "PAL-M5"
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@ -23031,6 +23040,7 @@ SLKA-25196:
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gsHWFixes:
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autoFlush: 1
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halfPixelOffset: 2 # Fixes misaligned lighting.
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cpuCLUTRender: 1 # Fixes janky coloured cars.
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SLKA-25198:
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name: "Tenchu Kurenai"
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region: "NTSC-K"
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@ -29129,6 +29139,7 @@ SLPM-65741:
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gsHWFixes:
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autoFlush: 1
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halfPixelOffset: 2 # Fixes misaligned lighting.
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cpuCLUTRender: 1 # Fixes janky coloured cars.
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SLPM-65742:
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name: "Cool Girl [Konami the Best]"
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region: "NTSC-J"
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@ -38157,6 +38168,8 @@ SLPS-25715:
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region: "NTSC-J"
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gameFixes:
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- FpuMulHack
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gsHWFixes:
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texturePreloading: 1 # Performs much better with partial preload.
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SLPS-25716:
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name: "Digimon Savers - Another Mission"
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region: "NTSC-J"
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@ -38578,6 +38591,8 @@ SLPS-25841:
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region: "NTSC-J"
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gameFixes:
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- FpuMulHack
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gsHWFixes:
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texturePreloading: 1 # Performs much better with partial preload.
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memcardFilters: # Allows import of non-DC Tales of Destiny data.
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- "SLPS-25841"
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- "SLPS-25842"
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@ -38588,6 +38603,8 @@ SLPS-25842:
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compat: 5
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gameFixes:
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- FpuMulHack
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gsHWFixes:
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texturePreloading: 1 # Performs much better with partial preload.
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memcardFilters:
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- "SLPS-25841"
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- "SLPS-25842"
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@ -42054,6 +42071,7 @@ SLUS-20587:
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gsHWFixes:
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autoFlush: 1
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halfPixelOffset: 2 # Fixes misaligned lighting.
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cpuCLUTRender: 1 # Fixes janky coloured cars.
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SLUS-20588:
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name: "Activision Anthology"
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region: "NTSC-U"
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@ -43821,6 +43839,7 @@ SLUS-20960:
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gsHWFixes:
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autoFlush: 1 # Fixes bloom.
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roundSprite: 1 # Fixes misalliged bloom.
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deinterlace: 6 # Game requires blend tff deinterlacing when auto for 'fixing' subtitles flickering or half weaved.
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memcardFilters:
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- "SLUS-20960"
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- "SLUS-20903"
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@ -48455,6 +48474,8 @@ SLUS-21902:
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eeRoundMode: 1
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clampModes:
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vuClampMode: 0
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gsHWFixes:
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deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing when auto for the FMVs.
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SLUS-21904:
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name: "Teenage Mutant Ninja Turtles - Smash-Up"
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region: "NTSC-U"
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