mirror of https://github.com/PCSX2/pcsx2.git
pcsx2: remove relative imports
gosh that was a pain, please don't make me do that again
This commit is contained in:
parent
4f33bfb9f3
commit
fa9b30fa9e
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@ -17,7 +17,7 @@
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#include "PrecompiledHeader.h"
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#include "IsoFSCDVD.h"
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#include "../CDVDaccess.h"
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#include "CDVD/CDVDaccess.h"
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IsoFSCDVD::IsoFSCDVD()
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{
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@ -14,7 +14,7 @@
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*/
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#include "PrecompiledHeader.h"
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#include "../CDVDdiscReader.h"
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#include "CDVD/CDVDdiscReader.h"
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#ifdef __linux__
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#include <libudev.h>
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@ -14,7 +14,7 @@
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*/
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#include "PrecompiledHeader.h"
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#include "../CDVDdiscReader.h"
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#include "CDVD/CDVDdiscReader.h"
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#ifdef __linux__
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#include <linux/cdrom.h>
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@ -14,7 +14,7 @@
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*/
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#include "PrecompiledHeader.h"
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#include "../CDVDdiscReader.h"
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#include "CDVD/CDVDdiscReader.h"
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std::vector<std::wstring> GetOpticalDriveList()
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{
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@ -14,7 +14,7 @@
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*/
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#include "PrecompiledHeader.h"
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#include "../CDVDdiscReader.h"
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#include "CDVD/CDVDdiscReader.h"
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#include <winioctl.h>
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#include <ntddcdvd.h>
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@ -23,7 +23,7 @@
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#include "ghc/filesystem.h"
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#include <fstream>
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#include "../SimpleQueue.h"
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#include "DEV9/SimpleQueue.h"
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class ATA
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{
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@ -16,7 +16,7 @@
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#include "PrecompiledHeader.h"
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#include "ATA.h"
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#include "../DEV9.h"
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#include "DEV9/DEV9.h"
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void ATA::WriteUInt16(u8* data, int* index, u16 value)
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{
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@ -16,7 +16,7 @@
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#include "PrecompiledHeader.h"
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#include "ATA.h"
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#include "../DEV9.h"
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#include "DEV9/DEV9.h"
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#include "HddCreate.h"
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ATA::ATA()
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@ -16,7 +16,7 @@
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#include "PrecompiledHeader.h"
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#include "ATA.h"
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#include "../DEV9.h"
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#include "DEV9/DEV9.h"
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void ATA::IO_Thread()
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{
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@ -15,8 +15,8 @@
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#include "PrecompiledHeader.h"
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#include "../ATA.h"
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#include "../../DEV9.h"
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#include "DEV9/ATA/ATA.h"
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#include "DEV9/DEV9.h"
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void ATA::DRQCmdDMADataToHost()
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{
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@ -15,8 +15,8 @@
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#include "PrecompiledHeader.h"
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#include "../ATA.h"
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#include "../../DEV9.h"
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#include "DEV9/ATA/ATA.h"
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#include "DEV9/DEV9.h"
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void ATA::PreCmdExecuteDeviceDiag()
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{
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@ -15,8 +15,8 @@
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#include "PrecompiledHeader.h"
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#include "../ATA.h"
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#include "../../DEV9.h"
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#include "DEV9/ATA/ATA.h"
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#include "DEV9/DEV9.h"
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void ATA::PostCmdNoData()
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{
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@ -15,8 +15,8 @@
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#include "PrecompiledHeader.h"
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#include "../ATA.h"
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#include "../../DEV9.h"
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#include "DEV9/ATA/ATA.h"
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#include "DEV9/DEV9.h"
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void ATA::DRQCmdPIODataToHost(u8* buff, int buffLen, int buffIndex, int size, bool sendIRQ)
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{
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@ -15,8 +15,8 @@
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#include "PrecompiledHeader.h"
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#include "../ATA.h"
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#include "../../DEV9.h"
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#include "DEV9/ATA/ATA.h"
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#include "DEV9/DEV9.h"
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void ATA::HDD_Smart()
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{
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@ -15,8 +15,8 @@
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#include "PrecompiledHeader.h"
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#include "../ATA.h"
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#include "../../DEV9.h"
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#include "DEV9/ATA/ATA.h"
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#include "DEV9/DEV9.h"
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void ATA::IDE_ExecCmd(u16 value)
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{
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@ -15,8 +15,8 @@
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#include "PrecompiledHeader.h"
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#include "../ATA.h"
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#include "../../DEV9.h"
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#include "DEV9/ATA/ATA.h"
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#include "DEV9/DEV9.h"
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void ATA::HDD_SCE()
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{
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@ -24,10 +24,10 @@
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#endif
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#include "DHCP_Server.h"
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#include "../PacketReader/IP/UDP/UDP_Packet.h"
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#include "../PacketReader/IP/UDP/DHCP/DHCP_Packet.h"
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#include "DEV9/PacketReader/IP/UDP/UDP_Packet.h"
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#include "DEV9/PacketReader/IP/UDP/DHCP/DHCP_Packet.h"
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#include "../DEV9.h"
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#include "DEV9/DEV9.h"
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using namespace PacketReader;
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using namespace PacketReader::IP;
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@ -17,9 +17,9 @@
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#include <functional>
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#include "../SimpleQueue.h"
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#include "../PacketReader/IP/IP_Address.h"
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#include "../PacketReader/IP/UDP/UDP_Packet.h"
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#include "DEV9/SimpleQueue.h"
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#include "DEV9/PacketReader/IP/IP_Address.h"
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#include "DEV9/PacketReader/IP/UDP/UDP_Packet.h"
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#ifdef _WIN32
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#include <winsock2.h>
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#include <stdlib.h>
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#include <arpa/inet.h>
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#include "../DEV9.h"
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#include "DEV9/DEV9.h"
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#include "AppConfig.h"
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#include <unistd.h>
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@ -30,15 +30,15 @@
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#include <string>
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#include "ghc/filesystem.h"
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#include "../Config.h"
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#include "../DEV9.h"
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#include "DEV9/Config.h"
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#include "DEV9/DEV9.h"
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#include "pcap.h"
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#include "../pcap_io.h"
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#include "../net.h"
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#include "../PacketReader/IP/IP_Address.h"
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#include "DEV9/pcap_io.h"
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#include "DEV9/net.h"
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#include "DEV9/PacketReader/IP/IP_Address.h"
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#include "AppCoreThread.h"
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#include "../ATA/HddCreate.h"
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#include "DEV9/ATA/HddCreate.h"
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using PacketReader::IP::IP_Address;
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#pragma once
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#include "../net.h"
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#include "DEV9/net.h"
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#include "Payload.h"
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namespace PacketReader
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#include "PrecompiledHeader.h"
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#include "IP_Options.h"
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#include "../NetLib.h"
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#include "DEV9/PacketReader/NetLib.h"
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namespace PacketReader::IP
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{
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#include "PrecompiledHeader.h"
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#include "IP_Packet.h"
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#include "../NetLib.h"
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#include "DEV9/PacketReader/NetLib.h"
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namespace PacketReader::IP
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{
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#pragma once
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#include <vector>
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#include "../Payload.h"
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#include "DEV9/PacketReader/Payload.h"
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#include "IP_Address.h"
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#include "IP_Options.h"
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#include "IP_Payload.h"
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#include "PrecompiledHeader.h"
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#include "DHCP_Options.h"
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#include "../../../NetLib.h"
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#include "DEV9/PacketReader/NetLib.h"
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namespace PacketReader::IP::UDP::DHCP
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{
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#include <string>
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#include <vector>
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#include "../../IP_Packet.h"
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#include "../../IP_Options.h"
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#include "DEV9/PacketReader/IP/IP_Packet.h"
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#include "DEV9/PacketReader/IP/IP_Options.h"
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namespace PacketReader::IP::UDP::DHCP
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{
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#include "PrecompiledHeader.h"
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#include "DHCP_Packet.h"
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#include "../../../NetLib.h"
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#include "DEV9/PacketReader/NetLib.h"
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namespace PacketReader::IP::UDP::DHCP
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{
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#include <vector>
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#include "DHCP_Options.h"
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#include "../../IP_Packet.h"
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#include "DEV9/PacketReader/IP/IP_Packet.h"
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namespace PacketReader::IP::UDP::DHCP
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{
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#include "PrecompiledHeader.h"
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#include "DNS_Classes.h"
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#include "../../../NetLib.h"
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#include "DEV9/PacketReader/NetLib.h"
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namespace PacketReader::IP::UDP::DNS
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{
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#include "PrecompiledHeader.h"
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#include "DNS_Packet.h"
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#include "../../../NetLib.h"
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#include "DEV9/PacketReader/NetLib.h"
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namespace PacketReader::IP::UDP::DNS
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{
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#include "DNS_Classes.h"
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#include "DNS_Enums.h"
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#include "../../../Payload.h"
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#include "DEV9/PacketReader/Payload.h"
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namespace PacketReader::IP::UDP::DNS
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{
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#include "PrecompiledHeader.h"
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#include "UDP_Packet.h"
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#include "../../NetLib.h"
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#include "DEV9/PacketReader/NetLib.h"
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namespace PacketReader::IP::UDP
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{
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*/
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#pragma once
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#include "../IP_Packet.h"
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#include "DEV9/PacketReader/IP/IP_Packet.h"
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namespace PacketReader::IP::UDP
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{
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#include "tap.h"
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#include "AppCoreThread.h"
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#include "../ATA/HddCreate.h"
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#include "DEV9/ATA/HddCreate.h"
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using PacketReader::IP::IP_Address;
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#include "PrecompiledHeader.h"
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#include "../pcap_io.h"
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#include "DEV9/pcap_io.h"
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HMODULE hpcap = nullptr;
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#include "PrecompiledHeader.h"
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#include "BiosDebugData.h"
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#include "../Memory.h"
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#include "Memory.h"
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std::vector<EEThread> getEEThreads()
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{
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#pragma once
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#include "Pcsx2Types.h"
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#include "../ps2/BiosTools.h"
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#include "ps2/BiosTools.h"
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struct EEInternalThread { // internal struct
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u32 prev;
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#include "SymbolMap.h"
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#include "MIPSAnalyst.h"
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#include <cstdio>
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#include "../R5900.h"
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#include "../System.h"
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#include "R5900.h"
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#include "System.h"
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std::vector<BreakPoint> CBreakPoints::breakPoints_;
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u32 CBreakPoints::breakSkipFirstAtEE_ = 0;
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#pragma once
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#include "Utilities/TraceLog.h"
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#include "../Memory.h"
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#include "Memory.h"
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extern FILE *emuLog;
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extern wxString emuLogName;
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#include "R5900.h"
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#include "AppCoreThread.h"
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#include "Debug.h"
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#include "../VU.h"
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#include "../GS.h" // Required for gsNonMirroredRead()
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#include "VU.h"
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#include "GS.h" // Required for gsNonMirroredRead()
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#include "Counters.h"
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#include "../R3000A.h"
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#include "../IopMem.h"
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#include "R3000A.h"
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#include "IopMem.h"
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#include "SymbolMap.h"
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extern AppCoreThread CoreThread;
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#include "DebugInterface.h"
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#include "SymbolMap.h"
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#include "DebugInterface.h"
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#include "../R5900.h"
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#include "../R5900OpcodeTables.h"
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#include "R5900.h"
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#include "R5900OpcodeTables.h"
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static std::vector<MIPSAnalyst::AnalyzedFunction> functions;
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#include "SymbolMap.h"
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#include "MIPSAnalyst.h"
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#include "DebugInterface.h"
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#include "../R5900OpcodeTables.h"
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#include "R5900OpcodeTables.h"
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#define _RS ((rawOp >> 21) & 0x1F)
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#define _RT ((rawOp >> 16) & 0x1F)
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*/
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#include "PrecompiledHeader.h"
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#include "../GS.h"
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#include "GS/GS.h"
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#include "GSDevice.h"
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GSDevice::GSDevice()
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#pragma once
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#include "GSFastList.h"
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#include "../../Window/GSWnd.h"
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#include "GS/Window/GSWnd.h"
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#include "GSTexture.h"
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#include "GSVertex.h"
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#include "../../GSAlignedClass.h"
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#include "GS/GSAlignedClass.h"
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#include "GSOsdManager.h"
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enum ShaderConvert
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#pragma once
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#include "../../GSLocalMemory.h"
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#include "GS/GSLocalMemory.h"
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class GSDirtyRect
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{
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#pragma once
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#include "../../GS_types.h"
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#include "GS/GS_types.h"
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template <class T>
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struct Element
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#pragma once
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#include "../../GS.h"
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#include "../../GSCodeBuffer.h"
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#include "GS/GS.h"
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#include "GS/GSCodeBuffer.h"
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#include "../SW/GSScanlineEnvironment.h"
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#include "GS/Renderers/SW/GSScanlineEnvironment.h"
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template <class KEY, class VALUE>
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class GSFunctionMap
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*/
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#include "PrecompiledHeader.h"
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#include "../GS.h"
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#include "GS/GS.h"
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#include "GSOsdManager.h"
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#ifdef _WIN32
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#include "resource.h"
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#pragma once
|
||||
|
||||
#include "PrecompiledHeader.h"
|
||||
#include "../../GSVector.h"
|
||||
#include "GS/GSVector.h"
|
||||
#include "GSVertex.h"
|
||||
#include "GSTexture.h"
|
||||
#include <ft2build.h>
|
||||
|
|
|
@ -15,10 +15,10 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../../GS.h"
|
||||
#include "../../Window/GSWnd.h"
|
||||
#include "../../GSState.h"
|
||||
#include "../../GSCapture.h"
|
||||
#include "GS/GS.h"
|
||||
#include "GS/Window/GSWnd.h"
|
||||
#include "GS/GSState.h"
|
||||
#include "GS/GSCapture.h"
|
||||
|
||||
class GSRenderer : public GSState
|
||||
{
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../../GSVector.h"
|
||||
#include "GS/GSVector.h"
|
||||
|
||||
class GSTexture
|
||||
{
|
||||
|
|
|
@ -15,10 +15,10 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../../GS.h"
|
||||
#include "../../GSVector.h"
|
||||
#include "../HW/GSVertexHW.h"
|
||||
#include "../SW/GSVertexSW.h"
|
||||
#include "GS/GS.h"
|
||||
#include "GS/GSVector.h"
|
||||
#include "GS/Renderers/HW/GSVertexHW.h"
|
||||
#include "GS/Renderers/SW/GSVertexSW.h"
|
||||
|
||||
#pragma pack(push, 1)
|
||||
|
||||
|
|
|
@ -15,8 +15,8 @@
|
|||
|
||||
#include "PrecompiledHeader.h"
|
||||
#include "GSVertexTrace.h"
|
||||
#include "../../GSUtil.h"
|
||||
#include "../../GSState.h"
|
||||
#include "GS/GSUtil.h"
|
||||
#include "GS/GSState.h"
|
||||
|
||||
CONSTINIT const GSVector4 GSVertexTrace::s_minmax = GSVector4::cxpr(FLT_MAX, -FLT_MAX, 0.f, 0.f);
|
||||
|
||||
|
|
|
@ -15,10 +15,10 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../../GSDrawingContext.h"
|
||||
#include "GS/GSDrawingContext.h"
|
||||
#include "GSVertex.h"
|
||||
#include "../SW/GSVertexSW.h"
|
||||
#include "../HW/GSVertexHW.h"
|
||||
#include "GS/Renderers/SW/GSVertexSW.h"
|
||||
#include "GS/Renderers/HW/GSVertexHW.h"
|
||||
#include "GSFunctionMap.h"
|
||||
|
||||
class GSState;
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
*/
|
||||
|
||||
#include "PrecompiledHeader.h"
|
||||
#include "../../GSState.h"
|
||||
#include "GS/GSState.h"
|
||||
#include "GS.h"
|
||||
|
||||
bool s_nativeres;
|
||||
|
|
|
@ -16,8 +16,8 @@
|
|||
#pragma once
|
||||
|
||||
#include "GSTextureCache.h"
|
||||
#include "../Common/GSFunctionMap.h"
|
||||
#include "../../GSState.h"
|
||||
#include "GS/Renderers/Common/GSFunctionMap.h"
|
||||
#include "GS/GSState.h"
|
||||
|
||||
class GSRendererHW : public GSRenderer
|
||||
{
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
#include "PrecompiledHeader.h"
|
||||
#include "GSTextureCache.h"
|
||||
#include "GSRendererHW.h"
|
||||
#include "../../GSUtil.h"
|
||||
#include "GS/GSUtil.h"
|
||||
|
||||
bool GSTextureCache::m_disable_partial_invalidation = false;
|
||||
bool GSTextureCache::m_wrap_gs_mem = false;
|
||||
|
|
|
@ -15,9 +15,9 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../Common/GSRenderer.h"
|
||||
#include "../Common/GSFastList.h"
|
||||
#include "../Common/GSDirtyRect.h"
|
||||
#include "GS/Renderers/Common/GSRenderer.h"
|
||||
#include "GS/Renderers/Common/GSFastList.h"
|
||||
#include "GS/Renderers/Common/GSDirtyRect.h"
|
||||
|
||||
class GSTextureCache
|
||||
{
|
||||
|
|
|
@ -15,8 +15,8 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../../GS.h"
|
||||
#include "../../GSVector.h"
|
||||
#include "GS/GS.h"
|
||||
#include "GS/GSVector.h"
|
||||
|
||||
#pragma pack(push, 1)
|
||||
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../Common/GSDevice.h"
|
||||
#include "GS/Renderers/Common/GSDevice.h"
|
||||
#include "GSTextureNull.h"
|
||||
|
||||
class GSDeviceNull : public GSDevice
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../Common/GSRenderer.h"
|
||||
#include "GS/Renderers/Common/GSRenderer.h"
|
||||
|
||||
class GSRendererNull : public GSRenderer
|
||||
{
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../Common/GSTexture.h"
|
||||
#include "GS/Renderers/Common/GSTexture.h"
|
||||
|
||||
class GSTextureNull : public GSTexture
|
||||
{
|
||||
|
|
|
@ -15,8 +15,8 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../../GS.h"
|
||||
#include "../../GSVector.h"
|
||||
#include "GS/GS.h"
|
||||
#include "GS/GSVector.h"
|
||||
|
||||
namespace GLState
|
||||
{
|
||||
|
|
|
@ -14,10 +14,10 @@
|
|||
*/
|
||||
|
||||
#include "PrecompiledHeader.h"
|
||||
#include "../../GSState.h"
|
||||
#include "GS/GSState.h"
|
||||
#include "GSDeviceOGL.h"
|
||||
#include "GLState.h"
|
||||
#include "../../GSUtil.h"
|
||||
#include "GS/GSUtil.h"
|
||||
#include <fstream>
|
||||
|
||||
//#define ONLY_LINES
|
||||
|
|
|
@ -15,9 +15,9 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../Common/GSDevice.h"
|
||||
#include "GS/Renderers/Common/GSDevice.h"
|
||||
#include "GSTextureOGL.h"
|
||||
#include "../../GS.h"
|
||||
#include "GS/GS.h"
|
||||
#include "GSVertexArrayOGL.h"
|
||||
#include "GSUniformBufferOGL.h"
|
||||
#include "GSShaderOGL.h"
|
||||
|
|
|
@ -15,9 +15,9 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../HW/GSRendererHW.h"
|
||||
#include "GS/Renderers/HW/GSRendererHW.h"
|
||||
#include "GSTextureCacheOGL.h"
|
||||
#include "../HW/GSVertexHW.h"
|
||||
#include "GS/Renderers/HW/GSVertexHW.h"
|
||||
|
||||
class GSRendererOGL final : public GSRendererHW
|
||||
{
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../HW/GSTextureCache.h"
|
||||
#include "GS/Renderers/HW/GSTextureCache.h"
|
||||
#include "GSDeviceOGL.h"
|
||||
|
||||
class GSTextureCacheOGL final : public GSTextureCache
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
#include <limits.h>
|
||||
#include "GSTextureOGL.h"
|
||||
#include "GLState.h"
|
||||
#include "../../GSPng.h"
|
||||
#include "GS/GSPng.h"
|
||||
|
||||
#ifdef ENABLE_OGL_DEBUG_MEM_BW
|
||||
extern uint64 g_real_texture_upload_byte;
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../Common/GSTexture.h"
|
||||
#include "GS/Renderers/Common/GSTexture.h"
|
||||
#include "GS.h"
|
||||
|
||||
namespace PboPool
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../../config.h"
|
||||
#include "GS/config.h"
|
||||
|
||||
#ifdef ENABLE_OGL_DEBUG_MEM_BW
|
||||
extern uint64 g_vertex_upload_byte;
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../../GSState.h"
|
||||
#include "GS/GSState.h"
|
||||
#include "GSRasterizer.h"
|
||||
#include "GSScanlineEnvironment.h"
|
||||
#include "GSSetupPrimCodeGenerator.h"
|
||||
|
|
|
@ -16,8 +16,8 @@
|
|||
#pragma once
|
||||
|
||||
#include "GSScanlineEnvironment.h"
|
||||
#include "../Common/GSFunctionMap.h"
|
||||
#include "../../GSUtil.h"
|
||||
#include "GS/Renderers/Common/GSFunctionMap.h"
|
||||
#include "GS/GSUtil.h"
|
||||
|
||||
#if defined(_M_AMD64) || defined(_WIN64)
|
||||
#define RegLong Xbyak::Reg64
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
#include "PrecompiledHeader.h"
|
||||
#include "GSDrawScanlineCodeGenerator.h"
|
||||
#include "GSVertexSW.h"
|
||||
#include "../../GS_codegen.h"
|
||||
#include "GS/GS_codegen.h"
|
||||
|
||||
#undef _t
|
||||
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
#include "PrecompiledHeader.h"
|
||||
#include "GSDrawScanlineCodeGenerator.h"
|
||||
#include "GSVertexSW.h"
|
||||
#include "../../GS_codegen.h"
|
||||
#include "GS/GS_codegen.h"
|
||||
|
||||
#undef _t
|
||||
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
#include "PrecompiledHeader.h"
|
||||
#include "GSDrawScanlineCodeGenerator.h"
|
||||
#include "GSVertexSW.h"
|
||||
#include "../../GS_codegen.h"
|
||||
#include "GS/GS_codegen.h"
|
||||
|
||||
#if _M_SSE < 0x501 && !(defined(_M_AMD64) || defined(_WIN64))
|
||||
|
||||
|
|
|
@ -16,8 +16,8 @@
|
|||
#include "PrecompiledHeader.h"
|
||||
#include "GSDrawScanlineCodeGenerator.h"
|
||||
#include "GSVertexSW.h"
|
||||
#include "../../GS_codegen.h"
|
||||
#include "../../GSVector.h"
|
||||
#include "GS/GS_codegen.h"
|
||||
#include "GS/GSVector.h"
|
||||
|
||||
#if _M_SSE >= 0x501 && !(defined(_M_AMD64) || defined(_WIN64))
|
||||
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
#include "PrecompiledHeader.h"
|
||||
#include "GSDrawScanlineCodeGenerator.h"
|
||||
#include "GSVertexSW.h"
|
||||
#include "../../GS_codegen.h"
|
||||
#include "GS/GS_codegen.h"
|
||||
|
||||
#if _M_SSE < 0x501 && !(defined(_M_AMD64) || defined(_WIN64))
|
||||
|
||||
|
|
|
@ -17,10 +17,10 @@
|
|||
|
||||
#include "GS.h"
|
||||
#include "GSVertexSW.h"
|
||||
#include "../Common/GSFunctionMap.h"
|
||||
#include "../../GSAlignedClass.h"
|
||||
#include "../../GSPerfMon.h"
|
||||
#include "../../GSThread_CXX11.h"
|
||||
#include "GS/Renderers/Common/GSFunctionMap.h"
|
||||
#include "GS/GSAlignedClass.h"
|
||||
#include "GS/GSPerfMon.h"
|
||||
#include "GS/GSThread_CXX11.h"
|
||||
|
||||
class alignas(32) GSRasterizerData : public GSAlignedClass<32>
|
||||
{
|
||||
|
|
|
@ -15,8 +15,8 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../../GSLocalMemory.h"
|
||||
#include "../../GSVector.h"
|
||||
#include "GS/GSLocalMemory.h"
|
||||
#include "GS/GSVector.h"
|
||||
|
||||
union GSScanlineSelector
|
||||
{
|
||||
|
|
|
@ -16,8 +16,8 @@
|
|||
#pragma once
|
||||
|
||||
#include "GSScanlineEnvironment.h"
|
||||
#include "../Common/GSFunctionMap.h"
|
||||
#include "../../GSUtil.h"
|
||||
#include "GS/Renderers/Common/GSFunctionMap.h"
|
||||
#include "GS/GSUtil.h"
|
||||
|
||||
class GSSetupPrimCodeGenerator : public GSCodeGenerator
|
||||
{
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
#include "PrecompiledHeader.h"
|
||||
#include "GSSetupPrimCodeGenerator.h"
|
||||
#include "GSVertexSW.h"
|
||||
#include "../../GS_codegen.h"
|
||||
#include "GS/GS_codegen.h"
|
||||
|
||||
#if _M_SSE < 0x501 && (defined(_M_AMD64) || defined(_WIN64))
|
||||
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
#include "PrecompiledHeader.h"
|
||||
#include "GSSetupPrimCodeGenerator.h"
|
||||
#include "GSVertexSW.h"
|
||||
#include "../../GS_codegen.h"
|
||||
#include "GS/GS_codegen.h"
|
||||
|
||||
#if _M_SSE >= 0x501 && (defined(_M_AMD64) || defined(_WIN64))
|
||||
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
#include "PrecompiledHeader.h"
|
||||
#include "GSSetupPrimCodeGenerator.h"
|
||||
#include "GSVertexSW.h"
|
||||
#include "../../GS_codegen.h"
|
||||
#include "GS/GS_codegen.h"
|
||||
|
||||
#if _M_SSE < 0x501 && (defined(_M_AMD64) || defined(_WIN64))
|
||||
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
#include "PrecompiledHeader.h"
|
||||
#include "GSSetupPrimCodeGenerator.h"
|
||||
#include "GSVertexSW.h"
|
||||
#include "../../GS_codegen.h"
|
||||
#include "GS/GS_codegen.h"
|
||||
|
||||
#if _M_SSE < 0x501 && !(defined(_M_AMD64) || defined(_WIN64))
|
||||
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
#include "PrecompiledHeader.h"
|
||||
#include "GSSetupPrimCodeGenerator.h"
|
||||
#include "GSVertexSW.h"
|
||||
#include "../../GS_codegen.h"
|
||||
#include "GS/GS_codegen.h"
|
||||
|
||||
#if _M_SSE >= 0x501 && !(defined(_M_AMD64) || defined(_WIN64))
|
||||
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
#include "PrecompiledHeader.h"
|
||||
#include "GSSetupPrimCodeGenerator.h"
|
||||
#include "GSVertexSW.h"
|
||||
#include "../../GS_codegen.h"
|
||||
#include "GS/GS_codegen.h"
|
||||
|
||||
#if _M_SSE < 0x501 && !(defined(_M_AMD64) || defined(_WIN64))
|
||||
|
||||
|
|
|
@ -15,8 +15,8 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../Common/GSRenderer.h"
|
||||
#include "../Common/GSFastList.h"
|
||||
#include "GS/Renderers/Common/GSRenderer.h"
|
||||
#include "GS/Renderers/Common/GSFastList.h"
|
||||
|
||||
class GSTextureCacheSW
|
||||
{
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
|
||||
#include "PrecompiledHeader.h"
|
||||
#include "GSTextureSW.h"
|
||||
#include "../../GSPng.h"
|
||||
#include "GS/GSPng.h"
|
||||
|
||||
GSTextureSW::GSTextureSW(int type, int width, int height)
|
||||
{
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../Common/GSTexture.h"
|
||||
#include "GS/Renderers/Common/GSTexture.h"
|
||||
|
||||
class GSTextureSW final : public GSTexture
|
||||
{
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../../GSVector.h"
|
||||
#include "GS/GSVector.h"
|
||||
|
||||
struct alignas(32) GSVertexSW
|
||||
{
|
||||
|
|
|
@ -16,8 +16,8 @@
|
|||
#pragma once
|
||||
|
||||
#include "PrecompiledHeader.h"
|
||||
#include "../GS.h"
|
||||
#include "../GSVector.h"
|
||||
#include "GS/GS.h"
|
||||
#include "GS/GSVector.h"
|
||||
|
||||
class GSWnd
|
||||
{
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
|
||||
#include "Elfheader.h"
|
||||
|
||||
#include "../DebugTools/Breakpoints.h"
|
||||
#include "DebugTools/Breakpoints.h"
|
||||
|
||||
#include <float.h>
|
||||
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "../PrecompiledHeader.h"
|
||||
#include "PrecompiledHeader.h"
|
||||
#include "ConsoleLogger.h"
|
||||
|
||||
#include <gdk/gdkkeysyms.h>
|
||||
|
|
|
@ -18,9 +18,9 @@
|
|||
#include <SDL.h>
|
||||
#include <SDL_haptic.h>
|
||||
|
||||
#include "../GamePad.h"
|
||||
#include "../PAD.h"
|
||||
#include "../controller.h"
|
||||
#include "PAD/Linux/GamePad.h"
|
||||
#include "PAD/Linux/PAD.h"
|
||||
#include "PAD/Linux/controller.h"
|
||||
#define NB_EFFECT 2 // Don't use more than two, ps2 only has one for big motor and one for small(like most systems)
|
||||
// holds all joystick info
|
||||
class JoystickInfo : public GamePad
|
||||
|
|
|
@ -20,9 +20,9 @@
|
|||
|
||||
#include <wx/wx.h>
|
||||
|
||||
#include "../GamePad.h"
|
||||
#include "../keyboard.h"
|
||||
#include "../PAD.h"
|
||||
#include "PAD/Linux/GamePad.h"
|
||||
#include "PAD/Linux/keyboard.h"
|
||||
#include "PAD/Linux/PAD.h"
|
||||
|
||||
static const s32 rumble_slider_id = wxID_HIGHEST + 200 + 1;
|
||||
static const s32 joy_slider_id = wxID_HIGHEST + 200 + 2;
|
||||
|
|
|
@ -20,9 +20,9 @@
|
|||
|
||||
#include <wx/wx.h>
|
||||
|
||||
#include "../GamePad.h"
|
||||
#include "../keyboard.h"
|
||||
#include "../PAD.h"
|
||||
#include "PAD/Linux/GamePad.h"
|
||||
#include "PAD/Linux/keyboard.h"
|
||||
#include "PAD/Linux/PAD.h"
|
||||
|
||||
class JoystickConfiguration : public wxDialog
|
||||
{
|
||||
|
|
|
@ -31,9 +31,9 @@
|
|||
#include <string>
|
||||
#include <sstream>
|
||||
|
||||
#include "../GamePad.h"
|
||||
#include "../keyboard.h"
|
||||
#include "../PAD.h"
|
||||
#include "PAD/Linux/GamePad.h"
|
||||
#include "PAD/Linux/keyboard.h"
|
||||
#include "PAD/Linux/PAD.h"
|
||||
#include "opPanel.h"
|
||||
|
||||
#include "GamepadConfiguration.h"
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
|
||||
#include "Sio.h"
|
||||
#include "Sif.h"
|
||||
#include "../DebugTools/Breakpoints.h"
|
||||
#include "DebugTools/Breakpoints.h"
|
||||
#include "R5900OpcodeTables.h"
|
||||
|
||||
using namespace R3000A;
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
#include "App.h" // For host irx injection hack
|
||||
|
||||
#include "R5900OpcodeTables.h"
|
||||
#include "../DebugTools/Breakpoints.h"
|
||||
#include "DebugTools/Breakpoints.h"
|
||||
|
||||
using namespace R3000A;
|
||||
|
||||
|
|
|
@ -36,7 +36,7 @@
|
|||
#include "Patch.h"
|
||||
#include "GameDatabase.h"
|
||||
|
||||
#include "../DebugTools/Breakpoints.h"
|
||||
#include "DebugTools/Breakpoints.h"
|
||||
#include "R5900OpcodeTables.h"
|
||||
|
||||
using namespace R5900; // for R5900 disasm tools
|
||||
|
|
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Reference in New Issue