mirror of https://github.com/PCSX2/pcsx2.git
gsdx-ogl: add glTextureBarrier function pointer
Could be useful
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@ -142,6 +142,7 @@ PFNGLCREATESAMPLERSPROC gl_CreateSamplers = NU
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PFNGLCREATEPROGRAMPIPELINESPROC gl_CreateProgramPipelines = NULL;
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PFNGLCLIPCONTROLPROC gl_ClipControl = NULL;
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PFNGLTEXTUREBARRIERPROC gl_TextureBarrier = NULL;
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#endif
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@ -330,6 +330,7 @@ extern PFNGLCREATESAMPLERSPROC gl_CreateSamplers;
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extern PFNGLCREATEPROGRAMPIPELINESPROC gl_CreateProgramPipelines;
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extern PFNGLCLIPCONTROLPROC gl_ClipControl;
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extern PFNGLTEXTUREBARRIERPROC gl_TextureBarrier;
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#else
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#define gl_ActiveTexture glActiveTexture
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@ -145,6 +145,7 @@ void GSWndGL::PopulateGlFunction()
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*(void**)&(gl_CreateProgramPipelines) = GetProcAddress("glCreateProgramPipelines", true);
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*(void**)&(gl_ClipControl) = GetProcAddress("glClipControl", true);
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*(void**)&(gl_TextureBarrier) = GetProcAddress("glTextureBarrier", true);
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#endif
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}
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