mirror of https://github.com/PCSX2/pcsx2.git
FSUI: Auto detect when to use circle as confirm
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parent
7587581d1f
commit
f9d70af841
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@ -11,6 +11,7 @@
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#include "common/SmallString.h"
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#include "common/StringUtil.h"
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#include "pcsx2/ImGui/FullscreenUI.h"
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#include "pcsx2/ImGui/ImGuiManager.h"
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#include "pcsx2/MTGS.h"
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@ -191,6 +192,13 @@ void QtHost::InstallTranslator(QWidget* dialog_parent)
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}
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UpdateGlyphRangesAndClearCache(dialog_parent, language.toStdString());
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if (FullscreenUI::IsInitialized())
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{
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MTGS::RunOnGSThread([]() mutable {
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FullscreenUI::LocaleChanged();
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});
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}
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}
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const char* QtHost::GetDefaultLanguage()
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@ -220,6 +228,12 @@ std::string Host::TranslatePluralToString(const char* context, const char* msg,
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return qApp->translate(context, msg, disambiguation, count).toStdString();
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}
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bool Host::LocaleCircleConfirm()
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{
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QLocale& loc = QtHost::s_current_locale;
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return (loc.language() == QLocale::Japanese) || (loc.language() == QLocale::Chinese) || (loc.language() == QLocale::Korean);
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}
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std::vector<std::pair<QString, QString>> QtHost::GetAvailableLanguageList()
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{
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return {
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@ -237,6 +237,7 @@ namespace FullscreenUI
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static void DrawAboutWindow();
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static void OpenAboutWindow();
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static void GetStandardSelectionFooterText(SmallStringBase& dest, bool back_instead_of_cancel);
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static void ApplyConfirmSetting(const SettingsInterface* bsi = nullptr);
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static MainWindowType s_current_main_window = MainWindowType::None;
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static PauseSubMenu s_current_pause_submenu = PauseSubMenu::None;
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@ -570,6 +571,64 @@ void ImGuiFullscreen::GetInputDialogHelpText(SmallStringBase& dest)
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}
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}
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void FullscreenUI::ApplyConfirmSetting(const SettingsInterface* bsi)
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{
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ImGuiIO& io = ImGui::GetIO();
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SmallString swap_mode;
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if (bsi)
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swap_mode = bsi->GetSmallStringValue("UI", "SwapOKFullscreenUI", "auto");
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else
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swap_mode = Host::GetBaseSmallStringSettingValue("UI", "SwapOKFullscreenUI", "auto");
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if (swap_mode == "true")
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io.ConfigNavSwapGamepadButtons = true;
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else if (swap_mode == "false")
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io.ConfigNavSwapGamepadButtons = false;
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else if (swap_mode == "auto")
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{
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// Check language
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if (Host::LocaleCircleConfirm())
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{
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io.ConfigNavSwapGamepadButtons = true;
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return;
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}
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// Check BIOS
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SmallString bios_selection;
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if (bsi)
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bios_selection = bsi->GetSmallStringValue("Filenames", "BIOS", "");
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else
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bios_selection = Host::GetBaseSmallStringSettingValue("Filenames", "BIOS", "");
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if (bios_selection != "")
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{
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u32 bios_version, bios_region;
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std::string bios_description, bios_zone;
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if (IsBIOS(Path::Combine(EmuFolders::Bios, bios_selection).c_str(), bios_version, bios_description, bios_region, bios_zone))
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{
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// Japan, Asia, China
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if (bios_region == 0 || bios_region == 4 || bios_region == 6)
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{
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io.ConfigNavSwapGamepadButtons = true;
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return;
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}
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}
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}
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// X is confirm
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io.ConfigNavSwapGamepadButtons = false;
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return;
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}
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// Invalid setting
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else
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io.ConfigNavSwapGamepadButtons = false;
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}
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void FullscreenUI::LocaleChanged()
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{
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ApplyConfirmSetting();
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}
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//////////////////////////////////////////////////////////////////////////
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// Main
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//////////////////////////////////////////////////////////////////////////
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@ -584,7 +643,7 @@ bool FullscreenUI::Initialize()
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ImGuiFullscreen::SetTheme(Host::GetBaseBoolSettingValue("UI", "UseLightFullscreenUITheme", false));
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ImGuiFullscreen::UpdateLayoutScale();
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ImGui::GetIO().ConfigNavSwapGamepadButtons = Host::GetBaseBoolSettingValue("UI", "SwapOKFullscreenUI");
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ApplyConfirmSetting();
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if (!ImGuiManager::AddFullscreenFontsIfMissing() || !ImGuiFullscreen::Initialize("fullscreenui/placeholder.png") || !LoadResources())
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{
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@ -649,6 +708,13 @@ void FullscreenUI::CheckForConfigChanges(const Pcsx2Config& old_config)
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});
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MTGS::WaitGS(false, false, false);
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}
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if (old_config.FullpathToBios() != EmuConfig.FullpathToBios())
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{
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MTGS::RunOnGSThread([]() {
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ApplyConfirmSetting();
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});
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}
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}
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void FullscreenUI::OnVMStarted()
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@ -3185,12 +3251,51 @@ void FullscreenUI::DrawInterfaceSettingsPage()
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{
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ImGuiFullscreen::SetTheme(bsi->GetBoolValue("UI", "UseLightFullscreenUITheme", false));
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}
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SmallStackString<256> SwapSummery;
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SwapSummery.format(FSUI_FSTR("Uses {} as confirm when using a controller"), ICON_PF_BUTTON_CIRCLE);
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if (DrawToggleSetting(bsi, FSUI_ICONSTR(ICON_FA_GAMEPAD, "Swap OK/Cancel in Big Picture Mode"),
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SwapSummery.c_str(), "UI", "SwapOKFullscreenUI", false))
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// DrawStringListSetting dosn't have a callback for applying settings
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const SmallString swap_mode = bsi->GetSmallStringValue("UI", "SwapOKFullscreenUI", "auto");
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static constexpr const char* swap_names[] = {
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FSUI_NSTR("Automatic"),
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FSUI_NSTR("Enabled"),
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FSUI_NSTR("Disabled"),
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};
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static constexpr const char* swap_values[] = {
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"auto",
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"true",
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"false",
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};
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size_t swap_index = std::size(swap_values);
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for (size_t i = 0; i < std::size(swap_values); i++)
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{
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ImGui::GetIO().ConfigNavSwapGamepadButtons = bsi->GetBoolValue("UI", "SwapOKFullscreenUI", false);
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if (swap_mode == swap_values[i])
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{
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swap_index = i;
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break;
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}
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}
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SmallStackString<256> swap_summery;
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swap_summery.format(FSUI_FSTR("Uses {} as confirm when using a controller"), ICON_PF_BUTTON_CIRCLE);
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if (MenuButtonWithValue(FSUI_ICONSTR(ICON_FA_GAMEPAD, "Swap OK/Cancel in Big Picture Mode"), swap_summery.c_str(),
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(swap_index < std::size(swap_values)) ? Host::TranslateToCString(TR_CONTEXT, swap_names[swap_index]) : FSUI_CSTR("Unknown")))
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{
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ImGuiFullscreen::ChoiceDialogOptions cd_options;
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cd_options.reserve(std::size(swap_values));
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for (size_t i = 0; i < std::size(swap_values); i++)
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cd_options.emplace_back(Host::TranslateToString(TR_CONTEXT, swap_names[i]), i == static_cast<size_t>(swap_index));
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OpenChoiceDialog(FSUI_ICONSTR(ICON_FA_GAMEPAD, "Swap OK/Cancel in Big Picture Mode"), false, std::move(cd_options), [](s32 index, const std::string& title, bool checked) {
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if (index >= 0)
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{
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auto lock = Host::GetSettingsLock();
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SettingsInterface* bsi = GetEditingSettingsInterface(false);
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bsi->SetStringValue("UI", "SwapOKFullscreenUI", swap_values[index]);
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SetSettingsChanged(bsi);
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ApplyConfirmSetting(bsi);
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}
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CloseChoiceDialog();
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});
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}
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MenuHeading(FSUI_CSTR("Game Display"));
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@ -3306,6 +3411,7 @@ void FullscreenUI::DrawBIOSSettingsPage()
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SettingsInterface* bsi = GetEditingSettingsInterface(game_settings);
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bsi->SetStringValue("Filenames", "BIOS", values[index].c_str());
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SetSettingsChanged(bsi);
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ApplyConfirmSetting(bsi);
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CloseChoiceDialog();
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});
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}
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@ -32,6 +32,7 @@ namespace FullscreenUI
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void ReturnToPreviousWindow();
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void ReturnToMainWindow();
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void SetStandardSelectionFooterText(bool back_instead_of_cancel);
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void LocaleChanged();
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void Shutdown(bool clear_state);
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void Render();
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@ -51,4 +52,7 @@ namespace Host
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void OnCoverDownloaderOpenRequested();
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void OnCreateMemoryCardOpenRequested();
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/// Did Playstation in the currently selected locale use circle as confirm
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bool LocaleCircleConfirm();
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} // namespace Host
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@ -238,6 +238,11 @@ void Host::OnCreateMemoryCardOpenRequested()
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{
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}
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bool Host::LocaleCircleConfirm()
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{
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return false;
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}
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bool Host::ShouldPreferHostFileSelector()
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{
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return false;
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