mirror of https://github.com/PCSX2/pcsx2.git
1.2.x: cherry pick r5888 from trunk
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.2.x@5896 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -1134,8 +1134,7 @@ void GSDeviceOGL::OMSetRenderTargets(GSTexture* rt, GSTexture* ds, const GSVecto
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OMSetWriteBuffer();
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OMAttachRt(static_cast<GSTextureOGL*>(rt)->GetID());
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} else {
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// Note: NULL rt is only used in DATE so far. Color writing is disabled
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// on the blend setup
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// Note: NULL rt is only used in DATE so far.
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OMSetFBO(m_fbo);
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OMSetWriteBuffer(GL_NONE);
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}
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@ -235,7 +235,7 @@ bool RunLinuxDialog()
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GtkWidget *interlace_label, *threads_label, *native_label, *fsaa_label, *rexy_label, *render_label, *filter_label;
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GtkWidget *hack_table, *hack_skipdraw_label, *hack_box, *hack_frame;
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GtkWidget *hack_alpha_check, *hack_offset_check, *hack_skipdraw_spin, *hack_msaa_check, *hack_sprite_check, * hack_wild_check, *hack_enble_check, *hack_logz_check;
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GtkWidget *hack_alpha_check, *hack_date_check, *hack_offset_check, *hack_skipdraw_spin, *hack_msaa_check, *hack_sprite_check, * hack_wild_check, *hack_enble_check, *hack_logz_check;
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GtkWidget *hack_tco_label, *hack_tco_entry;
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GtkWidget *gl_box, *gl_frame, *gl_table;
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@ -353,6 +353,7 @@ bool RunLinuxDialog()
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// Create our hack settings.
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hack_alpha_check = gtk_check_button_new_with_label("Alpha Hack");
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hack_date_check = gtk_check_button_new_with_label("Date Hack");
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hack_offset_check = gtk_check_button_new_with_label("Offset Hack");
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hack_skipdraw_label = gtk_label_new("Skipdraw:");
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hack_skipdraw_spin = gtk_spin_button_new_with_range(0,1000,1);
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@ -373,6 +374,7 @@ bool RunLinuxDialog()
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gtk_table_attach_defaults(GTK_TABLE(hack_table), hack_sprite_check, 0, 1, 1, 2);
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gtk_table_attach_defaults(GTK_TABLE(hack_table), hack_wild_check, 1, 2, 1, 2);
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gtk_table_attach_defaults(GTK_TABLE(hack_table), hack_logz_check, 0, 1, 2, 3);
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gtk_table_attach_defaults(GTK_TABLE(hack_table), hack_date_check, 1, 2, 2, 3);
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// Note: MSAA is not implemented yet. I disable it to make the table square
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//gtk_table_attach_defaults(GTK_TABLE(hack_table), hack_msaa_check, 2, 3, 1, 2);
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gtk_table_attach_defaults(GTK_TABLE(hack_table), hack_skipdraw_label, 0, 1, 3, 4);
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@ -397,6 +399,7 @@ bool RunLinuxDialog()
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gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(hack_alpha_check), theApp.GetConfig("UserHacks_AlphaHack", 0));
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gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(hack_offset_check), theApp.GetConfig("UserHacks_HalfPixelOffset", 0));
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gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(hack_date_check), theApp.GetConfig("UserHacks_DateGL4", 0));
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gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(hack_enble_check), theApp.GetConfig("UserHacks", 0));
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gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(hack_msaa_check), theApp.GetConfig("UserHacks_MSAA", 0));
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@ -512,11 +515,7 @@ override_GL_ARB_shading_language_420pack = -1
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gtk_container_add(GTK_CONTAINER(central_box), hw_frame);
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gtk_container_add(GTK_CONTAINER(central_box), sw_frame);
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if (!!theApp.GetConfig("UserHacks", 0))
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{
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gtk_container_add(GTK_CONTAINER(advance_box), hack_frame);
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}
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gtk_container_add(GTK_CONTAINER(advance_box), hack_frame);
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gtk_container_add(GTK_CONTAINER(advance_box), gl_frame);
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g_signal_connect(render_combo_box, "changed", G_CALLBACK(toggle_widget_states), NULL);
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@ -577,6 +576,7 @@ override_GL_ARB_shading_language_420pack = -1
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theApp.SetConfig("UserHacks_HalfPixelOffset", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_offset_check)));
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theApp.SetConfig("UserHacks_AlphaHack", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_alpha_check)));
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theApp.SetConfig("logz", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_logz_check)));
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theApp.SetConfig("UserHacks_DateGL4", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_date_check)));
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theApp.SetConfig("UserHacks_MSAA", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_msaa_check)));
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theApp.SetConfig("UserHacks_WildHack", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_wild_check)));
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@ -600,6 +600,7 @@ void GSRenderer::KeyEvent(GSKeyEventData* e)
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return;
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case XK_F7:
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m_shader = (m_shader + post_shader_nb + step) % post_shader_nb;
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theApp.SetConfig("TVShader", (int)m_shader);
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fprintf(stderr,"GSdx: Set shader %d.\n", (int)m_shader);
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return;
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case XK_Delete:
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@ -60,7 +60,12 @@ void GSDeviceOGL::CreateTextureFX()
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// Help to debug FS in apitrace
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m_apitrace = CompilePS(PSSelector());
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if (!!theApp.GetConfig("GL_NV_Depth", 0)) {
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// VS gl_position.z => [-1,-1]
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// FS depth => [0, 1]
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// because of -1 we loose lot of precision for small GS value
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// This extension allow FS depth to range from -1 to 1. So
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// gl_position.z could range from [0, 1]
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if (GLLoader::found_GL_NV_depth_buffer_float) {
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gl_DepthRangedNV(-1.0f, 1.0f);
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}
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}
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@ -152,7 +152,7 @@ namespace PboPool {
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void EndTransfer() {
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// Note: keep offset aligned for SSE/AVX
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m_offset[m_current_pbo] += (m_size + 64) & ~0x3F;
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m_offset[m_current_pbo] = (m_offset[m_current_pbo] + m_size + 31) & ~0x1F;
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}
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}
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@ -319,8 +319,11 @@ bool GSTextureOGL::Update(const GSVector4i& r, const void* data, int pitch)
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char* map = PboPool::Map(r.height() * line_size);
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for (uint32 h = r.height(); h > 0; h--) {
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GSVector4i::storent(map, src, line_size);
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//memcpy(map, src, line_size);
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// avoid a crash if map is not aligned
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if ((uint32)map & 0x1F)
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memcpy(map, src, line_size);
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else
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GSVector4i::storent(map, src, line_size);
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src += pitch;
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map += line_size;
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}
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@ -223,7 +223,7 @@ void ps_main9()
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#ifdef ps_main2
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void ps_main2()
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{
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if(sample_c().a < 127.5f / 255.0f) // >= 0x80 pass
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if(sample_c().a < (127.5f / 255.0f)) // >= 0x80 pass
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discard;
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#ifdef ENABLE_OGL_STENCIL_DEBUG
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@ -237,7 +237,7 @@ void ps_main2()
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#ifdef ps_main3
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void ps_main3()
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{
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if(127.5f / 255.0f < sample_c().a) // < 0x80 pass (== 0x80 should not pass)
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if((127.5f / 255.0f) < sample_c().a) // < 0x80 pass (== 0x80 should not pass)
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discard;
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#ifdef ENABLE_OGL_STENCIL_DEBUG
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@ -248,7 +248,7 @@ static const char* convert_glsl =
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"#ifdef ps_main2\n"
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"void ps_main2()\n"
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"{\n"
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" if(sample_c().a < 127.5f / 255.0f) // >= 0x80 pass\n"
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" if(sample_c().a < (127.5f / 255.0f)) // >= 0x80 pass\n"
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" discard;\n"
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"\n"
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"#ifdef ENABLE_OGL_STENCIL_DEBUG\n"
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@ -262,7 +262,7 @@ static const char* convert_glsl =
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"#ifdef ps_main3\n"
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"void ps_main3()\n"
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"{\n"
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" if(127.5f / 255.0f < sample_c().a) // < 0x80 pass (== 0x80 should not pass)\n"
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" if((127.5f / 255.0f) < sample_c().a) // < 0x80 pass (== 0x80 should not pass)\n"
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" discard;\n"
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"\n"
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"#ifdef ENABLE_OGL_STENCIL_DEBUG\n"
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