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Code: Formatting
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@ -27,10 +27,10 @@
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// We're using deprecated fields because we're targeting multiple ffmpeg versions.
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#if defined(_MSC_VER)
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#pragma warning(disable:4996) // warning C4996: 'AVCodecContext::channels': was declared deprecated
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#elif defined (__clang__)
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#pragma warning(disable : 4996) // warning C4996: 'AVCodecContext::channels': was declared deprecated
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#elif defined(__clang__)
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#pragma clang diagnostic ignored "-Wdeprecated-declarations"
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#elif defined (__GNUC__)
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#elif defined(__GNUC__)
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#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
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#endif
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@ -293,8 +293,8 @@ bool GSCapture::LoadFFmpeg(bool report_errors)
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if (report_errors)
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{
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Host::ReportErrorAsync(TRANSLATE_SV("GSCapture","Failed to load FFmpeg"),
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fmt::format(TRANSLATE_FS("GSCapture","You may be missing one or more files, or are using the incorrect version. This build of PCSX2 requires:\n"
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Host::ReportErrorAsync(TRANSLATE_SV("GSCapture", "Failed to load FFmpeg"),
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fmt::format(TRANSLATE_FS("GSCapture", "You may be missing one or more files, or are using the incorrect version. This build of PCSX2 requires:\n"
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" libavcodec: {}\n"
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" libavformat: {}\n"
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" libavutil: {}\n"
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@ -363,7 +363,7 @@ void GSCapture::LogAVError(int errnum, const char* format, ...)
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std::string GSCapture::GetCaptureTypeForMessage(bool capture_video, bool capture_audio)
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{
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return capture_video ? capture_audio ? TRANSLATE("GSCapture","capturing audio and video") : TRANSLATE("GSCapture","capturing video") : TRANSLATE("GSCapture","capturing audio");
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return capture_video ? capture_audio ? TRANSLATE("GSCapture", "capturing audio and video") : TRANSLATE("GSCapture", "capturing video") : TRANSLATE("GSCapture", "capturing audio");
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}
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bool GSCapture::IsUsingHardwareVideoEncoding()
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@ -1528,7 +1528,7 @@ GSCapture::FormatList GSCapture::GetVideoFormatList(const char* codec)
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}
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// rawvideo doesn't have a list of formats.
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if(v_codec->pix_fmts == nullptr)
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if (v_codec->pix_fmts == nullptr)
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{
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Console.Error("(GetVideoFormatList) v_codec->pix_fmts is null.");
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return ret;
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@ -691,8 +691,7 @@ __ri void ImGuiManager::DrawVideoCaptureOverlay(float& position_y, float scale,
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{
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if (!GSConfig.OsdShowVideoCapture ||
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!GSCapture::IsCapturing() ||
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FullscreenUI::HasActiveWindow()
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)
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FullscreenUI::HasActiveWindow())
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return;
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const float shadow_offset = std::ceil(scale);
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