vcxproj: Add missing shader filters.

All renderers: present and imgui.
Vulkan: shadeboost.
This commit is contained in:
lightningterror 2023-07-20 20:16:16 +02:00
parent 3dce969a5e
commit f9016f3ea7
2 changed files with 30 additions and 2 deletions

View File

@ -70,9 +70,14 @@
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<None Include="..\bin\resources\shaders\opengl\imgui.glsl" />
<None Include="..\bin\resources\shaders\opengl\present.glsl" />
<None Include="..\bin\resources\shaders\vulkan\convert.glsl" />
<None Include="..\bin\resources\shaders\vulkan\imgui.glsl" />
<None Include="..\bin\resources\shaders\vulkan\interlace.glsl" />
<None Include="..\bin\resources\shaders\vulkan\merge.glsl" />
<None Include="..\bin\resources\shaders\vulkan\present.glsl" />
<None Include="..\bin\resources\shaders\vulkan\shadeboost.glsl" />
<None Include="..\bin\resources\shaders\vulkan\tfx.glsl" />
<None Include="..\bin\resources\shaders\opengl\convert.glsl" />
<None Include="..\bin\resources\shaders\opengl\interlace.glsl" />
@ -86,6 +91,8 @@
<None Include="..\bin\resources\shaders\dx11\merge.fx" />
<None Include="..\bin\resources\shaders\dx11\shadeboost.fx" />
<None Include="..\bin\resources\shaders\dx11\tfx.fx" />
<None Include="..\bin\resources\shaders\dx11\imgui.fx" />
<None Include="..\bin\resources\shaders\dx11\present.fx" />
<None Include="GS\Renderers\Vulkan\VKEntryPoints.inl" />
<None Include="Docs\License.txt" />
<None Include="ps2\eeHwTraceLog.inl" />

View File

@ -318,6 +318,9 @@
<None Include="x86\microVU_Upper.inl">
<Filter>System\Ps2\EmotionEngine\VU\Dynarec\microVU</Filter>
</None>
<None Include="..\bin\resources\shaders\common\fxaa.fx">
<Filter>System\Ps2\GS\Shaders\Common</Filter>
</None>
<None Include="..\bin\resources\shaders\opengl\convert.glsl">
<Filter>System\Ps2\GS\Shaders\OpenGL</Filter>
</None>
@ -336,8 +339,11 @@
<None Include="..\bin\resources\shaders\opengl\shadeboost.glsl">
<Filter>System\Ps2\GS\Shaders\OpenGL</Filter>
</None>
<None Include="..\bin\resources\shaders\common\fxaa.fx">
<Filter>System\Ps2\GS\Shaders\Common</Filter>
<None Include="..\bin\resources\shaders\opengl\imgui.glsl">
<Filter>System\Ps2\GS\Shaders\OpenGL</Filter>
</None>
<None Include="..\bin\resources\shaders\opengl\present.glsl">
<Filter>System\Ps2\GS\Shaders\OpenGL</Filter>
</None>
<None Include="..\bin\resources\shaders\vulkan\interlace.glsl">
<Filter>System\Ps2\GS\Shaders\Vulkan</Filter>
@ -351,6 +357,15 @@
<None Include="..\bin\resources\shaders\vulkan\tfx.glsl">
<Filter>System\Ps2\GS\Shaders\Vulkan</Filter>
</None>
<None Include="..\bin\resources\shaders\vulkan\present.glsl">
<Filter>System\Ps2\GS\Shaders\Vulkan</Filter>
</None>
<None Include="..\bin\resources\shaders\vulkan\imgui.glsl">
<Filter>System\Ps2\GS\Shaders\Vulkan</Filter>
</None>
<None Include="..\bin\resources\shaders\vulkan\shadeboost.glsl">
<Filter>System\Ps2\GS\Shaders\Vulkan</Filter>
</None>
<None Include="..\bin\resources\shaders\dx11\tfx.fx">
<Filter>System\Ps2\GS\Shaders\Direct3D</Filter>
</None>
@ -366,6 +381,12 @@
<None Include="..\bin\resources\shaders\dx11\convert.fx">
<Filter>System\Ps2\GS\Shaders\Direct3D</Filter>
</None>
<None Include="..\bin\resources\shaders\dx11\imgui.fx">
<Filter>System\Ps2\GS\Shaders\Direct3D</Filter>
</None>
<None Include="..\bin\resources\shaders\dx11\present.fx">
<Filter>System\Ps2\GS\Shaders\Direct3D</Filter>
</None>
<None Include="GS\Renderers\Vulkan\VKEntryPoints.inl">
<Filter>System\Ps2\GS\Renderers\Vulkan</Filter>
</None>