GameDB: Various fixes

Gamer
This commit is contained in:
JordanTheToaster 2023-12-25 12:10:43 +00:00 committed by refractionpcsx2
parent e5a87c7463
commit ef05da1860
1 changed files with 55 additions and 26 deletions

View File

@ -11928,8 +11928,8 @@ SLED-52441:
speedHacks:
mtvu: 0
gsHWFixes:
cpuSpriteRenderBW: 4 # Fixes broken shadows and black shapes in sky.
cpuSpriteRenderLevel: 2 # Needed for above.
halfPixelOffset: 2 # Fixes depth line.
textureInsideRT: 1 # Fixes shadow and sky rendering.
deinterlace: 9 # Any other method causes very bad lines on movement of the camera.
SLED-52473:
name: "Transformers - Optimus Prime [Demo]"
@ -11939,8 +11939,8 @@ SLED-52473:
speedHacks:
mtvu: 0
gsHWFixes:
cpuSpriteRenderBW: 4 # Fixes broken shadows and black shapes in sky.
cpuSpriteRenderLevel: 2 # Needed for above.
halfPixelOffset: 2 # Fixes depth line.
textureInsideRT: 1 # Fixes shadow and sky rendering.
deinterlace: 9 # Any other method causes very bad lines on movement of the camera.
SLED-52474:
name: "Transformers - Red Alert [Demo]"
@ -11950,8 +11950,8 @@ SLED-52474:
speedHacks:
mtvu: 0
gsHWFixes:
cpuSpriteRenderBW: 4 # Fixes broken shadows and black shapes in sky.
cpuSpriteRenderLevel: 2 # Needed for above.
halfPixelOffset: 2 # Fixes depth line.
textureInsideRT: 1 # Fixes shadow and sky rendering.
deinterlace: 9 # Any other method causes very bad lines on movement of the camera.
SLED-52476:
name: "UEFA Euro 2004 - Portugal [Demo]"
@ -17865,8 +17865,8 @@ SLES-52388:
speedHacks:
mtvu: 0
gsHWFixes:
cpuSpriteRenderBW: 4 # Fixes broken shadows and black shapes in sky.
cpuSpriteRenderLevel: 2 # Needed for above.
halfPixelOffset: 2 # Fixes depth line.
textureInsideRT: 1 # Fixes shadow and sky rendering.
deinterlace: 9 # Any other method causes very bad lines on movement of the camera.
SLES-52392:
name: "Combat Elite - WWII Paratroopers [Preview]"
@ -20339,8 +20339,8 @@ SLES-53309:
speedHacks:
mtvu: 0
gsHWFixes:
cpuSpriteRenderBW: 4 # Fixes broken shadows and black shapes in sky.
cpuSpriteRenderLevel: 2 # Needed for above.
halfPixelOffset: 2 # Fixes depth line.
textureInsideRT: 1 # Fixes shadow and sky rendering.
deinterlace: 9 # Any other method causes very bad lines on movement of the camera.
SLES-53311:
name: "Graffiti Kingdom"
@ -20375,18 +20375,33 @@ SLES-53332:
name: "Medal of Honor - European Assault"
region: "PAL-M4"
compat: 5
gsHWFixes:
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
bilinearUpscale: 1 # Smooths out sun texture.
SLES-53333:
name: "Medal of Honor - Les Faucons de Guerre"
region: "PAL-F"
gsHWFixes:
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
bilinearUpscale: 1 # Smooths out sun texture.
SLES-53334:
name: "Medal of Honor - European Assault"
region: "PAL-G"
gsHWFixes:
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
bilinearUpscale: 1 # Smooths out sun texture.
SLES-53335:
name: "Medal of Honor - European Assault"
region: "PAL-I"
gsHWFixes:
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
bilinearUpscale: 1 # Smooths out sun texture.
SLES-53336:
name: "Medal of Honor - European Assault"
region: "PAL-S"
gsHWFixes:
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
bilinearUpscale: 1 # Smooths out sun texture.
SLES-53338:
name: "Victorious Boxers 2 - Fighting Spirit"
region: "PAL-M3"
@ -21841,8 +21856,7 @@ SLES-53753:
gameFixes:
- VIFFIFOHack # Needed to load the main game properly.
gsHWFixes:
halfPixelOffset: 1 # Fixes bloom misalignment.
preloadFrameData: 1 # Fixes car reflections and brightness.
halfPixelOffset: 4 # Fixes bloom misalignment.
SLES-53754:
name: "ATV Offroad Fury 3"
region: "PAL-M6"
@ -23759,8 +23773,7 @@ SLES-54466:
gameFixes:
- VIFFIFOHack # Needed to load the main game properly.
gsHWFixes:
halfPixelOffset: 1 # Fixes bloom misalignment.
preloadFrameData: 1 # Fixes car reflections and brightness.
halfPixelOffset: 4 # Fixes bloom misalignment.
SLES-54467:
name: "Final Armada"
region: "PAL-M5"
@ -27956,8 +27969,8 @@ SLKA-25175:
speedHacks:
mtvu: 0
gsHWFixes:
cpuSpriteRenderBW: 4 # Fixes broken shadows and black shapes in sky.
cpuSpriteRenderLevel: 2 # Needed for above.
halfPixelOffset: 2 # Fixes depth line.
textureInsideRT: 1 # Fixes shadow and sky rendering.
deinterlace: 9 # Any other method causes very bad lines on movement of the camera.
SLKA-25176:
name: "Pump It Up - Exceed"
@ -28235,6 +28248,9 @@ SLKA-25242:
SLKA-25243:
name: "Medal of Honor - European Assault"
region: "NTSC-K"
gsHWFixes:
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
bilinearUpscale: 1 # Smooths out sun texture.
SLKA-25244:
name: "WWE SmackDown! vs. Raw"
region: "NTSC-K"
@ -29253,6 +29269,12 @@ SLPM-55036:
bilinearUpscale: 2 # Smooths out sun glare textures like native.
getSkipCount: "GSC_BurnoutGames"
beforeDraw: "OI_BurnoutGames"
SLPM-55037:
name: "Medal of Honor - European Assault [EASY 1980]"
region: "NTSC-J"
gsHWFixes:
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
bilinearUpscale: 1 # Smooths out sun texture.
SLPM-55038:
name: "Grand Theft Auto - Liberty City Stories"
region: "NTSC-J"
@ -40673,6 +40695,9 @@ SLPM-66078:
SLPM-66079:
name: "Medal of Honor - Europe Kyoushuu"
region: "NTSC-J"
gsHWFixes:
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
bilinearUpscale: 1 # Smooths out sun texture.
SLPM-66080:
name: GENERATION OF CHAOSIII 〜時の封印〜 [IFコレクション]
name-sort: GENERATION OF CHAOSIII 〜ときのふういん〜 [IFこれくしょん]
@ -43333,6 +43358,9 @@ SLPM-66514:
name-sort: めだる おぶ おなー よーろっぱきょうしゅう [EA BEST HITS]
name-en: "Medal of Honor - European Assault [EA Best Hits]"
region: "NTSC-J"
gsHWFixes:
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
bilinearUpscale: 1 # Smooths out sun texture.
SLPM-66515:
name: スター・ウォーズ エピソード3 シスの復讐 [EA BEST HITS]
name-sort: すたー・うぉーず えぴそーど3 しすのふくしゅう [EA BEST HITS]
@ -58655,8 +58683,8 @@ SLUS-20668:
speedHacks:
mtvu: 0
gsHWFixes:
cpuSpriteRenderBW: 4 # Fixes broken shadows and black shapes in sky.
cpuSpriteRenderLevel: 2 # Needed for above.
halfPixelOffset: 2 # Fixes depth line.
textureInsideRT: 1 # Fixes shadow and sky rendering.
deinterlace: 9 # Any other method causes very bad lines on movement of the camera.
SLUS-20669:
name: "Resident Evil - Dead Aim"
@ -61525,6 +61553,9 @@ SLUS-21199:
name: "Medal of Honor - European Assault"
region: "NTSC-U"
compat: 5
gsHWFixes:
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
bilinearUpscale: 1 # Smooths out sun texture.
SLUS-21200:
name: "Armored Core - Nine Breaker"
region: "NTSC-U"
@ -63418,8 +63449,7 @@ SLUS-21490:
gameFixes:
- VIFFIFOHack # Needed to load the main game properly.
gsHWFixes:
halfPixelOffset: 1 # Fixes bloom misalignment.
preloadFrameData: 1 # Fixes car reflections and brightness.
halfPixelOffset: 4 # Fixes bloom misalignment.
SLUS-21491:
name: "World Series of Poker - Tournament of Champions"
region: "NTSC-U"
@ -65668,8 +65698,8 @@ SLUS-28040:
speedHacks:
mtvu: 0
gsHWFixes:
cpuSpriteRenderBW: 4 # Fixes broken shadows and black shapes in sky.
cpuSpriteRenderLevel: 2 # Needed for above.
halfPixelOffset: 2 # Fixes depth line.
textureInsideRT: 1 # Fixes shadow and sky rendering.
deinterlace: 9 # Any other method causes very bad lines on movement of the camera.
SLUS-28043:
name: "Test Drive - Eve of Destruction [Trade Demo]"
@ -66071,8 +66101,8 @@ SLUS-29107:
speedHacks:
mtvu: 0
gsHWFixes:
cpuSpriteRenderBW: 4 # Fixes broken shadows and black shapes in sky.
cpuSpriteRenderLevel: 2 # Needed for above.
halfPixelOffset: 2 # Fixes depth line.
textureInsideRT: 1 # Fixes shadow and sky rendering.
deinterlace: 9 # Any other method causes very bad lines on movement of the camera.
SLUS-29108:
name: "Def Jam - Fight For NY [Demo]"
@ -66428,8 +66458,7 @@ SLUS-29192:
gameFixes:
- VIFFIFOHack # Needed to load the main game properly.
gsHWFixes:
halfPixelOffset: 1 # Fixes bloom misalignment.
preloadFrameData: 1 # Fixes car reflections and brightness.
halfPixelOffset: 4 # Fixes bloom misalignment.
SLUS-29193:
name: "Need for Speed - Carbon [Demo]"
region: "NTSC-U"