mirror of https://github.com/PCSX2/pcsx2.git
Counters: Add Vsync information to savestates + bump savestate version.
I honestly don't know *why* this wasn't in there already....
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@ -1043,6 +1043,9 @@ void SaveStateBase::rcntFreeze()
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Freeze( vsyncCounter );
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Freeze( nextCounter );
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Freeze( nextsCounter );
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Freeze( vSyncInfo );
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Freeze( gsVideoMode );
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Freeze( gsIsInterlaced );
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if( IsLoading() )
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{
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@ -24,7 +24,7 @@
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// the lower 16 bit value. IF the change is breaking of all compatibility with old
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// states, increment the upper 16 bit value, and clear the lower 16 bits to 0.
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static const u32 g_SaveVersion = (0x9A1B << 16) | 0x0000;
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static const u32 g_SaveVersion = (0x9A1C << 16) | 0x0000;
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// this function is meant to be used in the place of GSfreeze, and provides a safe layer
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// between the GS saving function and the MTGS's needs. :)
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