mirror of https://github.com/PCSX2/pcsx2.git
parent
e5a87c7463
commit
ef05da1860
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@ -11928,8 +11928,8 @@ SLED-52441:
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speedHacks:
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mtvu: 0
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gsHWFixes:
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cpuSpriteRenderBW: 4 # Fixes broken shadows and black shapes in sky.
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cpuSpriteRenderLevel: 2 # Needed for above.
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halfPixelOffset: 2 # Fixes depth line.
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textureInsideRT: 1 # Fixes shadow and sky rendering.
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deinterlace: 9 # Any other method causes very bad lines on movement of the camera.
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SLED-52473:
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name: "Transformers - Optimus Prime [Demo]"
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@ -11939,8 +11939,8 @@ SLED-52473:
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speedHacks:
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mtvu: 0
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gsHWFixes:
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cpuSpriteRenderBW: 4 # Fixes broken shadows and black shapes in sky.
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cpuSpriteRenderLevel: 2 # Needed for above.
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halfPixelOffset: 2 # Fixes depth line.
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textureInsideRT: 1 # Fixes shadow and sky rendering.
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deinterlace: 9 # Any other method causes very bad lines on movement of the camera.
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SLED-52474:
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name: "Transformers - Red Alert [Demo]"
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@ -11950,8 +11950,8 @@ SLED-52474:
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speedHacks:
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mtvu: 0
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gsHWFixes:
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cpuSpriteRenderBW: 4 # Fixes broken shadows and black shapes in sky.
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cpuSpriteRenderLevel: 2 # Needed for above.
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halfPixelOffset: 2 # Fixes depth line.
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textureInsideRT: 1 # Fixes shadow and sky rendering.
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deinterlace: 9 # Any other method causes very bad lines on movement of the camera.
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SLED-52476:
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name: "UEFA Euro 2004 - Portugal [Demo]"
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@ -17865,8 +17865,8 @@ SLES-52388:
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speedHacks:
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mtvu: 0
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gsHWFixes:
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cpuSpriteRenderBW: 4 # Fixes broken shadows and black shapes in sky.
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cpuSpriteRenderLevel: 2 # Needed for above.
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halfPixelOffset: 2 # Fixes depth line.
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textureInsideRT: 1 # Fixes shadow and sky rendering.
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deinterlace: 9 # Any other method causes very bad lines on movement of the camera.
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SLES-52392:
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name: "Combat Elite - WWII Paratroopers [Preview]"
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@ -20339,8 +20339,8 @@ SLES-53309:
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speedHacks:
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mtvu: 0
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gsHWFixes:
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cpuSpriteRenderBW: 4 # Fixes broken shadows and black shapes in sky.
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cpuSpriteRenderLevel: 2 # Needed for above.
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halfPixelOffset: 2 # Fixes depth line.
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textureInsideRT: 1 # Fixes shadow and sky rendering.
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deinterlace: 9 # Any other method causes very bad lines on movement of the camera.
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SLES-53311:
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name: "Graffiti Kingdom"
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@ -20375,18 +20375,33 @@ SLES-53332:
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name: "Medal of Honor - European Assault"
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region: "PAL-M4"
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compat: 5
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gsHWFixes:
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autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
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bilinearUpscale: 1 # Smooths out sun texture.
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SLES-53333:
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name: "Medal of Honor - Les Faucons de Guerre"
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region: "PAL-F"
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gsHWFixes:
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autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
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bilinearUpscale: 1 # Smooths out sun texture.
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SLES-53334:
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name: "Medal of Honor - European Assault"
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region: "PAL-G"
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gsHWFixes:
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autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
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bilinearUpscale: 1 # Smooths out sun texture.
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SLES-53335:
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name: "Medal of Honor - European Assault"
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region: "PAL-I"
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gsHWFixes:
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autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
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bilinearUpscale: 1 # Smooths out sun texture.
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SLES-53336:
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name: "Medal of Honor - European Assault"
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region: "PAL-S"
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gsHWFixes:
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autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
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bilinearUpscale: 1 # Smooths out sun texture.
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SLES-53338:
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name: "Victorious Boxers 2 - Fighting Spirit"
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region: "PAL-M3"
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@ -21841,8 +21856,7 @@ SLES-53753:
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gameFixes:
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- VIFFIFOHack # Needed to load the main game properly.
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gsHWFixes:
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halfPixelOffset: 1 # Fixes bloom misalignment.
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preloadFrameData: 1 # Fixes car reflections and brightness.
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halfPixelOffset: 4 # Fixes bloom misalignment.
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SLES-53754:
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name: "ATV Offroad Fury 3"
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region: "PAL-M6"
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@ -23759,8 +23773,7 @@ SLES-54466:
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gameFixes:
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- VIFFIFOHack # Needed to load the main game properly.
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gsHWFixes:
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halfPixelOffset: 1 # Fixes bloom misalignment.
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preloadFrameData: 1 # Fixes car reflections and brightness.
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halfPixelOffset: 4 # Fixes bloom misalignment.
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SLES-54467:
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name: "Final Armada"
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region: "PAL-M5"
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@ -27956,8 +27969,8 @@ SLKA-25175:
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speedHacks:
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mtvu: 0
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gsHWFixes:
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cpuSpriteRenderBW: 4 # Fixes broken shadows and black shapes in sky.
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cpuSpriteRenderLevel: 2 # Needed for above.
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halfPixelOffset: 2 # Fixes depth line.
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textureInsideRT: 1 # Fixes shadow and sky rendering.
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deinterlace: 9 # Any other method causes very bad lines on movement of the camera.
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SLKA-25176:
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name: "Pump It Up - Exceed"
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@ -28235,6 +28248,9 @@ SLKA-25242:
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SLKA-25243:
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name: "Medal of Honor - European Assault"
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region: "NTSC-K"
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gsHWFixes:
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autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
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bilinearUpscale: 1 # Smooths out sun texture.
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SLKA-25244:
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name: "WWE SmackDown! vs. Raw"
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region: "NTSC-K"
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@ -29253,6 +29269,12 @@ SLPM-55036:
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bilinearUpscale: 2 # Smooths out sun glare textures like native.
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getSkipCount: "GSC_BurnoutGames"
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beforeDraw: "OI_BurnoutGames"
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SLPM-55037:
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name: "Medal of Honor - European Assault [EASY 1980]"
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region: "NTSC-J"
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gsHWFixes:
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autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
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bilinearUpscale: 1 # Smooths out sun texture.
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SLPM-55038:
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name: "Grand Theft Auto - Liberty City Stories"
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region: "NTSC-J"
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@ -40673,6 +40695,9 @@ SLPM-66078:
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SLPM-66079:
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name: "Medal of Honor - Europe Kyoushuu"
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region: "NTSC-J"
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gsHWFixes:
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autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
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bilinearUpscale: 1 # Smooths out sun texture.
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SLPM-66080:
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name: GENERATION OF CHAOSIII 〜時の封印〜 [IFコレクション]
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name-sort: GENERATION OF CHAOSIII 〜ときのふういん〜 [IFこれくしょん]
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@ -43333,6 +43358,9 @@ SLPM-66514:
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name-sort: めだる おぶ おなー よーろっぱきょうしゅう [EA BEST HITS]
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name-en: "Medal of Honor - European Assault [EA Best Hits]"
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region: "NTSC-J"
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gsHWFixes:
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autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
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bilinearUpscale: 1 # Smooths out sun texture.
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SLPM-66515:
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name: スター・ウォーズ エピソード3 シスの復讐 [EA BEST HITS]
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name-sort: すたー・うぉーず えぴそーど3 しすのふくしゅう [EA BEST HITS]
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@ -58655,8 +58683,8 @@ SLUS-20668:
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speedHacks:
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mtvu: 0
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gsHWFixes:
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cpuSpriteRenderBW: 4 # Fixes broken shadows and black shapes in sky.
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cpuSpriteRenderLevel: 2 # Needed for above.
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halfPixelOffset: 2 # Fixes depth line.
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textureInsideRT: 1 # Fixes shadow and sky rendering.
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deinterlace: 9 # Any other method causes very bad lines on movement of the camera.
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SLUS-20669:
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name: "Resident Evil - Dead Aim"
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@ -61525,6 +61553,9 @@ SLUS-21199:
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name: "Medal of Honor - European Assault"
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region: "NTSC-U"
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compat: 5
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gsHWFixes:
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autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
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bilinearUpscale: 1 # Smooths out sun texture.
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SLUS-21200:
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name: "Armored Core - Nine Breaker"
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region: "NTSC-U"
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@ -63418,8 +63449,7 @@ SLUS-21490:
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gameFixes:
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- VIFFIFOHack # Needed to load the main game properly.
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gsHWFixes:
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halfPixelOffset: 1 # Fixes bloom misalignment.
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preloadFrameData: 1 # Fixes car reflections and brightness.
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halfPixelOffset: 4 # Fixes bloom misalignment.
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SLUS-21491:
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name: "World Series of Poker - Tournament of Champions"
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region: "NTSC-U"
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@ -65668,8 +65698,8 @@ SLUS-28040:
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speedHacks:
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mtvu: 0
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gsHWFixes:
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cpuSpriteRenderBW: 4 # Fixes broken shadows and black shapes in sky.
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cpuSpriteRenderLevel: 2 # Needed for above.
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halfPixelOffset: 2 # Fixes depth line.
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textureInsideRT: 1 # Fixes shadow and sky rendering.
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deinterlace: 9 # Any other method causes very bad lines on movement of the camera.
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SLUS-28043:
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name: "Test Drive - Eve of Destruction [Trade Demo]"
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@ -66071,8 +66101,8 @@ SLUS-29107:
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speedHacks:
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mtvu: 0
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gsHWFixes:
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cpuSpriteRenderBW: 4 # Fixes broken shadows and black shapes in sky.
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cpuSpriteRenderLevel: 2 # Needed for above.
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halfPixelOffset: 2 # Fixes depth line.
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textureInsideRT: 1 # Fixes shadow and sky rendering.
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deinterlace: 9 # Any other method causes very bad lines on movement of the camera.
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SLUS-29108:
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name: "Def Jam - Fight For NY [Demo]"
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@ -66428,8 +66458,7 @@ SLUS-29192:
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gameFixes:
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- VIFFIFOHack # Needed to load the main game properly.
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gsHWFixes:
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halfPixelOffset: 1 # Fixes bloom misalignment.
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preloadFrameData: 1 # Fixes car reflections and brightness.
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halfPixelOffset: 4 # Fixes bloom misalignment.
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SLUS-29193:
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name: "Need for Speed - Carbon [Demo]"
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region: "NTSC-U"
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Reference in New Issue