mirror of https://github.com/PCSX2/pcsx2.git
GSdx: CRC Hackfixes for "Demon Stone" and "Big Mutha Truckers", removes postprocessing and "fixes" the green/purple screens.
Small change to the Crash Bandicoot hackfix. GameDB: Minimal updates. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4569 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
e762f5eda8
commit
f3ca530043
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@ -913,7 +913,7 @@ Region = NTSC-U
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Serial = SCUS-97353
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Name = Ratchet and Clank - Up Your Arsenal
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Region = NTSC-U
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Compat = 4
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Compat = 5
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---------------------------------------------
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Serial = SCUS-97355
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Name = Siren
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@ -1387,7 +1387,7 @@ Compat = 4
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Serial = SCUS-97502
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Name = Tourist Trophy
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Region = NTSC-U
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Compat = 4
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Compat = 5
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---------------------------------------------
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Serial = SCUS-97503
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Name = MLB '06 - The Show [Demo]
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@ -2235,7 +2235,7 @@ SkipMPEGHack = 1
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Serial = SLUS-20146
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Name = Shadow of Destiny
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Region = NTSC-U
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Compat = 4
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Compat = 5
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---------------------------------------------
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Serial = SLUS-20147
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Name = Aliens vs. Predator - Extinction
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@ -2275,6 +2275,7 @@ Serial = SLUS-20152
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Name = Ace Combat 4 - Shattered Skies
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Region = NTSC-U
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Compat = 5
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SkipMPEGHack = 1 //hangs on menus
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---------------------------------------------
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Serial = SLUS-20153
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Name = RC Revenge Pro
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@ -3814,6 +3815,7 @@ Compat = 4
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Serial = SLUS-20504
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Name = Tony Hawk's Pro Skater 4
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Region = NTSC-U
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vuRoundMode = 0 //Crashes without.
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---------------------------------------------
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Serial = SLUS-20505
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Name = Mace Griffin - Bounty Hunter
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@ -5052,7 +5054,7 @@ Compat = 5
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Serial = SLUS-20791
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Name = Trivial Pursuit - Unhinged
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Region = NTSC-U
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Compat = 2
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Compat = 5
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---------------------------------------------
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Serial = SLUS-20792
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Name = Goblin Commander - Unleash the Horde
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@ -5103,12 +5105,12 @@ Compat = 5
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Serial = SLUS-20803
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Name = Bard's Tale, The
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Region = NTSC-U
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Compat = 2
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Compat = 4
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---------------------------------------------
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Serial = SLUS-20804
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Name = Forgotten Realms - Demon Stone
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Region = NTSC-U
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Compat = 4
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Compat = 5
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---------------------------------------------
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Serial = SLUS-20805
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Name = Yu Yu Hakusho - Dark Tournament
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@ -5297,7 +5299,8 @@ Compat = 5
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Serial = SLUS-20851
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Name = Ace Combat 5 - The Unsung War
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Region = NTSC-U
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Compat = 2
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Compat = 5
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SkipMPEGHack = 1 //hangs on menus
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---------------------------------------------
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Serial = SLUS-20852
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Name = Terminator 3, The - The Redemption
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@ -5784,7 +5787,7 @@ Compat = 5
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Serial = SLUS-20952
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Name = Tak 2 - The Staff of Dreams
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Region = NTSC-U
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Compat = 4
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Compat = 5
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---------------------------------------------
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Serial = SLUS-20953
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Name = Shaman King - Power of Spirit
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@ -5961,6 +5964,7 @@ Region = NTSC-U
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Serial = SLUS-20986
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Name = Armored Core Nexus [Evolution Disc]
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Region = NTSC-U
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Compat = 5
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---------------------------------------------
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Serial = SLUS-20987
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Name = Pool Paradise
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@ -6140,7 +6144,7 @@ Region = NTSC-U
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Serial = SLUS-21026
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Name = Battlefield 2 - Mordern Combat
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Region = NTSC-U
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Compat = 3
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Compat = 5
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---------------------------------------------
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Serial = SLUS-21027
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Name = Lord of the Rings, The - The Third Age
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@ -6460,7 +6464,7 @@ Compat = 1
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Serial = SLUS-21096
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Name = Ape Escape - Pumped & Primed
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Region = NTSC-U
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Compat = 1
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Compat = 3
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---------------------------------------------
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Serial = SLUS-21097
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Name = MX World Tour featuring Jamie Little
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@ -6683,7 +6687,7 @@ Compat = 4
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Serial = SLUS-21144
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Name = Tom Clancy's Rainbow Six - Lockdown
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Region = NTSC-U
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Compat = 5
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Compat = 2
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---------------------------------------------
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Serial = SLUS-21145
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Name = Full Spectrum Warrior
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@ -6861,7 +6865,7 @@ Compat = 5
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Serial = SLUS-21182
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Name = TOCA Race Driver 3
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Region = NTSC-U
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Compat = 3
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Compat = 5
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---------------------------------------------
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Serial = SLUS-21183
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Name = Teen Titans
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@ -6960,7 +6964,7 @@ Compat = 5
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Serial = SLUS-21203
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Name = Tomb Raider - Legend
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Region = NTSC-U
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Compat = 4
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Compat = 5
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---------------------------------------------
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Serial = SLUS-21204
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Name = Victorious Boxers 2 - Fighting Spirit
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@ -7595,7 +7599,7 @@ Compat = 5
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Serial = SLUS-21338
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Name = Armored Core - Last Raven
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Region = NTSC-U
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Compat = 1
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Compat = 5
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---------------------------------------------
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Serial = SLUS-21339
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Name = Puzzle Collection - Crosswords & More!
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@ -7635,7 +7639,8 @@ Compat = 5
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Serial = SLUS-21346
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Name = Ace Combat Zero - The Belkan War
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Region = NTSC-U
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Compat = 2
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Compat = 5
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SkipMPEGHack = 1 //hangs ofn menus
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---------------------------------------------
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Serial = SLUS-21347
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Name = AMF Xtreme Bowling
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@ -8108,7 +8113,7 @@ Compat = 5
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Serial = SLUS-21444
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Name = Tony Hawk's Project 8
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Region = NTSC-U
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Compat = 2
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Compat = 4
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---------------------------------------------
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Serial = SLUS-21445
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Name = Ar Tonelico
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@ -8328,7 +8333,7 @@ Compat = 5
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Serial = SLUS-21490
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Name = Test Drive Unlimited
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Region = NTSC-U
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Compat = 3
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Compat = 2
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---------------------------------------------
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Serial = SLUS-21491
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Name = World Series of Poker - Tournament of Champions
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@ -8475,7 +8480,7 @@ Compat = 5
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Serial = SLUS-21555
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Name = Tomb Raider - Anniversary
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Region = NTSC-U
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Compat = 4
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Compat = 5
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---------------------------------------------
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Serial = SLUS-21556
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Name = Konami Kids Playground - Dinosaur Shapes & Colors
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@ -8733,7 +8738,7 @@ Compat = 5
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Serial = SLUS-21611
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Name = Thrillville - Off the Rails
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Region = NTSC-U
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Compat = 2
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Compat = 3
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---------------------------------------------
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Serial = SLUS-21612
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Name = Legend of the Dragon
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@ -8837,7 +8842,7 @@ Compat = 2
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Serial = SLUS-21633
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Name = Aqua Teen Hunger Force - Zombie Ninja Pro-Am
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Region = NTSC-U
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Compat = 4
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Compat = 5
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---------------------------------------------
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Serial = SLUS-21634
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Name = Crazy Frog Racer
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@ -8959,7 +8964,7 @@ Compat = 4
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Serial = SLUS-21661
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Name = Ben 10 - Protector of Earth
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Region = NTSC-U
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Compat = 4
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Compat = 5
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---------------------------------------------
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Serial = SLUS-21662
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Name = Warriors Orochi
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@ -9092,7 +9097,8 @@ Compat = 2
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Serial = SLUS-21690
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Name = Alone in the Dark
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Region = NTSC-U
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Compat = 2
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Compat = 5
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EETimingHack = 1
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---------------------------------------------
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Serial = SLUS-21691
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Name = Swashbucklers - Blue vs. Grey
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@ -9499,7 +9505,7 @@ Compat = 5
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Serial = SLUS-21787
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Name = TNA iMPACT!
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Region = NTSC-U
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Compat = 2
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Compat = 5
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---------------------------------------------
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Serial = SLUS-21788
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Name = Ar Tonelico 2 - Melody Of Metafalica
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@ -9719,7 +9725,7 @@ Compat = 5
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Serial = SLUS-21844
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Name = Bolt
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Region = NTSC-U
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Compat = 2
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Compat = 5
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---------------------------------------------
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Serial = SLUS-21845
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Name = Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon
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@ -9734,7 +9740,7 @@ Serial = SLUS-21847
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Name = Guilty Gear XX - Accent Core Plus
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Region = NTSC-U
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Compat = 5
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SkipMpegHack = 1
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SkipMPEGHack = 1
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---------------------------------------------
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Serial = SLUS-21848
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Name = Rock Band Track Pack - AC/DC Live
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@ -18918,6 +18924,7 @@ VuAddSubHack = 1
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Serial = SLPM-65801
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Name = Crash Bandicoot 5
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Region = NTSC-J
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Compat = 5
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---------------------------------------------
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Serial = SLPM-65802
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Name = Def Jam - Vendetta [EA Best Hits]
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@ -26659,7 +26666,7 @@ Region = NTSC-J
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Serial = SLPS-25533
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Name = Tales of Legendia
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Region = NTSC-J
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Compat = 4
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Compat = 5
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---------------------------------------------
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Serial = SLPS-25534
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Name = Twinkle Star Sprites - La Petite Princesse
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@ -28874,6 +28881,7 @@ Region = PAL-Unk
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Serial = SCES-50916
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Name = Ratchet & Clank
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Region = PAL-M5
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Compat = 5
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---------------------------------------------
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Serial = SCES-50917
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Name = Sly Racoon
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@ -29048,6 +29056,7 @@ Region = PAL-M4
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Serial = SCES-51607
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Name = Ratchet & Clank 2 - Locked & Loaded
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Region = PAL-Unk
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Compat = 5
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---------------------------------------------
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Serial = SCES-51608
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Name = Jak & Daxter 2 - Renegade
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@ -30022,7 +30031,7 @@ Region = PAL-Unk
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Serial = SLES-50048
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Name = Donald Duck - Quack Attack
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Region = PAL-Unk
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Compat = 5
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Compat = 2
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EETimingHack = 1 //For Flickery textures.
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---------------------------------------------
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Serial = SLES-50050
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@ -30837,6 +30846,7 @@ Region = PAL-Unk
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Serial = SLES-50435
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Name = Tony Hawk's Pro Skater 3
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Region = PAL-E
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Compat = 5
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---------------------------------------------
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Serial = SLES-50436
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Name = Tony Hawk Pro Skater 3
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@ -31349,6 +31359,7 @@ Region = PAL-Unk
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Serial = SLES-50717
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Name = Mortal Kombat - Deadly Alliance
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Region = PAL-E
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Compat = 5
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---------------------------------------------
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Serial = SLES-50720
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Name = FMX - Freestyle Metal X
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@ -31470,6 +31481,7 @@ Region = PAL-Unk
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Serial = SLES-50771
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Name = Blood Omen 2 - Legend of Kain
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Region = PAL-Unk
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Compat = 5
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---------------------------------------------
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Serial = SLES-50772
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Name = Blood Omen 2 - Legend of Kain
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@ -32266,10 +32278,13 @@ Compat = 5
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Serial = SLES-51130
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Name = Tony Hawk's Pro Skater 4
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Region = PAL-Unk
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Compat = 5
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vuRoundMode = 0 //Crashes without.
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---------------------------------------------
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Serial = SLES-51132
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Name = Tony Hawk's Pro Skater 4
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Region = PAL-Unk
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vuRoundMode = 0 //Crashes without.
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---------------------------------------------
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Serial = SLES-51133
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Name = Red Faction 2
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@ -32926,6 +32941,7 @@ Region = PAL-M5
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Serial = SLES-51474
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Name = Blood Rayne
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Region = PAL-Unk
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Compat = 5
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---------------------------------------------
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Serial = SLES-51476
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Name = Mystic Heroes
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@ -33416,6 +33432,7 @@ Compat = 5
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Serial = SLES-51752
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Name = Tony Hawks Underground
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Region = PAL-Unk
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vuRoundMode = 0 //Crashes without.
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---------------------------------------------
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Serial = SLES-51753
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Name = True Crime - Streets of L.A.
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@ -33623,6 +33640,8 @@ Region = PAL-G
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Serial = SLES-51848
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Name = Tony Hawk's Underground
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Region = PAL-E
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Compat = 5
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vuRoundMode = 0 //Crashes without.
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---------------------------------------------
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Serial = SLES-51850
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Name = Basketball Xciting
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@ -33631,6 +33650,7 @@ Region = PAL-Unk
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Serial = SLES-51851
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Name = Tony Hawk's Underground
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Region = PAL-F
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vuRoundMode = 0 //Crashes without.
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---------------------------------------------
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Serial = SLES-51852
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Name = Thug MOTX [Demo]
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@ -33640,10 +33660,12 @@ Compat = 2
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Serial = SLES-51853
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Name = Tony Hawk's Underground
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Region = PAL-F
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vuRoundMode = 0 //Crashes without.
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---------------------------------------------
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Serial = SLES-51854
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Name = Tony Hawk Underground
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Region = PAL-Unk
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vuRoundMode = 0 //Crashes without.
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---------------------------------------------
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Serial = SLES-51855
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Name = Tank Elite
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@ -34892,7 +34914,7 @@ Serial = SLES-52510
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Name = Neo Contra
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Region = PAL-Unk
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Compat = 4
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SkipMPEGPatch = 1
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SkipMPEGHack = 1
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---------------------------------------------
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Serial = SLES-52511
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Name = Headhunter - Redemption (EX)
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@ -37041,6 +37063,7 @@ Region = PAL-Unk
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Serial = SLES-53534
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Name = Tony Hawk's American Wasteland
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Region = PAL-Unk
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Compat = 4
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---------------------------------------------
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Serial = SLES-53535
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Name = Tony Hawk's American Wasteland
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@ -115,6 +115,8 @@ CRC::Game CRC::m_games[] =
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{0x7B2DE9CC, WildArms4, EU, 0},
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{0x8B029334, Manhunt2, NoRegion, 0},
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{0x09F49E37, CrashBandicootWoC, NoRegion, 0},
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{0x75182BE5, CrashBandicootWoC, US, 0},
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{0x5188ABCA, CrashBandicootWoC, US, 0},
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{0x3A03D62F, CrashBandicootWoC, EU, 0},
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{0x013E349D, ResidentEvil4, US, 0},
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{0x6BA2F6B9, ResidentEvil4, NoRegion, 0},
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@ -190,6 +192,10 @@ CRC::Game CRC::m_games[] =
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{0x8164C614, Sly3, EU, 0},
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{0x07652DD9, Sly2, US, 0},
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{0xFDA1CBF6, Sly2, EU, 0},
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{0xA9C82AB9, DemonStone, US, 0},
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{0x7C7578F3, DemonStone, EU, 0},
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{0x506644B3, BigMuthaTruckers, EU, 0},
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{0x90F0D852, BigMuthaTruckers, US, 0},
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};
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hash_map<uint32, CRC::Game*> CRC::m_map;
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@ -86,6 +86,8 @@ public:
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TenchuFS,
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Sly3,
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Sly2,
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DemonStone,
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BigMuthaTruckers,
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TitleCount,
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};
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@ -2153,23 +2153,23 @@ bool GSC_CrashBandicootWoC(const GSFrameInfo& fi, int& skip)
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{
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if(skip == 0)
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{
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if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x00a00) && (fi.TBP0 == 0x00000 || fi.TBP0 == 0x00a00) && fi.FBP == fi.TBP0 && fi.FPSM == PSM_PSMCT32 && fi.FPSM == fi.TPSM)
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if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x008c0 || fi.FBP == 0x00a00) && (fi.TBP0 == 0x00000 || fi.TBP0 == 0x008c0 || fi.TBP0 == 0x00a00) && fi.FBP == fi.TBP0 && fi.FPSM == PSM_PSMCT32 && fi.FPSM == fi.TPSM)
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{
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return false; // allowed
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}
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if(fi.TME && fi.FBP == 0x02200 && fi.FPSM == PSM_PSMZ24 && fi.TBP0 == 0x01400 && fi.TPSM == PSM_PSMZ24)
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if(fi.TME && (fi.FBP == 0x01e40 || fi.FBP == 0x02200) && fi.FPSM == PSM_PSMZ24 && (fi.TBP0 == 0x01180 || fi.TBP0 == 0x01400) && fi.TPSM == PSM_PSMZ24)
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{
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skip = 41;
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skip = 42;
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}
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}
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else
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{
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if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x00a00) && fi.FPSM == PSM_PSMCT32 && fi.TBP0 == 0x03c00 && fi.TPSM == PSM_PSMCT32)
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if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x008c0 || fi.FBP == 0x00a00) && fi.FPSM == PSM_PSMCT32 && fi.TBP0 == 0x03c00 && fi.TPSM == PSM_PSMCT32)
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{
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skip = 0;
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}
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else if(!fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x00a00))
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else if(!fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x008c0 || fi.FBP == 0x00a00))
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{
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skip = 0;
|
||||
}
|
||||
|
@ -2541,6 +2541,7 @@ bool GSC_Sly3(const GSFrameInfo& fi, int& skip)
|
|||
skip = 3;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -2564,6 +2565,39 @@ bool GSC_Sly2(const GSFrameInfo& fi, int& skip)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool GSC_DemonStone(const GSFrameInfo& fi, int& skip)
|
||||
{
|
||||
if(skip == 0)
|
||||
{
|
||||
if(fi.TME && fi.FBP == 0x01400 && fi.FPSM == fi.TPSM && (fi.TBP0 == 0x00000 || fi.TBP0 == 0x01000) && fi.TPSM == PSM_PSMCT16)
|
||||
{
|
||||
skip = 1000;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x01000) && fi.FPSM == PSM_PSMCT32)
|
||||
{
|
||||
skip = 2;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GSC_BigMuthaTruckers(const GSFrameInfo& fi, int& skip)
|
||||
{
|
||||
if(skip == 0)
|
||||
{
|
||||
if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x00a00) && fi.FPSM == fi.TPSM && fi.TPSM == PSM_PSMCT16)
|
||||
{
|
||||
skip = 3;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GSState::IsBadFrame(int& skip, int UserHacks_SkipDraw)
|
||||
{
|
||||
GSFrameInfo fi;
|
||||
|
@ -2623,6 +2657,8 @@ bool GSState::IsBadFrame(int& skip, int UserHacks_SkipDraw)
|
|||
map[CRC::TenchuFS] = GSC_TenchuFS;
|
||||
map[CRC::Sly3] = GSC_Sly3;
|
||||
map[CRC::Sly2] = GSC_Sly2;
|
||||
map[CRC::DemonStone] = GSC_DemonStone;
|
||||
map[CRC::BigMuthaTruckers] = GSC_BigMuthaTruckers;
|
||||
}
|
||||
|
||||
// TODO: just set gsc in SetGameCRC once
|
||||
|
|
|
@ -858,7 +858,7 @@ __forceinline void Mix()
|
|||
#endif
|
||||
{
|
||||
// Dealias filter emphasizes the highs too much.
|
||||
//Out = Apply_Dealias_Filter ( Out );
|
||||
Out = Apply_Dealias_Filter ( Out );
|
||||
Out = Apply_Frequency_Response_Filter ( Out );
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue