mirror of https://github.com/PCSX2/pcsx2.git
SPU2-X:
Revert all reverb area tryouts, caused bleeps in many games (breaking Ys and that shonen jump game, but oh well). git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3315 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -135,8 +135,8 @@ void V_Core::Reset( int index )
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Regs.VMIXR = 0xFFFFFF;
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Regs.VMIXEL = 0xFFFFFF;
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Regs.VMIXER = 0xFFFFFF;
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EffectsStartA = 0x3FFF0 + (0x10000*c);
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EffectsEndA = 0x3FFFF + (0x10000*c);
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EffectsStartA = 0xEFFF8 + (0x10000*c);
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EffectsEndA = 0xEFFFF + (0x10000*c);
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FxEnable = 0;
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IRQA = 0xFFFF0;
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