mirror of https://github.com/PCSX2/pcsx2.git
Update the variable name to suit the game's original name and change to accurate region of the game.
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@ -508,7 +508,7 @@ CRC::Game CRC::m_games[] =
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{0x48AC09BC, SteambotChronicles, EU, 0},
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{0x9F391882, SteambotChronicles, US, 0},
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{0xFEFCF9DE, SteambotChronicles, JP, 0}, // Ponkotsu Roman Daikatsugeki: Bumpy Trot
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{0XE1BF5DCA, SuperMan, NoRegion, 0},
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{0XE1BF5DCA, SuperManReturns, US, 0},
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{0x06A7506A, SacredBlaze, JP, 0},
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};
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@ -172,7 +172,7 @@ public:
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UrbanReign,
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SteambotChronicles,
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SacredBlaze,
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SuperMan,
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SuperManReturns,
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TitleCount,
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};
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@ -639,7 +639,7 @@ GSRendererHW::Hacks::Hacks()
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m_oi_list.push_back(HackEntry<OI_Ptr>(CRC::SpyroEternalNight, CRC::RegionCount, &GSRendererHW::OI_SpyroEternalNight));
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m_oi_list.push_back(HackEntry<OI_Ptr>(CRC::TalesOfLegendia, CRC::RegionCount, &GSRendererHW::OI_TalesOfLegendia));
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m_oi_list.push_back(HackEntry<OI_Ptr>(CRC::SMTNocturne, CRC::RegionCount, &GSRendererHW::OI_SMTNocturne));
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m_oi_list.push_back(HackEntry<OI_Ptr>(CRC::SuperMan, CRC::RegionCount, &GSRendererHW::OI_SuperMan));
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m_oi_list.push_back(HackEntry<OI_Ptr>(CRC::SuperManReturns, CRC::RegionCount, &GSRendererHW::OI_SuperManReturns));
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m_oo_list.push_back(HackEntry<OO_Ptr>(CRC::DBZBT2, CRC::RegionCount, &GSRendererHW::OO_DBZBT2));
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m_oo_list.push_back(HackEntry<OO_Ptr>(CRC::MajokkoALaMode2, CRC::RegionCount, &GSRendererHW::OO_MajokkoALaMode2));
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@ -65,7 +65,7 @@ private:
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bool OI_TalesOfLegendia(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* t);
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bool OI_SMTNocturne(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* t);
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bool OI_PointListPalette(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* t);
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bool OI_SuperMan(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* t);
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bool OI_SuperManReturns(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* t);
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void OO_DBZBT2();
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void OO_MajokkoALaMode2();
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