mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Star Ocean 3
Certain areas have bloom effects which are misaligned, this should fix it. Though minor regression has to be made in the minimap as full round sprite is too aggressive for bloom filter.
This commit is contained in:
parent
631ed8c0fd
commit
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@ -611,7 +611,8 @@ SCAJ-20070:
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gameFixes:
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gameFixes:
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- VuAddSubHack
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- VuAddSubHack
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gsHWFixes:
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gsHWFixes:
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roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts.
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halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
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roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
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SCAJ-20072:
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SCAJ-20072:
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name: "Ghost in the Shell - Stand Alone Complex"
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name: "Ghost in the Shell - Stand Alone Complex"
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region: "NTSC-Unk"
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region: "NTSC-Unk"
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@ -5949,7 +5950,8 @@ SCPS-55019:
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gameFixes:
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gameFixes:
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- VuAddSubHack
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- VuAddSubHack
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gsHWFixes:
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gsHWFixes:
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roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts.
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halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
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roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
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SCPS-55020:
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SCPS-55020:
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name: "Kengo 2"
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name: "Kengo 2"
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region: "NTSC-J"
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region: "NTSC-J"
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@ -20714,7 +20716,8 @@ SLES-82028:
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gameFixes:
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gameFixes:
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- VuAddSubHack
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- VuAddSubHack
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gsHWFixes:
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gsHWFixes:
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roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts.
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halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
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roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
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SLES-82029:
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SLES-82029:
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name: "Star Ocean 3 - Till the End of Time [Disc2of2]"
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name: "Star Ocean 3 - Till the End of Time [Disc2of2]"
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region: "PAL-E"
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region: "PAL-E"
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@ -20722,7 +20725,8 @@ SLES-82029:
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gameFixes:
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gameFixes:
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- VuAddSubHack
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- VuAddSubHack
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gsHWFixes:
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gsHWFixes:
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roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts.
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halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
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roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
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memcardFilters:
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memcardFilters:
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- "SLES-82028"
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- "SLES-82028"
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SLES-82030:
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SLES-82030:
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@ -24961,7 +24965,8 @@ SLPM-65209:
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gameFixes:
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gameFixes:
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- VuAddSubHack
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- VuAddSubHack
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gsHWFixes:
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gsHWFixes:
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roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts.
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halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
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roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
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patches:
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patches:
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BEC32D49:
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BEC32D49:
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content: |-
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content: |-
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@ -25746,7 +25751,8 @@ SLPM-65438:
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gameFixes:
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gameFixes:
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- VuAddSubHack
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- VuAddSubHack
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gsHWFixes:
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gsHWFixes:
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roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts.
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halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
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roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
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SLPM-65439:
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SLPM-65439:
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name: "Star Ocean 3 [Director's Cut] [Disc2of2]"
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name: "Star Ocean 3 [Director's Cut] [Disc2of2]"
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region: "NTSC-J"
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region: "NTSC-J"
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@ -25754,7 +25760,8 @@ SLPM-65439:
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gameFixes:
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gameFixes:
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- VuAddSubHack
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- VuAddSubHack
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gsHWFixes:
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gsHWFixes:
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roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts.
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halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
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roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
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memcardFilters:
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memcardFilters:
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- "SLPM-65438"
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- "SLPM-65438"
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SLPM-65441:
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SLPM-65441:
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@ -29216,7 +29223,8 @@ SLPM-66478:
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gameFixes:
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gameFixes:
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- VuAddSubHack
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- VuAddSubHack
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gsHWFixes:
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gsHWFixes:
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roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts.
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halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
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roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
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SLPM-66479:
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SLPM-66479:
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name: "Star Ocean 3 - Till the End of Time [Ultimate Hits] [Disc2of2]"
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name: "Star Ocean 3 - Till the End of Time [Ultimate Hits] [Disc2of2]"
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region: "NTSC-J"
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region: "NTSC-J"
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@ -29224,7 +29232,8 @@ SLPM-66479:
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gameFixes:
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gameFixes:
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- VuAddSubHack
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- VuAddSubHack
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gsHWFixes:
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gsHWFixes:
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roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts.
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halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
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roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
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memcardFilters:
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memcardFilters:
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- "SLPM-66478"
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- "SLPM-66478"
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SLPM-66480:
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SLPM-66480:
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@ -38359,7 +38368,8 @@ SLUS-20488:
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gameFixes:
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gameFixes:
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- VuAddSubHack
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- VuAddSubHack
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gsHWFixes:
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gsHWFixes:
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roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts.
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halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
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roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
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SLUS-20489:
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SLUS-20489:
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name: "Whirl Tour"
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name: "Whirl Tour"
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region: "NTSC-U"
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region: "NTSC-U"
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@ -40100,7 +40110,8 @@ SLUS-20891:
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gameFixes:
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gameFixes:
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- VuAddSubHack
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- VuAddSubHack
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gsHWFixes:
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gsHWFixes:
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roundSprite: 2 # Fixes door transition vertical lines and minimap artifacts.
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halfPixelOffset: 2 # Fixes bloom and ghosting in certain areas.
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roundSprite: 1 # Fixes door transition vertical lines and minimap artifacts.
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memcardFilters:
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memcardFilters:
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- "SLUS-20488"
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- "SLUS-20488"
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SLUS-20892:
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SLUS-20892:
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