Debugger: Reset breakpoint skip on savestate load

This commit is contained in:
Ty Lamontagne 2021-11-07 13:21:17 -05:00 committed by lightningterror
parent e934bec4b7
commit f8061448d1
1 changed files with 3 additions and 0 deletions

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@ -29,6 +29,7 @@
#include "Counters.h"
#include "Patch.h"
#include "System/SysThreads.h"
#include "DebugTools/Breakpoints.h"
#include "common/pxStreams.h"
#include "common/SafeArray.inl"
@ -67,6 +68,8 @@ static void PostLoadPrep()
// WriteCP0Status(cpuRegs.CP0.n.Status.val);
for(int i=0; i<48; i++) MapTLB(i);
if (EmuConfig.Gamefixes.GoemonTlbHack) GoemonPreloadTlb();
CBreakPoints::SetSkipFirst(BREAKPOINT_EE, 0);
CBreakPoints::SetSkipFirst(BREAKPOINT_IOP, 0);
UpdateVSyncRate();
}