async-iso: Update the vs2010 project files.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/async-iso@5472 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
gigaherz 2012-12-02 15:24:27 +00:00
parent befc637441
commit f7a1e04a46
2 changed files with 24 additions and 4 deletions

View File

@ -408,6 +408,8 @@
</CustomBuild>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\CDVD\BlockdumpFileReader.cpp" />
<ClCompile Include="..\..\CDVD\OutputIsoFile.cpp" />
<ClCompile Include="..\..\GameDatabase.cpp" />
<ClCompile Include="..\..\Gif_Logger.cpp" />
<ClCompile Include="..\..\Gif_Unit.cpp" />
@ -418,6 +420,7 @@
<ClCompile Include="..\..\gui\Panels\GameDatabasePanel.cpp" />
<ClCompile Include="..\..\gui\Panels\MemoryCardListView.cpp" />
<ClCompile Include="..\..\IPU\IPUdma.cpp" />
<ClCompile Include="..\..\MultipartFileReader.cpp" />
<ClCompile Include="..\..\Patch.cpp" />
<ClCompile Include="..\..\Patch_Memory.cpp" />
<ClCompile Include="..\..\PrecompiledHeader.cpp">
@ -432,6 +435,7 @@
<ClCompile Include="..\..\x86\iMisc.cpp" />
<ClCompile Include="..\..\Pcsx2Config.cpp" />
<ClCompile Include="..\..\PluginManager.cpp" />
<ClCompile Include="..\FlatFileReaderWindows.cpp" />
<ClCompile Include="..\SamplProf.cpp" />
<ClCompile Include="..\..\SaveState.cpp" />
<ClCompile Include="..\..\SourceLog.cpp" />
@ -440,7 +444,7 @@
<ClCompile Include="..\..\System.cpp" />
<ClCompile Include="..\..\System\SysThreadBase.cpp" />
<ClCompile Include="..\..\Elfheader.cpp" />
<ClCompile Include="..\..\CDVD\IsoFileFormats.cpp" />
<ClCompile Include="..\..\CDVD\InputIsoFile.cpp" />
<ClCompile Include="..\..\Linux\LnxHostSys.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">true</ExcludedFromBuild>
@ -682,6 +686,7 @@
<ClCompile Include="..\..\ZipTools\thread_lzma.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\AsyncFileReader.h" />
<ClInclude Include="..\..\GameDatabase.h" />
<ClInclude Include="..\..\Gif_Unit.h" />
<ClInclude Include="..\..\gui\AppGameDatabase.h" />

View File

@ -275,9 +275,6 @@
<ClCompile Include="..\..\Elfheader.cpp">
<Filter>System\ISO</Filter>
</ClCompile>
<ClCompile Include="..\..\CDVD\IsoFileFormats.cpp">
<Filter>System\ISO</Filter>
</ClCompile>
<ClCompile Include="..\..\Linux\LnxHostSys.cpp">
<Filter>System\Linux</Filter>
</ClCompile>
@ -817,6 +814,21 @@
<ClCompile Include="..\..\Gif_Logger.cpp">
<Filter>System\Ps2\GS</Filter>
</ClCompile>
<ClCompile Include="..\FlatFileReaderWindows.cpp">
<Filter>System\ISO</Filter>
</ClCompile>
<ClCompile Include="..\..\CDVD\InputIsoFile.cpp">
<Filter>System\ISO</Filter>
</ClCompile>
<ClCompile Include="..\..\MultipartFileReader.cpp">
<Filter>System\ISO</Filter>
</ClCompile>
<ClCompile Include="..\..\CDVD\OutputIsoFile.cpp">
<Filter>System\ISO</Filter>
</ClCompile>
<ClCompile Include="..\..\CDVD\BlockdumpFileReader.cpp">
<Filter>System\ISO</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\Patch.h">
@ -1204,6 +1216,9 @@
<ClInclude Include="..\..\x86\microVU_Profiler.h">
<Filter>System\Ps2\EmotionEngine\VU\Dynarec\microVU</Filter>
</ClInclude>
<ClInclude Include="..\..\AsyncFileReader.h">
<Filter>System\ISO</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\3rdparty\wxWidgets\include\wx\msw\wx.rc">