Change a texture cache hack to fix half the flickering FMV games. 
It could have issues though, or randomly fix other stuff. Please test :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5130 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
ramapcsx2 2012-03-15 16:16:51 +00:00
parent c77c184858
commit f9e4ba405c
1 changed files with 1 additions and 1 deletions

View File

@ -268,7 +268,7 @@ GSTextureCache::Target* GSTextureCache::LookupTarget(const GIFRegTEX0& TEX0, int
{
// HACK: try to find something close to the base pointer
if(t->m_TEX0.TBP0 <= bp && bp < t->m_TEX0.TBP0 + 0x700 && (!dst || t->m_TEX0.TBP0 >= dst->m_TEX0.TBP0))
if(t->m_TEX0.TBP0 <= bp && bp < t->m_TEX0.TBP0 + 0xe00 && (!dst || t->m_TEX0.TBP0 >= dst->m_TEX0.TBP0))
{
dst = t;
}