mirror of https://github.com/PCSX2/pcsx2.git
GUI: Exclude Turbo/SlowMo factors from the presets. (Now can keep custom turbo/slowmo speeds while still using the presets)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5029 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -870,6 +870,7 @@ bool AppConfig::IsOkApplyPreset(int n)
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//Have some original and default values at hand to be used later.
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Pcsx2Config::GSOptions original_GS = EmuOptions.GS;
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AppConfig::FramerateOptions original_Framerate = Framerate;
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AppConfig default_AppConfig;
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Pcsx2Config default_Pcsx2Config;
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@ -878,7 +879,7 @@ bool AppConfig::IsOkApplyPreset(int n)
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// 1. The panels/entities should prevent manual modifications (by graying out) of settings which the presets control.
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// 2. The panels should not apply values which the presets don't control if the value is initiated by a preset.
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// Currently controlled by the presets:
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// - AppConfig: Framerate, EnableSpeedHacks, EnableGameFixes.
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// - AppConfig: Framerate (except turbo/slowmo factors), EnableSpeedHacks, EnableGameFixes.
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// - EmuOptions: Cpu, Gamefixes, SpeedHacks, EnablePatches, GS (except for FrameLimitEnable, VsyncEnable and ManagedVsync).
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//
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// This essentially currently covers all the options on all the panels except for framelimiter which isn't
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@ -891,6 +892,9 @@ bool AppConfig::IsOkApplyPreset(int n)
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//Force some settings as a (current) base for all presets.
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Framerate = default_AppConfig.Framerate;
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Framerate.SlomoScalar = original_Framerate.SlomoScalar;
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Framerate.TurboScalar = original_Framerate.TurboScalar;
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EnableSpeedHacks = false;
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EnableGameFixes = false;
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@ -898,7 +902,7 @@ bool AppConfig::IsOkApplyPreset(int n)
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EmuOptions.GS = default_Pcsx2Config.GS;
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EmuOptions.GS.FrameLimitEnable = original_GS.FrameLimitEnable; //Frame limiter is not modified by presets
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//EmuOptions.GS.VsyncEnable = original_GS.VsyncEnable;
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//EmuOptions.GS.ManagedVsync = original_GS.ManagedVsync;
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//EmuOptions.GS.ManagedVsync = original_GS.ManagedVsync;
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EmuOptions.Cpu = default_Pcsx2Config.Cpu;
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EmuOptions.Gamefixes = default_Pcsx2Config.Gamefixes;
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@ -114,19 +114,23 @@ void Panels::FramelimiterPanel::ApplyConfigToGui( AppConfig& configToApply, int
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const AppConfig::FramerateOptions& appfps( configToApply.Framerate );
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const Pcsx2Config::GSOptions& gsconf( configToApply.EmuOptions.GS );
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if( ! (flags & AppConfig::APPLY_FLAG_FROM_PRESET) ) //Presets don't control this: only change if config doesn't come from preset.
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if( ! (flags & AppConfig::APPLY_FLAG_FROM_PRESET) ){ //Presets don't control these: only change if config doesn't come from preset.
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m_check_LimiterDisable->SetValue( !gsconf.FrameLimitEnable );
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m_spin_NominalPct ->SetValue( appfps.NominalScalar.Raw );
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m_spin_TurboPct ->SetValue( appfps.TurboScalar.Raw );
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m_spin_SlomoPct ->SetValue( appfps.SlomoScalar.Raw );
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m_spin_TurboPct ->SetValue( appfps.TurboScalar.Raw );
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m_spin_SlomoPct ->SetValue( appfps.SlomoScalar.Raw );
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m_spin_TurboPct ->Enable( 1 );
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m_spin_SlomoPct ->Enable( 1 );
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}
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m_text_BaseNtsc ->ChangeValue( gsconf.FramerateNTSC.ToString() );
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m_text_BasePal ->ChangeValue( gsconf.FrameratePAL.ToString() );
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m_spin_NominalPct ->SetValue( appfps.NominalScalar.Raw );
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m_spin_NominalPct ->Enable(!configToApply.EnablePresets);
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m_spin_TurboPct ->Enable(!configToApply.EnablePresets);
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m_spin_SlomoPct ->Enable(!configToApply.EnablePresets);
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// Vsync timing controls only on devel builds / via manual ini editing
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#ifdef PCSX2_DEVBUILD
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m_text_BaseNtsc ->Enable(!configToApply.EnablePresets);
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