diff --git a/bin/resources/shaders/opengl/tfx_fs.glsl b/bin/resources/shaders/opengl/tfx_fs.glsl index d4c27f844b..669cd34448 100644 --- a/bin/resources/shaders/opengl/tfx_fs.glsl +++ b/bin/resources/shaders/opengl/tfx_fs.glsl @@ -227,7 +227,7 @@ uvec4 sample_4_index(vec4 uv) #if PS_PAL_FMT == 1 // 4HL - return i & 0xFu + return i & 0xFu; #elif PS_PAL_FMT == 2 // 4HH return i >> 4u;