mirror of https://github.com/PCSX2/pcsx2.git
Host: Add message translation functions
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parent
ff02d41992
commit
f7bc05c735
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@ -658,6 +658,18 @@ void Host::VSyncOnCPUThread()
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GSRunner::PumpPlatformMessages();
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}
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s32 Host::Internal::GetTranslatedStringImpl(
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const std::string_view& context, const std::string_view& msg, char* tbuf, size_t tbuf_space)
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{
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if (msg.size() > tbuf_space)
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return -1;
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else if (msg.empty())
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return 0;
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std::memcpy(tbuf, msg.data(), msg.size());
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return static_cast<s32>(msg.size());
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}
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//////////////////////////////////////////////////////////////////////////
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// Platform specific code
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//////////////////////////////////////////////////////////////////////////
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@ -1179,6 +1179,23 @@ void Host::SetFullscreen(bool enabled)
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g_emu_thread->setFullscreen(enabled, true);
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}
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s32 Host::Internal::GetTranslatedStringImpl(
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const std::string_view& context, const std::string_view& msg, char* tbuf, size_t tbuf_space)
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{
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// This is really awful. Thankfully we're caching the results...
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const std::string temp_context(context);
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const std::string temp_msg(msg);
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const QString translated_msg = qApp->translate(temp_context.c_str(), temp_msg.c_str());
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const QByteArray translated_utf8 = translated_msg.toUtf8();
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const size_t translated_size = translated_utf8.size();
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if (translated_size > tbuf_space)
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return -1;
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else if (translated_size > 0)
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std::memcpy(tbuf, translated_utf8.constData(), translated_size);
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return static_cast<s32>(translated_size);
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}
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alignas(16) static SysMtgsThread s_mtgs_thread;
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SysMtgsThread& GetMTGS()
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113
pcsx2/Host.cpp
113
pcsx2/Host.cpp
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@ -26,13 +26,122 @@
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#include "common/Assertions.h"
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#include "common/CrashHandler.h"
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#include "common/FileSystem.h"
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#include "common/HeterogeneousContainers.h"
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#include "common/Path.h"
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#include "common/StringUtil.h"
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#include <cstdarg>
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#include <shared_mutex>
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static std::mutex s_settings_mutex;
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static LayeredSettingsInterface s_layered_settings_interface;
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namespace Host
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{
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static std::pair<const char*, u32> LookupTranslationString(
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const std::string_view& context, const std::string_view& msg);
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static std::mutex s_settings_mutex;
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static LayeredSettingsInterface s_layered_settings_interface;
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static constexpr u32 TRANSLATION_STRING_CACHE_SIZE = 4 * 1024 * 1024;
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using TranslationStringMap = UnorderedStringMap<std::pair<u32, u32>>;
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using TranslationStringContextMap = UnorderedStringMap<TranslationStringMap>;
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static std::shared_mutex s_translation_string_mutex;
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static TranslationStringContextMap s_translation_string_map;
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static std::vector<char> s_translation_string_cache;
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static u32 s_translation_string_cache_pos;
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} // namespace Host
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std::pair<const char*, u32> Host::LookupTranslationString(const std::string_view& context, const std::string_view& msg)
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{
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// TODO: TranslatableString, compile-time hashing.
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TranslationStringContextMap::iterator ctx_it;
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TranslationStringMap::iterator msg_it;
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std::pair<const char*, u32> ret;
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s32 len;
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// Shouldn't happen, but just in case someone tries to translate an empty string.
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if (unlikely(msg.empty()))
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{
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ret.first = &s_translation_string_cache[0];
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ret.second = 0;
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return ret;
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}
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s_translation_string_mutex.lock_shared();
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ctx_it = UnorderedStringMapFind(s_translation_string_map, context);
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if (unlikely(ctx_it == s_translation_string_map.end()))
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goto add_string;
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msg_it = UnorderedStringMapFind(ctx_it->second, msg);
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if (unlikely(msg_it == ctx_it->second.end()))
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goto add_string;
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ret.first = &s_translation_string_cache[msg_it->second.first];
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ret.second = msg_it->second.second;
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s_translation_string_mutex.unlock_shared();
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return ret;
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add_string:
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s_translation_string_mutex.unlock_shared();
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s_translation_string_mutex.lock();
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if (unlikely(s_translation_string_cache.empty()))
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{
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// First element is always an empty string.
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s_translation_string_cache.resize(TRANSLATION_STRING_CACHE_SIZE);
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s_translation_string_cache[0] = '\0';
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s_translation_string_cache_pos = 0;
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}
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if ((len = Internal::GetTranslatedStringImpl(context, msg,
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&s_translation_string_cache[s_translation_string_cache_pos],
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TRANSLATION_STRING_CACHE_SIZE - 1 - s_translation_string_cache_pos)) < 0)
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{
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Console.Error("WARNING: Clearing translation string cache, it might need to be larger.");
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s_translation_string_cache_pos = 0;
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if ((len = Internal::GetTranslatedStringImpl(context, msg,
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&s_translation_string_cache[s_translation_string_cache_pos],
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TRANSLATION_STRING_CACHE_SIZE - 1 - s_translation_string_cache_pos)) < 0)
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{
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pxFailRel("Failed to get translated string after clearing cache.");
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len = 0;
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}
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}
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// New context?
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if (ctx_it == s_translation_string_map.end())
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ctx_it = s_translation_string_map.emplace(context, TranslationStringMap()).first;
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// Impl doesn't null terminate, we need that for C strings.
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// TODO: do we want to consider aligning the buffer?
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const u32 insert_pos = s_translation_string_cache_pos;
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s_translation_string_cache[insert_pos + static_cast<u32>(len)] = 0;
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ctx_it->second.emplace(msg, std::pair<u32, u32>(insert_pos, static_cast<u32>(len)));
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s_translation_string_cache_pos = insert_pos + static_cast<u32>(len) + 1;
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ret.first = &s_translation_string_cache[insert_pos];
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ret.second = static_cast<u32>(len);
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s_translation_string_mutex.unlock();
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return ret;
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}
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const char* Host::TranslateToCString(const std::string_view& context, const std::string_view& msg)
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{
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return LookupTranslationString(context, msg).first;
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}
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std::string_view Host::TranslateToStringView(const std::string_view& context, const std::string_view& msg)
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{
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const auto mp = LookupTranslationString(context, msg);
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return std::string_view(mp.first, mp.second);
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}
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std::string Host::TranslateToString(const std::string_view& context, const std::string_view& msg)
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{
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return std::string(TranslateToStringView(context, msg));
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}
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void Host::ReportFormattedErrorAsync(const std::string_view& title, const char* format, ...)
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{
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31
pcsx2/Host.h
31
pcsx2/Host.h
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@ -17,6 +17,8 @@
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#include "common/Pcsx2Defs.h"
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#include "fmt/format.h"
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#include <ctime>
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#include <functional>
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#include <mutex>
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@ -48,6 +50,24 @@ namespace Host
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/// Returns the modified time of a resource.
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std::optional<std::time_t> GetResourceFileTimestamp(const char* filename);
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/// Returns a localized version of the specified string within the specified context.
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/// The pointer is guaranteed to be valid until the next language change.
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const char* TranslateToCString(const std::string_view& context, const std::string_view& msg);
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/// Returns a localized version of the specified string within the specified context.
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/// The view is guaranteed to be valid until the next language change.
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/// NOTE: When passing this to fmt, positional arguments should be used in the base string, as
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/// not all locales follow the same word ordering.
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std::string_view TranslateToStringView(const std::string_view& context, const std::string_view& msg);
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/// Returns a localized version of the specified string within the specified context.
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std::string TranslateToString(const std::string_view& context, const std::string_view& msg);
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/// Returns a localized version of the specified string, after formatting.
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template<typename... T>
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std::string TranslateAndFmt(const std::string_view& context, const std::string_view& format, T&&... args);
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/// Adds OSD messages, duration is in seconds.
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void AddOSDMessage(std::string message, float duration = 2.0f);
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void AddKeyedOSDMessage(std::string key, std::string message, float duration = 2.0f);
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@ -155,5 +175,16 @@ namespace Host
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/// Sets the input profile settings layer. Called by VMManager when the game changes.
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void SetInputSettingsLayer(SettingsInterface* sif);
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/// Implementation to retrieve a translated string.
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s32 GetTranslatedStringImpl(const std::string_view& context, const std::string_view& msg, char* tbuf, size_t tbuf_space);
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} // namespace Internal
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} // namespace Host
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// Helper macros for retrieving translated strings.
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#define TRANSLATE(context, msg) Host::TranslateToCString(context, msg)
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#define TRANSLATE_SV(context, msg) Host::TranslateToStringView(context, msg)
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#define TRANSLATE_STR(context, msg) Host::TranslateToString(context, msg)
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// Does not translate the string at runtime, but allows the UI to in its own way.
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#define TRANSLATE_NOOP(context, msg) msg
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