mirror of https://github.com/PCSX2/pcsx2.git
SPU2: Fixes for Titeuf buzzing
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@ -142,7 +142,7 @@ StereoOut32 V_Core::ReadInput()
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InputPosRead++;
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if (((AutoDMACtrl & (Index + 1)) || AdmaInProgress) && (InputPosRead == 0x100 || InputPosRead == 0x200))
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if ((AutoDMACtrl & (Index + 1)) && (InputPosRead == 0x100 || InputPosRead == 0x200))
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{
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AdmaInProgress = 0;
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if (InputDataLeft >= 0x200)
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@ -1519,6 +1519,12 @@ static void __fastcall RegWrite_Core(u16 value)
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return;
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}
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thiscore.AutoDMACtrl = value;
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if (value == 0 && thiscore.AdmaInProgress && (thiscore.Regs.STATX & 0x400))
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{
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thiscore.InputDataProgress = 0;
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thiscore.ReadSize = 0;
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thiscore.DMAICounter = 1;
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}
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break;
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default:
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