diff --git a/pcsx2/GS/Renderers/Common/GSDevice.cpp b/pcsx2/GS/Renderers/Common/GSDevice.cpp index c0a5be0477..0c31e8c066 100644 --- a/pcsx2/GS/Renderers/Common/GSDevice.cpp +++ b/pcsx2/GS/Renderers/Common/GSDevice.cpp @@ -563,7 +563,7 @@ bool GSDevice::ResizeTexture(GSTexture** t, GSTexture::Type type, int w, int h, // TODO: We probably want to make this optional if we're overwriting it... const GSVector4 sRect(0, 0, 1, 1); const GSVector4 dRect(0, 0, t2->GetWidth(), t2->GetHeight()); - StretchRect(m_current, sRect, new_t, dRect, ShaderConvert::COPY, true); + StretchRect(t2, sRect, new_t, dRect, ShaderConvert::COPY, true); Recycle(t2); }