diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 31c6d1a674..75121c6c92 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -1074,6 +1074,9 @@ SCAJ-20128: SCAJ-20129: name: "Ponkotsu Roman Daikatsugeki Bumpy Trot" region: "NTSC-Unk" + gsHWFixes: + getSkipCount: "GSC_SteambotChronicles" # Causes green (incorrect) water but removes depth and blur issues. + roundSprite: 1 # Fixes colored 3D anaglyph bleeding effects. SCAJ-20130: name: "Namco x Capcom" region: "NTSC-Unk" @@ -5152,6 +5155,9 @@ SCKA-20057: SCKA-20058: name: "Bumpy Trot" region: "NTSC-K" + gsHWFixes: + getSkipCount: "GSC_SteambotChronicles" # Causes green (incorrect) water but removes depth and blur issues. + roundSprite: 1 # Fixes colored 3D anaglyph bleeding effects. SCKA-20059: name: "Soul Calibur III" region: "NTSC-K" @@ -11577,7 +11583,8 @@ SLES-50876: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: autoFlush: 1 - halfPixelOffset: 2 # Fixes misaligned lighting. + roundSprite: 2 # Fixes misaligned lighting. + mergeSprite: 1 # Fixes misaligned lighting. cpuCLUTRender: 1 # Fixes janky coloured cars. gpuTargetCLUT: 1 # Fixes janky coloured cars. textureInsideRT: 1 # Fixes car textures. @@ -13022,14 +13029,14 @@ SLES-51525: name: "Fallout - Brotherhood of Steel" region: "PAL-M3" gsHWFixes: - texturePreloading: 1 # Performs much better with partial preload. - disablePartialInvalidation: 1 # Fixes perfomrance issues. + estimateTextureRegion: 1 # Improves performance and reduces hash cache size when moving. + roundSprite: 1 # Fixes HUD garbage. SLES-51526: name: "Fallout - Brotherhood of Steel" region: "PAL-M3" gsHWFixes: - texturePreloading: 1 # Performs much better with partial preload. - disablePartialInvalidation: 1 # Fixes performace issues. + estimateTextureRegion: 1 # Improves performance and reduces hash cache size when moving. + roundSprite: 1 # Fixes HUD garbage. SLES-51541: name: "Grand Theft Auto - San Andreas" region: "PAL-Unk" @@ -14323,7 +14330,8 @@ SLES-52153: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: autoFlush: 1 - halfPixelOffset: 2 # Fixes misaligned lighting. + roundSprite: 2 # Fixes misaligned lighting. + mergeSprite: 1 # Fixes misaligned lighting. cpuCLUTRender: 1 # Fixes janky coloured cars. gpuTargetCLUT: 1 # Fixes janky coloured cars. textureInsideRT: 1 # Fixes car textures. @@ -16026,8 +16034,7 @@ SLES-52894: name: "Bard's Tale, The" region: "PAL-E" gsHWFixes: - texturePreloading: 1 # Performs much better with partial preload. - disablePartialInvalidation: 1 # Fixes performance issues. + estimateTextureRegion: 1 # Improves performance and reduces hash cache size. SLES-52895: name: "Spongebob SquarePants - The Movie" region: "PAL-E" @@ -16766,8 +16773,7 @@ SLES-53154: name: "Bard's Tale, The" region: "PAL-M8" gsHWFixes: - texturePreloading: 1 # Performs much better with partial preload. - disablePartialInvalidation: 1 # Fixes performance issues. + estimateTextureRegion: 1 # Improves performance and reduces hash cache size. SLES-53155: name: "Star Wars - Episode III - Revenge of the Sith" region: "PAL-M3" @@ -20333,6 +20339,9 @@ SLES-54518: SLES-54519: name: "Ford Street Racing XR Edition" region: "PAL-A" +SLES-54520: + name: "Agent Hugo - RoboRumble" + region: "PAL" SLES-54521: name: "Nickelodeon SpongeBob and Friends - Battle for Volcano Island" region: "PAL-M5" @@ -24044,7 +24053,8 @@ SLKA-25196: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: autoFlush: 1 - halfPixelOffset: 2 # Fixes misaligned lighting. + roundSprite: 2 # Fixes misaligned lighting. + mergeSprite: 1 # Fixes misaligned lighting. cpuCLUTRender: 1 # Fixes janky coloured cars. gpuTargetCLUT: 1 # Fixes janky coloured cars. textureInsideRT: 1 # Fixes car textures. @@ -24227,8 +24237,7 @@ SLKA-25246: name: "Bard's Tale, The" region: "NTSC-K" gsHWFixes: - texturePreloading: 1 # Performs much better with partial preload. - disablePartialInvalidation: 1 # Fixes performance issues. + estimateTextureRegion: 1 # Improves performance and reduces hash cache size. SLKA-25249: name: "Ys - The Ark of Napishtim [with Guide Book]" region: "NTSC-K" @@ -25413,6 +25422,12 @@ SLPM-60254: gsHWFixes: cpuCLUTRender: 1 # Fixes some shading/shadows. getSkipCount: "GSC_ZettaiZetsumeiToshi2" +SLPM-60255: + name: "Ponkotsu Roman Daikatsugeki Bumpy Trot [Trial]" + region: "NTSC-J" + gsHWFixes: + getSkipCount: "GSC_SteambotChronicles" # Causes green (incorrect) water but removes depth and blur issues. + roundSprite: 1 # Fixes colored 3D anaglyph bleeding effects. SLPM-60256: name: "Dengeki D73 demo" region: "NTSC-J" @@ -25544,7 +25559,8 @@ SLPM-61092: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: autoFlush: 1 - halfPixelOffset: 2 # Fixes misaligned lighting. + roundSprite: 2 # Fixes misaligned lighting. + mergeSprite: 1 # Fixes misaligned lighting. cpuCLUTRender: 1 # Fixes janky coloured cars. gpuTargetCLUT: 1 # Fixes janky coloured cars. textureInsideRT: 1 # Fixes car textures. @@ -30426,7 +30442,8 @@ SLPM-65741: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: autoFlush: 1 - halfPixelOffset: 2 # Fixes misaligned lighting. + roundSprite: 2 # Fixes misaligned lighting. + mergeSprite: 1 # Fixes misaligned lighting. cpuCLUTRender: 1 # Fixes janky coloured cars. gpuTargetCLUT: 1 # Fixes janky coloured cars. textureInsideRT: 1 # Fixes car textures. @@ -31031,8 +31048,8 @@ SLPM-65915: name: "Fallout - Brotherhood of Steel" region: "NTSC-J" gsHWFixes: - texturePreloading: 1 # Performs much better with partial preload. - disablePartialInvalidation: 1 # Fixes performance issues. + estimateTextureRegion: 1 # Improves performance and reduces hash cache size when moving. + roundSprite: 1 # Fixes HUD garbage. SLPM-65916: name: "Harukanaru Jikuu no Kade - Hachiha Katsunori" region: "NTSC-J" @@ -38790,6 +38807,9 @@ SLPS-25456: SLPS-25457: name: "Ponkotsu Roeman Daikatsugeki Bumpy Trot" region: "NTSC-J" + gsHWFixes: + getSkipCount: "GSC_SteambotChronicles" # Causes green (incorrect) water but removes depth and blur issues. + roundSprite: 1 # Fixes colored 3D anaglyph bleeding effects. SLPS-25458: name: "King of Fighters 2001, The [SNK Best Collection]" region: "NTSC-J" @@ -39645,6 +39665,9 @@ SLPS-25682: SLPS-25683: name: "Ponkotsu Roman Daikatsugeki Bumpy Trot [Irem Collection]" region: "NTSC-J" + gsHWFixes: + getSkipCount: "GSC_SteambotChronicles" # Causes green (incorrect) water but removes depth and blur issues. + roundSprite: 1 # Fixes colored 3D anaglyph bleeding effects. SLPS-25684: name: "Mermaid Prism [Limited Edition]" region: "NTSC-J" @@ -43505,7 +43528,8 @@ SLUS-20539: region: "NTSC-U" compat: 5 gsHWFixes: - texturePreloading: 1 # Performs much better with partial preload. + estimateTextureRegion: 1 # Improves performance and reduces hash cache size when moving. + roundSprite: 1 # Fixes HUD garbage. SLUS-20540: name: "Evolution Skateboarding" region: "NTSC-U" @@ -43763,7 +43787,8 @@ SLUS-20587: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: autoFlush: 1 - halfPixelOffset: 2 # Fixes misaligned lighting. + roundSprite: 2 # Fixes misaligned lighting. + mergeSprite: 1 # Fixes misaligned lighting. cpuCLUTRender: 1 # Fixes janky coloured cars. gpuTargetCLUT: 1 # Fixes janky coloured cars. textureInsideRT: 1 # Fixes car textures. @@ -44799,7 +44824,7 @@ SLUS-20803: region: "NTSC-U" compat: 5 gsHWFixes: - texturePreloading: 1 # Performs much better with partial preload. + estimateTextureRegion: 1 # Improves performance and reduces hash cache size. SLUS-20804: name: "Forgotten Realms - Demon Stone" region: "NTSC-U"