zzogl: bump the version to 0.4 because of the previous merge

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5167 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
gregory.hainaut 2012-04-19 21:53:00 +00:00
parent e3c741bb2a
commit fa4b9cb1a8
3 changed files with 5 additions and 4 deletions

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@ -53,9 +53,10 @@ if(NOT FORCE_INTERNAL_ZLIB)
endif(NOT FORCE_INTERNAL_ZLIB)
## Use pcsx2 package to find module
if(NOT GLSL_API)
## Include cg because of zzogl-cg
#if(NOT GLSL_API)
include(FindCg)
endif(NOT GLSL_API)
#endif(NOT GLSL_API)
include(FindGlew)
include(FindLibc)
include(FindPortAudio)

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@ -11,7 +11,7 @@ if(EXISTS "${PROJECT_SOURCE_DIR}/plugins/zzogl-pg/opengl/ZeroGSShaders")
endif(EXISTS "${PROJECT_SOURCE_DIR}/plugins/zzogl-pg/opengl/ZeroGSShaders")
# plugin name
set(Output zzogl-0.3.0)
set(Output zzogl-0.4.0)
set(CommonFlags
-pthread

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@ -58,7 +58,7 @@ extern const char* pbilinear[];
// statistics
u32 g_nGenVars = 0, g_nTexVars = 0, g_nAlphaVars = 0, g_nResolve = 0;
#define VER 3
#define VER 4
const unsigned char zgsversion = PS2E_GS_VERSION;
unsigned char zgsrevision = 0; // revision and build gives plugin version
unsigned char zgsbuild = VER;