mirror of https://github.com/PCSX2/pcsx2.git
PCSX2: "FMV Aspect Ratio Switch/Override" feature.
Change "Switch to 4:3 aspect ratio when an FMV plays" to
"FMV Aspect Ratio Override" drop down menu.
The option temporarily changes the Aspect Ratio to either
16:9 or 4:3 depending on the option that is selected,
and depending on the Window Aspect ratio that is selected.
Original commit:
8d471e1f16
Co author: lightningterror.
This commit is contained in:
parent
292e7a6573
commit
fd7a862226
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@ -409,7 +409,7 @@ static __ri void ipuBDEC(tIPU_CMD_BDEC bdec)
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static __fi bool ipuVDEC(u32 val)
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static __fi bool ipuVDEC(u32 val)
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{
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{
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if (EmuConfig.Gamefixes.FMVinSoftwareHack || g_Conf->GSWindow.IsToggleAspectRatioSwitch) {
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if (EmuConfig.Gamefixes.FMVinSoftwareHack || g_Conf->GSWindow.FMVAspectRatioSwitch != FMV_AspectRatio_Switch_Off) {
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static int count = 0;
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static int count = 0;
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if (count++ > 5) {
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if (count++ > 5) {
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if (!FMVstarted) {
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if (!FMVstarted) {
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@ -817,6 +817,7 @@ AppConfig::GSWindowOptions::GSWindowOptions()
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DisableScreenSaver = true;
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DisableScreenSaver = true;
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AspectRatio = AspectRatio_4_3;
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AspectRatio = AspectRatio_4_3;
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FMVAspectRatioSwitch = FMV_AspectRatio_Switch_Off;
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Zoom = 100;
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Zoom = 100;
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StretchY = 100;
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StretchY = 100;
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OffsetX = 0;
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OffsetX = 0;
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@ -829,7 +830,6 @@ AppConfig::GSWindowOptions::GSWindowOptions()
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EnableVsyncWindowFlag = false;
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EnableVsyncWindowFlag = false;
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IsToggleFullscreenOnDoubleClick = true;
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IsToggleFullscreenOnDoubleClick = true;
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IsToggleAspectRatioSwitch = false;
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}
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}
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void AppConfig::GSWindowOptions::SanityCheck()
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void AppConfig::GSWindowOptions::SanityCheck()
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@ -868,7 +868,6 @@ void AppConfig::GSWindowOptions::LoadSave( IniInterface& ini )
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IniEntry( EnableVsyncWindowFlag );
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IniEntry( EnableVsyncWindowFlag );
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IniEntry( IsToggleFullscreenOnDoubleClick );
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IniEntry( IsToggleFullscreenOnDoubleClick );
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IniEntry( IsToggleAspectRatioSwitch );
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static const wxChar* AspectRatioNames[] =
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static const wxChar* AspectRatioNames[] =
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{
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{
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@ -880,6 +879,18 @@ void AppConfig::GSWindowOptions::LoadSave( IniInterface& ini )
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};
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};
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ini.EnumEntry( L"AspectRatio", AspectRatio, AspectRatioNames, AspectRatio );
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ini.EnumEntry( L"AspectRatio", AspectRatio, AspectRatioNames, AspectRatio );
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static const wxChar* FMVAspectRatioSwitchNames[] =
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{
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// FIXME: fmv_aspect_ratio_switch_labels[] is inverted
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L"Off", // Standard (4:3)
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L"4:3", // Widescreen (16:9)
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L"16:9", // Off
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// WARNING: array must be NULL terminated to compute it size
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NULL
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};
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ini.EnumEntry(L"FMVAspectRatioSwitch", FMVAspectRatioSwitch, FMVAspectRatioSwitchNames, FMVAspectRatioSwitch);
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IniEntry( Zoom );
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IniEntry( Zoom );
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if( ini.IsLoading() ) SanityCheck();
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if( ini.IsLoading() ) SanityCheck();
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@ -96,6 +96,14 @@ enum AspectRatioType
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AspectRatio_MaxCount
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AspectRatio_MaxCount
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};
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};
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enum FMVAspectRatioSwitchType
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{
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FMV_AspectRatio_Switch_4_3,
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FMV_AspectRatio_Switch_16_9,
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FMV_AspectRatio_Switch_Off,
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FMV_AspectRatio_Switch_MaxCount
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};
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enum MemoryCardType
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enum MemoryCardType
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{
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{
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MemoryCard_None,
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MemoryCard_None,
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@ -205,6 +213,7 @@ public:
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bool DisableScreenSaver;
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bool DisableScreenSaver;
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AspectRatioType AspectRatio;
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AspectRatioType AspectRatio;
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FMVAspectRatioSwitchType FMVAspectRatioSwitch;
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Fixed100 Zoom;
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Fixed100 Zoom;
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Fixed100 StretchY;
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Fixed100 StretchY;
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Fixed100 OffsetX;
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Fixed100 OffsetX;
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@ -218,7 +227,6 @@ public:
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bool EnableVsyncWindowFlag;
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bool EnableVsyncWindowFlag;
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bool IsToggleFullscreenOnDoubleClick;
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bool IsToggleFullscreenOnDoubleClick;
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bool IsToggleAspectRatioSwitch;
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GSWindowOptions();
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GSWindowOptions();
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@ -517,7 +517,7 @@ extern bool EnableFMV;
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void DoFmvSwitch(bool on)
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void DoFmvSwitch(bool on)
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{
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{
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if (g_Conf->GSWindow.IsToggleAspectRatioSwitch) {
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if (g_Conf->GSWindow.FMVAspectRatioSwitch != FMV_AspectRatio_Switch_Off) {
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if (on) {
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if (on) {
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switchAR = true;
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switchAR = true;
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iniAR = g_Conf->GSWindow.AspectRatio;
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iniAR = g_Conf->GSWindow.AspectRatio;
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@ -546,7 +546,7 @@ void Pcsx2App::LogicalVsync()
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FpsManager.DoFrame();
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FpsManager.DoFrame();
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if (EmuConfig.Gamefixes.FMVinSoftwareHack || g_Conf->GSWindow.IsToggleAspectRatioSwitch) {
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if (EmuConfig.Gamefixes.FMVinSoftwareHack || g_Conf->GSWindow.FMVAspectRatioSwitch != FMV_AspectRatio_Switch_Off) {
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if (EnableFMV) {
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if (EnableFMV) {
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DevCon.Warning("FMV on");
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DevCon.Warning("FMV on");
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DoFmvSwitch(true);
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DoFmvSwitch(true);
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@ -172,6 +172,12 @@ void GSPanel::DoResize()
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targetAr = 4.0 / 3.0;
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targetAr = 4.0 / 3.0;
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else if (g_Conf->GSWindow.AspectRatio == AspectRatio_16_9)
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else if (g_Conf->GSWindow.AspectRatio == AspectRatio_16_9)
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targetAr = 16.0 / 9.0;
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targetAr = 16.0 / 9.0;
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} else if (switchAR) {
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if (g_Conf->GSWindow.FMVAspectRatioSwitch == FMV_AspectRatio_Switch_4_3 && g_Conf->GSWindow.AspectRatio != AspectRatio_4_3) {
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targetAr = 4.0 / 3.0;
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} else if (g_Conf->GSWindow.FMVAspectRatioSwitch == FMV_AspectRatio_Switch_16_9 && g_Conf->GSWindow.AspectRatio != AspectRatio_16_9) {
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targetAr = 16.0 / 9.0;
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}
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} else {
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} else {
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targetAr = 4.0 / 3.0;
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targetAr = 4.0 / 3.0;
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}
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}
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@ -267,6 +267,7 @@ namespace Panels
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{
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{
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protected:
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protected:
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wxComboBox* m_combo_AspectRatio;
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wxComboBox* m_combo_AspectRatio;
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wxComboBox* m_combo_FMVAspectRatioSwitch;
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wxComboBox* m_combo_vsync;
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wxComboBox* m_combo_vsync;
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wxTextCtrl* m_text_Zoom;
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wxTextCtrl* m_text_Zoom;
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@ -287,7 +288,6 @@ namespace Panels
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pxCheckBox* m_check_HideMouse;
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pxCheckBox* m_check_HideMouse;
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pxCheckBox* m_check_DclickFullscreen;
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pxCheckBox* m_check_DclickFullscreen;
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pxCheckBox* m_check_AspectRatioSwitch;
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wxTextCtrl* m_text_WindowWidth;
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wxTextCtrl* m_text_WindowWidth;
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wxTextCtrl* m_text_WindowHeight;
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wxTextCtrl* m_text_WindowHeight;
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@ -32,6 +32,13 @@ Panels::GSWindowSettingsPanel::GSWindowSettingsPanel( wxWindow* parent )
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_("Widescreen (16:9)")
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_("Widescreen (16:9)")
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};
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};
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const wxString fmv_aspect_ratio_switch_labels[] =
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{
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_("Standard (4:3)"),
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_("Widescreen (16:9)"),
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_("Off (Default)")
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};
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// Warning must match the order of the VsyncMode Enum
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// Warning must match the order of the VsyncMode Enum
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const wxString vsync_label[] =
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const wxString vsync_label[] =
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{
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{
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@ -45,6 +52,9 @@ Panels::GSWindowSettingsPanel::GSWindowSettingsPanel( wxWindow* parent )
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m_combo_AspectRatio = new wxComboBox( this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize,
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m_combo_AspectRatio = new wxComboBox( this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize,
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ArraySize(aspect_ratio_labels), aspect_ratio_labels, wxCB_READONLY );
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ArraySize(aspect_ratio_labels), aspect_ratio_labels, wxCB_READONLY );
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m_combo_FMVAspectRatioSwitch = new wxComboBox(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize,
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ArraySize(fmv_aspect_ratio_switch_labels), fmv_aspect_ratio_switch_labels, wxCB_READONLY);
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m_combo_vsync = new wxComboBox( this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize,
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m_combo_vsync = new wxComboBox( this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize,
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ArraySize(vsync_label), vsync_label, wxCB_READONLY );
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ArraySize(vsync_label), vsync_label, wxCB_READONLY );
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@ -59,9 +69,12 @@ Panels::GSWindowSettingsPanel::GSWindowSettingsPanel( wxWindow* parent )
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m_check_CloseGS = new pxCheckBox( this, _("Hide window when paused") );
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m_check_CloseGS = new pxCheckBox( this, _("Hide window when paused") );
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m_check_Fullscreen = new pxCheckBox( this, _("Default to fullscreen mode on open") );
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m_check_Fullscreen = new pxCheckBox( this, _("Default to fullscreen mode on open") );
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m_check_DclickFullscreen = new pxCheckBox( this, _("Double-click toggles fullscreen mode") );
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m_check_DclickFullscreen = new pxCheckBox( this, _("Double-click toggles fullscreen mode") );
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m_check_AspectRatioSwitch = new pxCheckBox(this, _("Switch to 4:3 aspect ratio when an FMV plays"));
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//m_check_ExclusiveFS = new pxCheckBox( this, _("Use exclusive fullscreen mode (if available)") );
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//m_check_ExclusiveFS = new pxCheckBox( this, _("Use exclusive fullscreen mode (if available)") );
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m_combo_FMVAspectRatioSwitch->SetToolTip( pxEt( L"4:3: Temporarily switch to a 4:3 aspect ratio while an FMV plays to correctly display an 4:3 FMV.\n\n"
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L"16:9: Temporarily switch to a 16:9 aspect ratio while an FMV plays to correctly display a widescreen 16:9 FMV.\n\n"
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L"Off: Disables temporary aspect ratio switch.") );
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m_text_Zoom->SetToolTip( pxEt( L"Zoom = 100: Fit the entire image to the window without any cropping.\nAbove/Below 100: Zoom In/Out\n0: Automatic-Zoom-In untill the black-bars are gone (Aspect ratio is kept, some of the image goes out of screen).\n NOTE: Some games draw their own black-bars, which will not be removed with '0'.\n\nKeyboard: CTRL + NUMPAD-PLUS: Zoom-In, CTRL + NUMPAD-MINUS: Zoom-Out, CTRL + NUMPAD-*: Toggle 100/0"
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m_text_Zoom->SetToolTip( pxEt( L"Zoom = 100: Fit the entire image to the window without any cropping.\nAbove/Below 100: Zoom In/Out\n0: Automatic-Zoom-In untill the black-bars are gone (Aspect ratio is kept, some of the image goes out of screen).\n NOTE: Some games draw their own black-bars, which will not be removed with '0'.\n\nKeyboard: CTRL + NUMPAD-PLUS: Zoom-In, CTRL + NUMPAD-MINUS: Zoom-Out, CTRL + NUMPAD-*: Toggle 100/0"
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) );
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) );
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@ -95,6 +108,8 @@ Panels::GSWindowSettingsPanel::GSWindowSettingsPanel( wxWindow* parent )
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s_AspectRatio += Label(_("Aspect Ratio:")) | pxMiddle;
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s_AspectRatio += Label(_("Aspect Ratio:")) | pxMiddle;
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s_AspectRatio += m_combo_AspectRatio | pxAlignRight;
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s_AspectRatio += m_combo_AspectRatio | pxAlignRight;
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s_AspectRatio += Label(_("FMV Aspect Ratio Override:")) | pxMiddle;
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s_AspectRatio += m_combo_FMVAspectRatioSwitch | pxAlignRight;
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s_AspectRatio += Label(_("Custom Window Size:")) | pxMiddle;
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s_AspectRatio += Label(_("Custom Window Size:")) | pxMiddle;
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s_AspectRatio += s_customsize | pxAlignRight;
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s_AspectRatio += s_customsize | pxAlignRight;
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@ -115,7 +130,6 @@ Panels::GSWindowSettingsPanel::GSWindowSettingsPanel( wxWindow* parent )
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*this += m_check_Fullscreen;
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*this += m_check_Fullscreen;
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*this += m_check_DclickFullscreen;
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*this += m_check_DclickFullscreen;
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*this += m_check_AspectRatioSwitch;
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//*this += m_check_ExclusiveFS;
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//*this += m_check_ExclusiveFS;
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*this += new wxStaticLine( this ) | StdExpand();
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*this += new wxStaticLine( this ) | StdExpand();
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@ -146,10 +160,10 @@ void Panels::GSWindowSettingsPanel::ApplyConfigToGui( AppConfig& configToApply,
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m_check_SizeLock ->SetValue( conf.DisableResizeBorders );
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m_check_SizeLock ->SetValue( conf.DisableResizeBorders );
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m_combo_AspectRatio ->SetSelection( (int)conf.AspectRatio );
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m_combo_AspectRatio ->SetSelection( (int)conf.AspectRatio );
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m_combo_FMVAspectRatioSwitch->SetSelection( enum_cast( conf.FMVAspectRatioSwitch ) );
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m_text_Zoom ->ChangeValue( conf.Zoom.ToString() );
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m_text_Zoom ->ChangeValue( conf.Zoom.ToString() );
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m_check_DclickFullscreen ->SetValue( conf.IsToggleFullscreenOnDoubleClick );
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m_check_DclickFullscreen ->SetValue( conf.IsToggleFullscreenOnDoubleClick );
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m_check_AspectRatioSwitch->SetValue( conf.IsToggleAspectRatioSwitch );
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m_text_WindowWidth ->ChangeValue( wxsFormat( L"%d", conf.WindowSize.GetWidth() ) );
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m_text_WindowWidth ->ChangeValue( wxsFormat( L"%d", conf.WindowSize.GetWidth() ) );
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m_text_WindowHeight ->ChangeValue( wxsFormat( L"%d", conf.WindowSize.GetHeight() ) );
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m_text_WindowHeight ->ChangeValue( wxsFormat( L"%d", conf.WindowSize.GetHeight() ) );
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@ -170,12 +184,12 @@ void Panels::GSWindowSettingsPanel::Apply()
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appconf.DisableResizeBorders = m_check_SizeLock ->GetValue();
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appconf.DisableResizeBorders = m_check_SizeLock ->GetValue();
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appconf.AspectRatio = (AspectRatioType)m_combo_AspectRatio->GetSelection();
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appconf.AspectRatio = (AspectRatioType)m_combo_AspectRatio->GetSelection();
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appconf.FMVAspectRatioSwitch = (FMVAspectRatioSwitchType)m_combo_FMVAspectRatioSwitch->GetSelection();
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appconf.Zoom = Fixed100::FromString( m_text_Zoom->GetValue() );
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appconf.Zoom = Fixed100::FromString( m_text_Zoom->GetValue() );
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gsconf.VsyncEnable = static_cast<VsyncMode>(m_combo_vsync->GetSelection());
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gsconf.VsyncEnable = static_cast<VsyncMode>(m_combo_vsync->GetSelection());
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appconf.IsToggleFullscreenOnDoubleClick = m_check_DclickFullscreen->GetValue();
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appconf.IsToggleFullscreenOnDoubleClick = m_check_DclickFullscreen->GetValue();
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appconf.IsToggleAspectRatioSwitch = m_check_AspectRatioSwitch->GetValue();
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long xr, yr = 1;
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long xr, yr = 1;
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