mirror of https://github.com/PCSX2/pcsx2.git
gsdx: don't use virtual when it is useless
This commit is contained in:
parent
97172f5e51
commit
fea31f7422
|
@ -188,7 +188,7 @@ protected:
|
|||
void UpdateContext();
|
||||
void UpdateScissor();
|
||||
|
||||
virtual void UpdateVertexKick();
|
||||
void UpdateVertexKick();
|
||||
|
||||
void GrowVertexBuffer();
|
||||
|
||||
|
@ -250,9 +250,9 @@ public:
|
|||
float GetTvRefreshRate();
|
||||
|
||||
virtual void Reset();
|
||||
virtual void Flush();
|
||||
virtual void FlushPrim();
|
||||
virtual void FlushWrite();
|
||||
void Flush();
|
||||
void FlushPrim();
|
||||
void FlushWrite();
|
||||
virtual void Draw() = 0;
|
||||
virtual void PurgePool() = 0;
|
||||
virtual void InvalidateVideoMem(const GIFRegBITBLTBUF& BITBLTBUF, const GSVector4i& r) {}
|
||||
|
|
Loading…
Reference in New Issue