input-rec: add back safeguard around controller input hook and dont deref null virtual pads

This commit is contained in:
Tyler Wilding 2022-05-22 21:58:40 -04:00 committed by Tyler Wilding
parent 8fb09d07ed
commit ef32b49e50
2 changed files with 7 additions and 4 deletions

View File

@ -149,7 +149,7 @@ void InputRecording::ControllerInterrupt(u8& data, u8& port, u16& bufCount, u8 b
}
// If the VirtualPad updated the PadData, we have to update the buffer
// before sending it to the game
else if (pads[port].virtualPad->IsShown() && pads[port].virtualPad->UpdateControllerData(bufIndex, pads[port].padData))
else if (pads[port].virtualPad && pads[port].virtualPad->IsShown() && pads[port].virtualPad->UpdateControllerData(bufIndex, pads[port].padData))
bufVal = pads[port].padData->PollControllerData(bufIndex);
}
}

View File

@ -205,11 +205,14 @@ SIO_WRITE sioWriteController(u8 data)
default:
sio.buf[sio.bufCount] = PADpoll(data);
if (EmuConfig.EnableRecordingTools)
{
// Only examine controllers 1 / 2
if (sio.slot[sio.port] == 0 || sio.slot[sio.port] == 1)
{
g_InputRecording.ControllerInterrupt(data, sio.port, sio.bufCount, sio.buf);
}
}
break;
}
//Console.WriteLn( "SIO: sent = %02X From pad data = %02X bufCnt %08X ", data, sio.buf[sio.bufCount], sio.bufCount);