Update the variable name to suit the game's original name and change to accurate region of the game.

This commit is contained in:
Akash 2015-07-05 21:02:57 +05:30
parent edc9d23566
commit f39aa181cc
4 changed files with 4 additions and 4 deletions

View File

@ -508,7 +508,7 @@ CRC::Game CRC::m_games[] =
{0x48AC09BC, SteambotChronicles, EU, 0},
{0x9F391882, SteambotChronicles, US, 0},
{0xFEFCF9DE, SteambotChronicles, JP, 0}, // Ponkotsu Roman Daikatsugeki: Bumpy Trot
{0XE1BF5DCA, SuperMan, NoRegion, 0},
{0XE1BF5DCA, SuperManReturns, US, 0},
{0x06A7506A, SacredBlaze, JP, 0},
};

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@ -172,7 +172,7 @@ public:
UrbanReign,
SteambotChronicles,
SacredBlaze,
SuperMan,
SuperManReturns,
TitleCount,
};

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@ -639,7 +639,7 @@ GSRendererHW::Hacks::Hacks()
m_oi_list.push_back(HackEntry<OI_Ptr>(CRC::SpyroEternalNight, CRC::RegionCount, &GSRendererHW::OI_SpyroEternalNight));
m_oi_list.push_back(HackEntry<OI_Ptr>(CRC::TalesOfLegendia, CRC::RegionCount, &GSRendererHW::OI_TalesOfLegendia));
m_oi_list.push_back(HackEntry<OI_Ptr>(CRC::SMTNocturne, CRC::RegionCount, &GSRendererHW::OI_SMTNocturne));
m_oi_list.push_back(HackEntry<OI_Ptr>(CRC::SuperMan, CRC::RegionCount, &GSRendererHW::OI_SuperMan));
m_oi_list.push_back(HackEntry<OI_Ptr>(CRC::SuperManReturns, CRC::RegionCount, &GSRendererHW::OI_SuperManReturns));
m_oo_list.push_back(HackEntry<OO_Ptr>(CRC::DBZBT2, CRC::RegionCount, &GSRendererHW::OO_DBZBT2));
m_oo_list.push_back(HackEntry<OO_Ptr>(CRC::MajokkoALaMode2, CRC::RegionCount, &GSRendererHW::OO_MajokkoALaMode2));

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@ -65,7 +65,7 @@ private:
bool OI_TalesOfLegendia(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* t);
bool OI_SMTNocturne(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* t);
bool OI_PointListPalette(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* t);
bool OI_SuperMan(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* t);
bool OI_SuperManReturns(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* t);
void OO_DBZBT2();
void OO_MajokkoALaMode2();