mirror of https://github.com/PCSX2/pcsx2.git
Qt: Tidy up Tools menu
Make System Console and Verbose contingent on Advanced Settings being enabled. Make Debug Console contingent on actually running under a debugger.
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@ -271,6 +271,15 @@ cleanup:
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#endif
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#endif
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}
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}
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bool Log::IsDebugOutputAvailable()
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{
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#ifdef _WIN32
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return IsDebuggerPresent();
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#else
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return false;
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#endif
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}
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bool Log::IsDebugOutputEnabled()
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bool Log::IsDebugOutputEnabled()
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{
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{
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return (s_console_level > LOGLEVEL_NONE);
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return (s_console_level > LOGLEVEL_NONE);
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@ -73,6 +73,7 @@ namespace Log
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void SetConsoleOutputLevel(LOGLEVEL level);
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void SetConsoleOutputLevel(LOGLEVEL level);
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// adds a debug console output
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// adds a debug console output
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bool IsDebugOutputAvailable();
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bool IsDebugOutputEnabled();
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bool IsDebugOutputEnabled();
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void SetDebugOutputLevel(LOGLEVEL level);
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void SetDebugOutputLevel(LOGLEVEL level);
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@ -178,11 +178,8 @@ QWidget* MainWindow::getContentParent()
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void MainWindow::setupAdditionalUi()
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void MainWindow::setupAdditionalUi()
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{
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{
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const bool show_advanced_settings = QtHost::ShouldShowAdvancedSettings();
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makeIconsMasks(menuBar());
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makeIconsMasks(menuBar());
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updateAdvancedSettingsVisibility();
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m_ui.menuDebug->menuAction()->setVisible(show_advanced_settings);
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const bool toolbar_visible = Host::GetBaseBoolSettingValue("UI", "ShowToolbar", false);
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const bool toolbar_visible = Host::GetBaseBoolSettingValue("UI", "ShowToolbar", false);
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m_ui.actionViewToolbar->setChecked(toolbar_visible);
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m_ui.actionViewToolbar->setChecked(toolbar_visible);
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@ -367,14 +364,18 @@ void MainWindow::connectSignals()
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SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionViewStatusBarVerbose, "UI", "VerboseStatusBar", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionViewStatusBarVerbose, "UI", "VerboseStatusBar", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionEnableSystemConsole, "Logging", "EnableSystemConsole", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionEnableSystemConsole, "Logging", "EnableSystemConsole", false);
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#ifdef _WIN32
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// Debug console only exists on Windows.
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if (Log::IsDebugOutputAvailable())
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{
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SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionEnableDebugConsole, "Logging", "EnableDebugConsole", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionEnableDebugConsole, "Logging", "EnableDebugConsole", false);
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#else
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}
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else
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{
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m_ui.menuTools->removeAction(m_ui.actionEnableDebugConsole);
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m_ui.menuTools->removeAction(m_ui.actionEnableDebugConsole);
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m_ui.actionEnableDebugConsole->deleteLater();
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m_ui.actionEnableDebugConsole->deleteLater();
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m_ui.actionEnableDebugConsole = nullptr;
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m_ui.actionEnableDebugConsole = nullptr;
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#endif
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}
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#ifndef PCSX2_DEVBUILD
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#ifndef PCSX2_DEVBUILD
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SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionEnableVerboseLogging, "Logging", "EnableVerbose", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionEnableVerboseLogging, "Logging", "EnableVerbose", false);
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#else
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#else
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@ -669,13 +670,25 @@ void MainWindow::onShowAdvancedSettingsToggled(bool checked)
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Host::SetBaseBoolSettingValue("UI", "ShowAdvancedSettings", checked);
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Host::SetBaseBoolSettingValue("UI", "ShowAdvancedSettings", checked);
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Host::CommitBaseSettingChanges();
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Host::CommitBaseSettingChanges();
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m_ui.menuDebug->menuAction()->setVisible(checked);
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updateAdvancedSettingsVisibility();
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// just recreate the entire settings window, it's easier.
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// just recreate the entire settings window, it's easier.
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if (m_settings_window)
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if (m_settings_window)
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recreateSettings();
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recreateSettings();
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}
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}
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void MainWindow::updateAdvancedSettingsVisibility()
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{
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const bool enabled = QtHost::ShouldShowAdvancedSettings();
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m_ui.menuDebug->menuAction()->setVisible(enabled);
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m_ui.actionEnableSystemConsole->setVisible(enabled);
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if (m_ui.actionEnableDebugConsole)
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m_ui.actionEnableDebugConsole->setVisible(enabled);
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m_ui.actionEnableVerboseLogging->setVisible(enabled);
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}
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void MainWindow::onToolsVideoCaptureToggled(bool checked)
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void MainWindow::onToolsVideoCaptureToggled(bool checked)
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{
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{
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if (!s_vm_valid)
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if (!s_vm_valid)
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@ -222,6 +222,7 @@ private:
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void updateDisplayRelatedActions(bool has_surface, bool render_to_main, bool fullscreen);
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void updateDisplayRelatedActions(bool has_surface, bool render_to_main, bool fullscreen);
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void updateGameDependentActions();
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void updateGameDependentActions();
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void updateStatusBarWidgetVisibility();
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void updateStatusBarWidgetVisibility();
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void updateAdvancedSettingsVisibility();
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void updateWindowTitle();
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void updateWindowTitle();
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void updateWindowState(bool force_visible = false);
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void updateWindowState(bool force_visible = false);
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void setProgressBar(int current, int total);
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void setProgressBar(int current, int total);
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