mirror of https://github.com/PCSX2/pcsx2.git
DEV9: windows support unicode fixes
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eea4e383f9
commit
fabef0334b
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@ -1,4 +1,4 @@
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include(macros/CompileGResources)
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include(macros/GlibCompileResourcesSupport)
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if (openSUSE)
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if (openSUSE)
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@ -63,7 +63,7 @@ void OnInitDialog(HWND hW)
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vector<tap_adapter>* al = GetTapAdapters();
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vector<tap_adapter>* al = GetTapAdapters();
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for (size_t i = 0; i < al->size(); i++)
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for (size_t i = 0; i < al->size(); i++)
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{
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{
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int itm = ComboBox_AddString(GetDlgItem(hW, IDC_ETHDEV), al[0][i].name.c_str());
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int itm = SendMessageA(GetDlgItem(hW, IDC_ETHDEV), CB_ADDSTRING, NULL, (LPARAM)(LPCTSTR)al[0][i].name.c_str());
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ComboBox_SetItemData(GetDlgItem(hW, IDC_ETHDEV), itm, _strdup(al[0][i].guid.c_str()));
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ComboBox_SetItemData(GetDlgItem(hW, IDC_ETHDEV), itm, _strdup(al[0][i].guid.c_str()));
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if (strcmp(al[0][i].guid.c_str(), config.Eth) == 0)
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if (strcmp(al[0][i].guid.c_str(), config.Eth) == 0)
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{
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{
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@ -1,30 +1,16 @@
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/*
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/* PCSX2 - PS2 Emulator for PCs
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* TAP-Win32 -- A kernel driver to provide virtual tap device functionality
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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* on Windows. Originally derived from the CIPE-Win32
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* project by Damion K. Wilson, with extensive modifications by
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* James Yonan.
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*
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*
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* All source code which derives from the CIPE-Win32 project is
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* Copyright (C) Damion K. Wilson, 2003, and is released under the
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* GPL version 2 (see below).
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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*
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* All other source code is Copyright (C) James Yonan, 2003-2004,
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* and is released under the GPL version 2 (see below).
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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*
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* This program is free software; you can redistribute it and/or modify
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* it under the terms of the GNU General Public License as published by
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* If not, see <http://www.gnu.org/licenses/>.
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program (see the file COPYING included with this
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* distribution); if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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*/
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#include "PrecompiledHeader.h"
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#include "PrecompiledHeader.h"
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@ -195,9 +181,11 @@ vector<tap_adapter>* GetTapAdapters()
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{
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{
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if (IsTAPDevice(enum_name))
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if (IsTAPDevice(enum_name))
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{
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{
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std::string tmp("hello");
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std::wstring tmp(name_data);
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std::string tmp2("hello");
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std::wstring tmp2(enum_name);
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tap_adapter t = {tmp, tmp2};
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std::string tmp3(tmp.begin(), tmp.end());
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std::string tmp4(tmp2.begin(), tmp2.end());
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tap_adapter t = {tmp3, tmp4};
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tap_nic->push_back(t);
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tap_nic->push_back(t);
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}
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}
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}
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}
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@ -30,6 +30,7 @@ class TAPAdapter : public NetAdapter
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HANDLE htap;
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HANDLE htap;
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OVERLAPPED read, write;
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OVERLAPPED read, write;
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bool isActive = false;
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bool isActive = false;
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public:
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public:
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TAPAdapter();
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TAPAdapter();
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virtual bool blocks();
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virtual bool blocks();
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@ -20,8 +20,10 @@
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#include "Utilities/PersistentThread.h"
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#include "Utilities/PersistentThread.h"
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#include "System/SysThreads.h"
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#include "System/SysThreads.h"
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#ifdef _WIN32
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#include <WinSock2.h>
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#include <WinSock2.h>
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#include <windows.h>
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#include <windows.h>
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#endif
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using namespace Threading;
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using namespace Threading;
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@ -291,7 +291,6 @@ static const std::unique_ptr<BaseSavestateEntry> SavestateEntries[] = {
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std::unique_ptr<BaseSavestateEntry>(new PluginSavestateEntry(PluginId_PAD)),
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std::unique_ptr<BaseSavestateEntry>(new PluginSavestateEntry(PluginId_PAD)),
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std::unique_ptr<BaseSavestateEntry>(new PluginSavestateEntry(PluginId_USB)),
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std::unique_ptr<BaseSavestateEntry>(new PluginSavestateEntry(PluginId_USB)),
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};
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};
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>>>>>>> DEV9: initial work on merge, removing references
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// It's bad mojo to have savestates trying to read and write from the same file at the
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// It's bad mojo to have savestates trying to read and write from the same file at the
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// same time. To prevent that we use this mutex lock, which is used by both the
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// same time. To prevent that we use this mutex lock, which is used by both the
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