mirror of https://github.com/PCSX2/pcsx2.git
GS: Rearrange GS Dump names to be less annoying to navigate
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f6bcd8a2c2
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@ -762,6 +762,23 @@ void GSRenderer::QueueSnapshot(const std::string& path, u32 gsdump_frames)
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}
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else
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{
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m_snapshot = "";
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// append the game serial and title
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if (std::string name(GetDumpName()); !name.empty())
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{
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Path::SanitizeFileName(name);
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if (name.length() > 219)
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name.resize(219);
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m_snapshot += name;
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}
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if (std::string serial(GetDumpSerial()); !serial.empty())
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{
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Path::SanitizeFileName(serial);
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m_snapshot += '_';
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m_snapshot += serial;
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}
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time_t cur_time = time(nullptr);
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char local_time[16];
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@ -774,30 +791,18 @@ void GSRenderer::QueueSnapshot(const std::string& path, u32 gsdump_frames)
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// the captured image is the 2nd image captured at this specific time.
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static int n = 2;
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m_snapshot += '_';
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if (cur_time == prev_snap)
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m_snapshot = fmt::format("gs_{0}_({1})", local_time, n++);
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m_snapshot += fmt::format("{0}_({1})", local_time, n++);
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else
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{
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n = 2;
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m_snapshot = fmt::format("gs_{}", local_time);
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m_snapshot += fmt::format("{}", local_time);
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}
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prev_snap = cur_time;
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}
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// append the game serial and title
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if (std::string name(GetDumpName()); !name.empty())
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{
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Path::SanitizeFileName(name);
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m_snapshot += '_';
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m_snapshot += name;
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}
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if (std::string serial(GetDumpSerial()); !serial.empty())
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{
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Path::SanitizeFileName(serial);
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m_snapshot += '_';
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m_snapshot += serial;
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}
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// prepend snapshots directory
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m_snapshot = Path::Combine(EmuFolders::Snapshots, m_snapshot);
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}
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