GameDB: Star Ocean 3

Certain areas have bloom effects which are misaligned, this should fix it. Though minor regression has to be made in the minimap as full round sprite is too aggressive for bloom filter.
This commit is contained in:
RedDevilus 2022-05-07 23:44:40 +02:00 committed by refractionpcsx2
parent 631ed8c0fd
commit f59fbaf0eb
1 changed files with 22 additions and 11 deletions

View File

@ -611,7 +611,8 @@ SCAJ-20070:
gameFixes: gameFixes:
- VuAddSubHack - VuAddSubHack
gsHWFixes: gsHWFixes:
roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts. halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
SCAJ-20072: SCAJ-20072:
name: "Ghost in the Shell - Stand Alone Complex" name: "Ghost in the Shell - Stand Alone Complex"
region: "NTSC-Unk" region: "NTSC-Unk"
@ -5949,7 +5950,8 @@ SCPS-55019:
gameFixes: gameFixes:
- VuAddSubHack - VuAddSubHack
gsHWFixes: gsHWFixes:
roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts. halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
SCPS-55020: SCPS-55020:
name: "Kengo 2" name: "Kengo 2"
region: "NTSC-J" region: "NTSC-J"
@ -20714,7 +20716,8 @@ SLES-82028:
gameFixes: gameFixes:
- VuAddSubHack - VuAddSubHack
gsHWFixes: gsHWFixes:
roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts. halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
SLES-82029: SLES-82029:
name: "Star Ocean 3 - Till the End of Time [Disc2of2]" name: "Star Ocean 3 - Till the End of Time [Disc2of2]"
region: "PAL-E" region: "PAL-E"
@ -20722,7 +20725,8 @@ SLES-82029:
gameFixes: gameFixes:
- VuAddSubHack - VuAddSubHack
gsHWFixes: gsHWFixes:
roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts. halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
memcardFilters: memcardFilters:
- "SLES-82028" - "SLES-82028"
SLES-82030: SLES-82030:
@ -24961,7 +24965,8 @@ SLPM-65209:
gameFixes: gameFixes:
- VuAddSubHack - VuAddSubHack
gsHWFixes: gsHWFixes:
roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts. halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
patches: patches:
BEC32D49: BEC32D49:
content: |- content: |-
@ -25746,7 +25751,8 @@ SLPM-65438:
gameFixes: gameFixes:
- VuAddSubHack - VuAddSubHack
gsHWFixes: gsHWFixes:
roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts. halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
SLPM-65439: SLPM-65439:
name: "Star Ocean 3 [Director's Cut] [Disc2of2]" name: "Star Ocean 3 [Director's Cut] [Disc2of2]"
region: "NTSC-J" region: "NTSC-J"
@ -25754,7 +25760,8 @@ SLPM-65439:
gameFixes: gameFixes:
- VuAddSubHack - VuAddSubHack
gsHWFixes: gsHWFixes:
roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts. halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
memcardFilters: memcardFilters:
- "SLPM-65438" - "SLPM-65438"
SLPM-65441: SLPM-65441:
@ -29216,7 +29223,8 @@ SLPM-66478:
gameFixes: gameFixes:
- VuAddSubHack - VuAddSubHack
gsHWFixes: gsHWFixes:
roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts. halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
SLPM-66479: SLPM-66479:
name: "Star Ocean 3 - Till the End of Time [Ultimate Hits] [Disc2of2]" name: "Star Ocean 3 - Till the End of Time [Ultimate Hits] [Disc2of2]"
region: "NTSC-J" region: "NTSC-J"
@ -29224,7 +29232,8 @@ SLPM-66479:
gameFixes: gameFixes:
- VuAddSubHack - VuAddSubHack
gsHWFixes: gsHWFixes:
roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts. halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
memcardFilters: memcardFilters:
- "SLPM-66478" - "SLPM-66478"
SLPM-66480: SLPM-66480:
@ -38359,7 +38368,8 @@ SLUS-20488:
gameFixes: gameFixes:
- VuAddSubHack - VuAddSubHack
gsHWFixes: gsHWFixes:
roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts. halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
SLUS-20489: SLUS-20489:
name: "Whirl Tour" name: "Whirl Tour"
region: "NTSC-U" region: "NTSC-U"
@ -40100,7 +40110,8 @@ SLUS-20891:
gameFixes: gameFixes:
- VuAddSubHack - VuAddSubHack
gsHWFixes: gsHWFixes:
roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts. halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
memcardFilters: memcardFilters:
- "SLUS-20488" - "SLUS-20488"
SLUS-20892: SLUS-20892: