mirror of https://github.com/PCSX2/pcsx2.git
zzogl: bump the version to 0.4 because of the previous merge
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5167 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -53,9 +53,10 @@ if(NOT FORCE_INTERNAL_ZLIB)
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endif(NOT FORCE_INTERNAL_ZLIB)
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## Use pcsx2 package to find module
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if(NOT GLSL_API)
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## Include cg because of zzogl-cg
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#if(NOT GLSL_API)
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include(FindCg)
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endif(NOT GLSL_API)
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#endif(NOT GLSL_API)
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include(FindGlew)
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include(FindLibc)
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include(FindPortAudio)
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@ -11,7 +11,7 @@ if(EXISTS "${PROJECT_SOURCE_DIR}/plugins/zzogl-pg/opengl/ZeroGSShaders")
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endif(EXISTS "${PROJECT_SOURCE_DIR}/plugins/zzogl-pg/opengl/ZeroGSShaders")
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# plugin name
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set(Output zzogl-0.3.0)
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set(Output zzogl-0.4.0)
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set(CommonFlags
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-pthread
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@ -58,7 +58,7 @@ extern const char* pbilinear[];
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// statistics
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u32 g_nGenVars = 0, g_nTexVars = 0, g_nAlphaVars = 0, g_nResolve = 0;
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#define VER 3
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#define VER 4
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const unsigned char zgsversion = PS2E_GS_VERSION;
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unsigned char zgsrevision = 0; // revision and build gives plugin version
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unsigned char zgsbuild = VER;
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