mirror of https://github.com/PCSX2/pcsx2.git
zzogl-pg: Forgot to remove this...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3246 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
344bdb8739
commit
fd28ec1012
plugins/zzogl-pg/opengl
|
@ -63,10 +63,7 @@ bool g_bSaveResolved = 0;
|
||||||
|
|
||||||
void Draw(const VB& curvb)
|
void Draw(const VB& curvb)
|
||||||
{
|
{
|
||||||
if (nullTex)
|
glDrawArrays(primtype[curvb.curprim.prim], 0, curvb.nCount);
|
||||||
ZZLog::Debug_Log("DRAW: Drawing arrays without a texture!");
|
|
||||||
else
|
|
||||||
glDrawArrays(primtype[curvb.curprim.prim], 0, curvb.nCount);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#define GL_BLEND_RGB(src, dst) { \
|
#define GL_BLEND_RGB(src, dst) { \
|
||||||
|
|
|
@ -22,8 +22,6 @@
|
||||||
#define TARGET_VIRTUAL_KEY 0x80000000
|
#define TARGET_VIRTUAL_KEY 0x80000000
|
||||||
#include "PS2Edefs.h"
|
#include "PS2Edefs.h"
|
||||||
|
|
||||||
extern bool nullTex;
|
|
||||||
|
|
||||||
inline Vector DefaultOneColor(FRAGMENTSHADER ptr)
|
inline Vector DefaultOneColor(FRAGMENTSHADER ptr)
|
||||||
{
|
{
|
||||||
Vector v = Vector(1, 1, 1, 1);
|
Vector v = Vector(1, 1, 1, 1);
|
||||||
|
|
Loading…
Reference in New Issue