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Covers: Use serial for cover image names when selected individually
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@ -2664,7 +2664,7 @@ void MainWindow::setGameListEntryCoverImage(const GameList::Entry* entry)
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return;
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return;
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const QString old_filename = QString::fromStdString(GameList::GetCoverImagePathForEntry(entry));
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const QString old_filename = QString::fromStdString(GameList::GetCoverImagePathForEntry(entry));
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const QString new_filename = QString::fromStdString(GameList::GetNewCoverImagePathForEntry(entry, filename.toUtf8().constData()));
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const QString new_filename = QString::fromStdString(GameList::GetNewCoverImagePathForEntry(entry, filename.toUtf8().constData(), true));
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if (new_filename.isEmpty())
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if (new_filename.isEmpty())
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return;
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return;
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