mirror of https://github.com/PCSX2/pcsx2.git
async-iso: Update the vs2010 project files.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/async-iso@5472 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -408,6 +408,8 @@
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</CustomBuild>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\CDVD\BlockdumpFileReader.cpp" />
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<ClCompile Include="..\..\CDVD\OutputIsoFile.cpp" />
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<ClCompile Include="..\..\GameDatabase.cpp" />
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<ClCompile Include="..\..\Gif_Logger.cpp" />
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<ClCompile Include="..\..\Gif_Unit.cpp" />
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@ -418,6 +420,7 @@
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<ClCompile Include="..\..\gui\Panels\GameDatabasePanel.cpp" />
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<ClCompile Include="..\..\gui\Panels\MemoryCardListView.cpp" />
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<ClCompile Include="..\..\IPU\IPUdma.cpp" />
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<ClCompile Include="..\..\MultipartFileReader.cpp" />
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<ClCompile Include="..\..\Patch.cpp" />
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<ClCompile Include="..\..\Patch_Memory.cpp" />
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<ClCompile Include="..\..\PrecompiledHeader.cpp">
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@ -432,6 +435,7 @@
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<ClCompile Include="..\..\x86\iMisc.cpp" />
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<ClCompile Include="..\..\Pcsx2Config.cpp" />
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<ClCompile Include="..\..\PluginManager.cpp" />
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<ClCompile Include="..\FlatFileReaderWindows.cpp" />
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<ClCompile Include="..\SamplProf.cpp" />
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<ClCompile Include="..\..\SaveState.cpp" />
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<ClCompile Include="..\..\SourceLog.cpp" />
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@ -440,7 +444,7 @@
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<ClCompile Include="..\..\System.cpp" />
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<ClCompile Include="..\..\System\SysThreadBase.cpp" />
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<ClCompile Include="..\..\Elfheader.cpp" />
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<ClCompile Include="..\..\CDVD\IsoFileFormats.cpp" />
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<ClCompile Include="..\..\CDVD\InputIsoFile.cpp" />
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<ClCompile Include="..\..\Linux\LnxHostSys.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">true</ExcludedFromBuild>
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@ -682,6 +686,7 @@
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<ClCompile Include="..\..\ZipTools\thread_lzma.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\AsyncFileReader.h" />
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<ClInclude Include="..\..\GameDatabase.h" />
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<ClInclude Include="..\..\Gif_Unit.h" />
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<ClInclude Include="..\..\gui\AppGameDatabase.h" />
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@ -275,9 +275,6 @@
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<ClCompile Include="..\..\Elfheader.cpp">
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<Filter>System\ISO</Filter>
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</ClCompile>
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<ClCompile Include="..\..\CDVD\IsoFileFormats.cpp">
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<Filter>System\ISO</Filter>
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</ClCompile>
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<ClCompile Include="..\..\Linux\LnxHostSys.cpp">
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<Filter>System\Linux</Filter>
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</ClCompile>
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@ -817,6 +814,21 @@
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<ClCompile Include="..\..\Gif_Logger.cpp">
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<Filter>System\Ps2\GS</Filter>
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</ClCompile>
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<ClCompile Include="..\FlatFileReaderWindows.cpp">
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<Filter>System\ISO</Filter>
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</ClCompile>
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<ClCompile Include="..\..\CDVD\InputIsoFile.cpp">
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<Filter>System\ISO</Filter>
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</ClCompile>
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<ClCompile Include="..\..\MultipartFileReader.cpp">
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<Filter>System\ISO</Filter>
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</ClCompile>
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<ClCompile Include="..\..\CDVD\OutputIsoFile.cpp">
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<Filter>System\ISO</Filter>
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</ClCompile>
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<ClCompile Include="..\..\CDVD\BlockdumpFileReader.cpp">
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<Filter>System\ISO</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\Patch.h">
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@ -1204,6 +1216,9 @@
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<ClInclude Include="..\..\x86\microVU_Profiler.h">
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<Filter>System\Ps2\EmotionEngine\VU\Dynarec\microVU</Filter>
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</ClInclude>
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<ClInclude Include="..\..\AsyncFileReader.h">
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<Filter>System\ISO</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\..\..\3rdparty\wxWidgets\include\wx\msw\wx.rc">
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