mirror of https://github.com/PCSX2/pcsx2.git
GS-hw: Purge MidnightClub3 crc hacks.
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@ -237,9 +237,6 @@ const CRC::Game CRC::m_games[] =
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{0xDDF76A98, BurnoutGames, JP, 0}, // BurnoutDominator
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{0x8C9576B4, BurnoutGames, EU, 0}, // BurnoutDominator
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{0x8C9C76B4, BurnoutGames, EU, 0}, // BurnoutDominator
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{0x4A0E5B3A, MidnightClub3, US, 0}, // dub
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{0xEBE1972D, MidnightClub3, EU, 0}, // dub
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{0x60A42FF5, MidnightClub3, US, 0}, // remix
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{0x43AB7214, TalesOfLegendia, US, 0},
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{0x1F8640E0, TalesOfLegendia, JP, 0},
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{0xE4F5DA2B, TalesOfLegendia, KO, 0},
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@ -50,7 +50,6 @@ public:
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Lamune,
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Manhunt2,
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MetalSlug6,
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MidnightClub3,
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Okami,
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Oneechanbara2Special,
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PolyphonyDigitalGames,
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@ -390,22 +390,6 @@ bool GSC_BurnoutGames(const GSFrameInfo& fi, int& skip)
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return true;
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}
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bool GSC_MidnightClub3(const GSFrameInfo& fi, int& skip)
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{
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if (skip == 0)
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{
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if (fi.TME && (fi.FBP > 0x01d00 && fi.FBP <= 0x02a00) && fi.FPSM == PSM_PSMCT32 && (fi.FBP >= 0x01600 && fi.FBP < 0x03260) && fi.TPSM == PSM_PSMT8H)
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{
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// Vram usage.
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// Tested: tokyo default cruise.
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// Move around a bit, stop car, wait as vram goes down, start moving again, vram spike.
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skip = 1;
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}
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}
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return true;
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}
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bool GSC_TalesOfLegendia(const GSFrameInfo& fi, int& skip)
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{
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if (skip == 0)
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@ -895,7 +879,6 @@ void GSState::SetupCrcHack()
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lut[CRC::KnightsOfTheTemple2] = GSC_KnightsOfTheTemple2;
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lut[CRC::Kunoichi] = GSC_Kunoichi;
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lut[CRC::Manhunt2] = GSC_Manhunt2;
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lut[CRC::MidnightClub3] = GSC_MidnightClub3;
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lut[CRC::SacredBlaze] = GSC_SacredBlaze;
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lut[CRC::SakuraTaisen] = GSC_SakuraTaisen;
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lut[CRC::SakuraWarsSoLongMyLove] = GSC_SakuraWarsSoLongMyLove;
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