Quick Linux fix.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2501 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
arcum42 2010-01-23 23:52:54 +00:00
parent 6307feebc4
commit fc18068c94
2 changed files with 3 additions and 2 deletions

View File

@ -325,9 +325,7 @@
<Unit filename="../VUops.h" />
<Unit filename="../Vif.cpp" />
<Unit filename="../Vif.h" />
<Unit filename="../Vif0_Commands.cpp" />
<Unit filename="../Vif0_Dma.cpp" />
<Unit filename="../Vif1_Commands.cpp" />
<Unit filename="../Vif1_Dma.cpp" />
<Unit filename="../Vif1_MFIFO.cpp" />
<Unit filename="../Vif_Commands.cpp" />
@ -348,6 +346,7 @@
<Unit filename="../gui/AppInit.cpp" />
<Unit filename="../gui/AppMain.cpp" />
<Unit filename="../gui/AppRes.cpp" />
<Unit filename="../gui/AppSaveStates.h" />
<Unit filename="../gui/ApplyState.h" />
<Unit filename="../gui/CheckedStaticBox.h" />
<Unit filename="../gui/ConsoleLogger.cpp" />

View File

@ -24,7 +24,9 @@
class _BaseStateThread;
#ifndef __LINUX__
template EventSource<IEventListener_SaveStateThread>;
#endif
static EventSource<IEventListener_SaveStateThread> m_evtsrc_SaveState;
// Used to hold the current state backup (fullcopy of PS2 memory and plugin states).