mirror of https://github.com/PCSX2/pcsx2.git
zzogl-pg: Copy ps2hw.dat into the plugin directory when building.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3561 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -93,6 +93,10 @@
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<Add library="stdc++" />
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<Add library="stdc++" />
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<Add library="Cg" />
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<Add library="Cg" />
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</Linker>
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</Linker>
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<ExtraCommands>
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<Add after="cp $(PROJECT_DIR)/../../ps2hw.dat $(TARGET_OUTPUT_DIR)/" />
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<Mode after="always" />
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</ExtraCommands>
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<Unit filename="../../CRC.h" />
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<Unit filename="../../CRC.h" />
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<Unit filename="../../GLWin32.cpp" />
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<Unit filename="../../GLWin32.cpp" />
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<Unit filename="../../GLWinX11.cpp" />
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<Unit filename="../../GLWinX11.cpp" />
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@ -104,7 +108,6 @@
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<Unit filename="../Conf.cpp" />
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<Unit filename="../Conf.cpp" />
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<Unit filename="../Linux.cpp" />
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<Unit filename="../Linux.cpp" />
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<Unit filename="../Linux.h" />
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<Unit filename="../Linux.h" />
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<Unit filename="../zerogs.glade" />
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<Unit filename="../../Mem.cpp" />
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<Unit filename="../../Mem.cpp" />
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<Unit filename="../../Mem.h" />
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<Unit filename="../../Mem.h" />
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<Unit filename="../../Mem_Swizzle.cpp" />
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<Unit filename="../../Mem_Swizzle.cpp" />
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