mirror of https://github.com/PCSX2/pcsx2.git
GSdx: as usual, going back to msvc, suddenly wild errors appear.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4964 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -553,7 +553,7 @@ EXPORT_C GSirqCallback(void (*irq)())
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}
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}
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void pt(char* str){
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void pt(const char* str){
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struct tm *current;
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time_t now;
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@ -30,14 +30,7 @@
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template<class Vertex>
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class GSRendererHW : public GSRendererT<Vertex>
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{
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int m_width;
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int m_height;
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int m_skip;
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bool m_reset;
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bool m_nativeres;
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int m_upscale_multiplier;
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int m_userhacks_skipdraw;
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protected:
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using GSRendererT<Vertex>::m_vt;
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using GSRendererT<Vertex>::m_count;
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using GSRendererT<Vertex>::m_env;
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@ -55,6 +48,15 @@ class GSRendererHW : public GSRendererT<Vertex>
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using GSRendererT<Vertex>::s_savez;
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using GSRendererT<Vertex>::s_n;
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private:
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int m_width;
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int m_height;
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int m_skip;
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bool m_reset;
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bool m_nativeres;
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int m_upscale_multiplier;
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int m_userhacks_skipdraw;
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#pragma region hacks
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typedef bool (GSRendererHW::*OI_Ptr)(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* t);
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