mirror of https://github.com/PCSX2/pcsx2.git
gsdx: fix initialization list order
In file included from GSRenderer.cpp:23:0: GSRenderer.h: In constructor ‘GSRenderer::GSRenderer()’: GSRenderer.h:58:12: warning: ‘GSRenderer::m_dev’ will be initialized after [-Wreorder] GSDevice* m_dev; ^ GSRenderer.h:52:13: warning: ‘GSVector2i GSRenderer::m_real_size’ [-Wreorder] GSVector2i m_real_size; ^ GSRenderer.cpp:32:1: warning: when initialized here [-Wreorder]
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@ -35,9 +35,9 @@ GSRenderer::GSRenderer()
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, m_control_key(false)
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, m_control_key(false)
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, m_framelimit(false)
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, m_framelimit(false)
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, m_texture_shuffle(false)
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, m_texture_shuffle(false)
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, m_real_size(0,0)
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, m_wnd(NULL)
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, m_wnd(NULL)
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, m_dev(NULL)
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, m_dev(NULL)
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, m_real_size(0,0)
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{
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{
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m_GStitleInfoBuffer[0] = 0;
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m_GStitleInfoBuffer[0] = 0;
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