mirror of https://github.com/PCSX2/pcsx2.git
Quick Linux fix.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2501 96395faa-99c1-11dd-bbfe-3dabce05a288
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6307feebc4
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@ -325,9 +325,7 @@
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<Unit filename="../VUops.h" />
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<Unit filename="../Vif.cpp" />
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<Unit filename="../Vif.h" />
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<Unit filename="../Vif0_Commands.cpp" />
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<Unit filename="../Vif0_Dma.cpp" />
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<Unit filename="../Vif1_Commands.cpp" />
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<Unit filename="../Vif1_Dma.cpp" />
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<Unit filename="../Vif1_MFIFO.cpp" />
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<Unit filename="../Vif_Commands.cpp" />
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@ -348,6 +346,7 @@
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<Unit filename="../gui/AppInit.cpp" />
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<Unit filename="../gui/AppMain.cpp" />
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<Unit filename="../gui/AppRes.cpp" />
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<Unit filename="../gui/AppSaveStates.h" />
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<Unit filename="../gui/ApplyState.h" />
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<Unit filename="../gui/CheckedStaticBox.h" />
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<Unit filename="../gui/ConsoleLogger.cpp" />
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@ -24,7 +24,9 @@
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class _BaseStateThread;
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#ifndef __LINUX__
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template EventSource<IEventListener_SaveStateThread>;
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#endif
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static EventSource<IEventListener_SaveStateThread> m_evtsrc_SaveState;
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// Used to hold the current state backup (fullcopy of PS2 memory and plugin states).
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