mirror of https://github.com/PCSX2/pcsx2.git
GS: Read local memory without sync when readbacks are disabled
This commit is contained in:
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4fd06b5ea8
commit
edd735ce80
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@ -257,6 +257,9 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsDialog* dialog, QWidget*
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connect(m_ui.enableHWFixes, &QCheckBox::stateChanged, this, &GraphicsSettingsWidget::onEnableHardwareFixesChanged);
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connect(m_ui.enableHWFixes, &QCheckBox::stateChanged, this, &GraphicsSettingsWidget::onEnableHardwareFixesChanged);
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updateRendererDependentOptions();
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updateRendererDependentOptions();
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// only allow disabling readbacks for per-game settings, it's too dangerous
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m_ui.disableHardwareReadbacks->setEnabled(m_dialog->isPerGameSettings());
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dialog->registerWidgetHelp(m_ui.enableHWFixes, tr("Manual Hardware Renderer Fixes"), tr("Unchecked"),
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dialog->registerWidgetHelp(m_ui.enableHWFixes, tr("Manual Hardware Renderer Fixes"), tr("Unchecked"),
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tr("Enabling this option gives you the ability to change the renderer and upscaling fixes "
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tr("Enabling this option gives you the ability to change the renderer and upscaling fixes "
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"to your games. However IF you have ENABLED this, you WILL DISABLE AUTOMATIC "
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"to your games. However IF you have ENABLED this, you WILL DISABLE AUTOMATIC "
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@ -271,6 +274,10 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsDialog* dialog, QWidget*
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tr("Detects when idle frames are being presented in 25/30fps games, and skips presenting those frames. The frame is still rendered, it just means "
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tr("Detects when idle frames are being presented in 25/30fps games, and skips presenting those frames. The frame is still rendered, it just means "
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"the GPU has more time to complete it (this is NOT frame skipping). Can smooth our frame time fluctuations when the CPU/GPU are near maximum "
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"the GPU has more time to complete it (this is NOT frame skipping). Can smooth our frame time fluctuations when the CPU/GPU are near maximum "
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"utilization, but makes frame pacing more inconsistent and can increase input lag."));
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"utilization, but makes frame pacing more inconsistent and can increase input lag."));
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dialog->registerWidgetHelp(m_ui.disableHardwareReadbacks, tr("Disable Hardware Readbacks"), tr("Unchecked"),
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tr("Skips synchronizing with the GS thread and host GPU for GS downloads. "
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"Can result in a large speed boost on slower systems, at the cost of many broken graphical effects. "
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"If games are broken and you have this option enabled, please disable it first."));
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}
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}
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GraphicsSettingsWidget::~GraphicsSettingsWidget() = default;
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GraphicsSettingsWidget::~GraphicsSettingsWidget() = default;
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@ -423,6 +423,11 @@ void GSInitAndReadFIFO(u8* mem, u32 size)
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}
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}
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}
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}
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void GSReadLocalMemoryUnsync(u8* mem, u32 qwc, u64 BITBLITBUF, u64 TRXPOS, u64 TRXREG)
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{
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g_gs_renderer->ReadLocalMemoryUnsync(mem, qwc, GIFRegBITBLTBUF{BITBLITBUF}, GIFRegTRXPOS{TRXPOS}, GIFRegTRXREG{TRXREG});
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}
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void GSgifTransfer(const u8* mem, u32 size)
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void GSgifTransfer(const u8* mem, u32 size)
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{
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{
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try
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try
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@ -62,6 +62,7 @@ void GSclose();
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void GSgifSoftReset(u32 mask);
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void GSgifSoftReset(u32 mask);
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void GSwriteCSR(u32 csr);
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void GSwriteCSR(u32 csr);
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void GSInitAndReadFIFO(u8* mem, u32 size);
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void GSInitAndReadFIFO(u8* mem, u32 size);
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void GSReadLocalMemoryUnsync(u8* mem, u32 qwc, u64 BITBLITBUF, u64 TRXPOS, u64 TRXREG);
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void GSgifTransfer(const u8* mem, u32 size);
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void GSgifTransfer(const u8* mem, u32 size);
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void GSgifTransfer1(u8* mem, u32 addr);
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void GSgifTransfer1(u8* mem, u32 addr);
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void GSgifTransfer2(u8* mem, u32 size);
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void GSgifTransfer2(u8* mem, u32 size);
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@ -2091,6 +2091,25 @@ void GSState::ReadFIFO(u8* mem, int size)
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m_dump->ReadFIFO(size);
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m_dump->ReadFIFO(size);
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}
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}
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void GSState::ReadLocalMemoryUnsync(u8* mem, int qwc, GIFRegBITBLTBUF BITBLTBUF, GIFRegTRXPOS TRXPOS, GIFRegTRXREG TRXREG)
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{
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const int sx = TRXPOS.SSAX;
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const int sy = TRXPOS.SSAY;
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const int w = TRXREG.RRW;
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const int h = TRXREG.RRH;
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const u16 bpp = GSLocalMemory::m_psm[BITBLTBUF.SPSM].trbpp;
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GSTransferBuffer tb;
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tb.Init(TRXPOS.SSAX, TRXPOS.SSAY, BITBLTBUF);
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int len = qwc * 16;
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if (!tb.Update(w, h, bpp, len))
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return;
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m_mem.ReadImageX(tb.x, tb.y, mem, len, BITBLTBUF, TRXPOS, TRXREG);
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}
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template void GSState::Transfer<0>(const u8* mem, u32 size);
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template void GSState::Transfer<0>(const u8* mem, u32 size);
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template void GSState::Transfer<1>(const u8* mem, u32 size);
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template void GSState::Transfer<1>(const u8* mem, u32 size);
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template void GSState::Transfer<2>(const u8* mem, u32 size);
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template void GSState::Transfer<2>(const u8* mem, u32 size);
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@ -322,6 +322,7 @@ public:
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void SoftReset(u32 mask);
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void SoftReset(u32 mask);
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void WriteCSR(u32 csr) { m_regs->CSR.U32[1] = csr; }
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void WriteCSR(u32 csr) { m_regs->CSR.U32[1] = csr; }
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void ReadFIFO(u8* mem, int size);
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void ReadFIFO(u8* mem, int size);
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void ReadLocalMemoryUnsync(u8* mem, int qwc, GIFRegBITBLTBUF BITBLTBUF, GIFRegTRXPOS TRXPOS, GIFRegTRXREG TRXREG);
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template<int index> void Transfer(const u8* mem, u32 size);
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template<int index> void Transfer(const u8* mem, u32 size);
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int Freeze(freezeData* fd, bool sizeonly);
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int Freeze(freezeData* fd, bool sizeonly);
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int Defrost(const freezeData* fd);
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int Defrost(const freezeData* fd);
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@ -27,15 +27,11 @@ bool Gif_HandlerAD(u8* pMem)
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{
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{
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u32 reg = pMem[8];
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u32 reg = pMem[8];
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u32* data = (u32*)pMem;
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u32* data = (u32*)pMem;
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if (reg == 0x50)
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if (reg >= GIF_A_D_REG_BITBLTBUF && reg <= GIF_A_D_REG_TRXREG)
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{
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{
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vif1.BITBLTBUF._u64 = *(u64*)pMem;
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vif1.transfer_registers[reg - GIF_A_D_REG_BITBLTBUF] = *(u64*)pMem;
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}
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}
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else if (reg == 0x52)
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else if (reg == GIF_A_D_REG_TRXDIR)
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{
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vif1.TRXREG._u64 = *(u64*)pMem;
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}
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else if (reg == 0x53)
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{ // TRXDIR
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{ // TRXDIR
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if ((pMem[0] & 3) == 1)
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if ((pMem[0] & 3) == 1)
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{ // local -> host
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{ // local -> host
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@ -63,7 +59,7 @@ bool Gif_HandlerAD(u8* pMem)
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vif1.GSLastDownloadSize = vif1.TRXREG.RRW * vif1.TRXREG.RRH * bpp >> 7;
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vif1.GSLastDownloadSize = vif1.TRXREG.RRW * vif1.TRXREG.RRH * bpp >> 7;
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}
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}
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}
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}
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else if (reg == 0x60)
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else if (reg == GIF_A_D_REG_SIGNAL)
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{ // SIGNAL
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{ // SIGNAL
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if (CSRreg.SIGNAL)
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if (CSRreg.SIGNAL)
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{ // Time to ignore all subsequent drawing operations.
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{ // Time to ignore all subsequent drawing operations.
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@ -85,12 +81,12 @@ bool Gif_HandlerAD(u8* pMem)
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CSRreg.SIGNAL = true;
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CSRreg.SIGNAL = true;
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}
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}
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}
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}
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else if (reg == 0x61)
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else if (reg == GIF_A_D_REG_FINISH)
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{ // FINISH
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{ // FINISH
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GUNIT_WARN("GIF Handler - FINISH");
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GUNIT_WARN("GIF Handler - FINISH");
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CSRreg.FINISH = true;
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CSRreg.FINISH = true;
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}
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}
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else if (reg == 0x62)
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else if (reg == GIF_A_D_REG_LABEL)
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{ // LABEL
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{ // LABEL
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GUNIT_WARN("GIF Handler - LABEL");
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GUNIT_WARN("GIF Handler - LABEL");
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GSSIGLBLID.LBLID = (GSSIGLBLID.LBLID & ~data[1]) | (data[0] & data[1]);
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GSSIGLBLID.LBLID = (GSSIGLBLID.LBLID & ~data[1]) | (data[0] & data[1]);
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@ -108,7 +104,7 @@ bool Gif_HandlerAD_MTVU(u8* pMem)
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u32 reg = pMem[8];
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u32 reg = pMem[8];
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u32* data = (u32*)pMem;
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u32* data = (u32*)pMem;
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if (reg == 0x60)
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if (reg == GIF_A_D_REG_SIGNAL)
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{ // SIGNAL
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{ // SIGNAL
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GUNIT_WARN("GIF Handler - SIGNAL");
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GUNIT_WARN("GIF Handler - SIGNAL");
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if (vu1Thread.mtvuInterrupts.load(std::memory_order_acquire) & VU_Thread::InterruptFlagSignal)
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if (vu1Thread.mtvuInterrupts.load(std::memory_order_acquire) & VU_Thread::InterruptFlagSignal)
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@ -116,14 +112,14 @@ bool Gif_HandlerAD_MTVU(u8* pMem)
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vu1Thread.gsSignal.store(((u64)data[1] << 32) | data[0], std::memory_order_relaxed);
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vu1Thread.gsSignal.store(((u64)data[1] << 32) | data[0], std::memory_order_relaxed);
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vu1Thread.mtvuInterrupts.fetch_or(VU_Thread::InterruptFlagSignal, std::memory_order_release);
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vu1Thread.mtvuInterrupts.fetch_or(VU_Thread::InterruptFlagSignal, std::memory_order_release);
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}
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}
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else if (reg == 0x61)
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else if (reg == GIF_A_D_REG_FINISH)
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{ // FINISH
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{ // FINISH
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GUNIT_WARN("GIF Handler - FINISH");
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GUNIT_WARN("GIF Handler - FINISH");
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u32 old = vu1Thread.mtvuInterrupts.fetch_or(VU_Thread::InterruptFlagFinish, std::memory_order_relaxed);
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u32 old = vu1Thread.mtvuInterrupts.fetch_or(VU_Thread::InterruptFlagFinish, std::memory_order_relaxed);
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if (old & VU_Thread::InterruptFlagFinish)
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if (old & VU_Thread::InterruptFlagFinish)
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Console.Error("GIF Handler MTVU - Double FINISH Not Handled");
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Console.Error("GIF Handler MTVU - Double FINISH Not Handled");
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}
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}
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else if (reg == 0x62)
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else if (reg == GIF_A_D_REG_LABEL)
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{ // LABEL
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{ // LABEL
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GUNIT_WARN("GIF Handler - LABEL");
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GUNIT_WARN("GIF Handler - LABEL");
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// It's okay to coalesce label updates
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// It's okay to coalesce label updates
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@ -244,7 +244,10 @@ void SysMtgsThread::PostVsyncStart(bool registers_written)
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void SysMtgsThread::InitAndReadFIFO(u8* mem, u32 qwc)
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void SysMtgsThread::InitAndReadFIFO(u8* mem, u32 qwc)
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{
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{
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if (GSConfig.HWDisableReadbacks && GSConfig.UseHardwareRenderer())
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if (GSConfig.HWDisableReadbacks && GSConfig.UseHardwareRenderer())
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{
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GSReadLocalMemoryUnsync(mem, qwc, vif1.BITBLTBUF._u64, vif1.TRXPOS._u64, vif1.TRXREG._u64);
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return;
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return;
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}
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SendPointerPacket(GS_RINGTYPE_INIT_AND_READ_FIFO, qwc, mem);
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SendPointerPacket(GS_RINGTYPE_INIT_AND_READ_FIFO, qwc, mem);
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WaitGS(false, false, false);
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WaitGS(false, false, false);
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@ -44,9 +44,27 @@ union tBITBLTBUF {
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};
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};
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};
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};
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union tTRXREG {
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union tTRXPOS {
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u64 _u64;
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u64 _u64;
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struct {
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struct {
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u32 SSAX : 11;
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u32 _PAD1 : 5;
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u32 SSAY : 11;
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u32 _PAD2 : 5;
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u32 DSAX : 11;
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u32 _PAD3 : 5;
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u32 DSAY : 11;
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u32 DIRY : 1;
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u32 DIRX : 1;
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u32 _PAD4 : 3;
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};
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};
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union tTRXREG
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{
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u64 _u64;
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struct
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{
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u32 RRW : 12;
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u32 RRW : 12;
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u32 _pad12 : 20;
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u32 _pad12 : 20;
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u32 RRH : 12;
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u32 RRH : 12;
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@ -83,8 +101,17 @@ struct vifStruct {
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int unpackcalls;
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int unpackcalls;
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// GS registers used for calculating the size of the last local->host transfer initiated on the GS
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// GS registers used for calculating the size of the last local->host transfer initiated on the GS
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// Transfer size calculation should be restricted to GS emulation in the future
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// Transfer size calculation should be restricted to GS emulation in the future
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union
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{
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struct
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{
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tBITBLTBUF BITBLTBUF;
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tBITBLTBUF BITBLTBUF;
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tTRXPOS TRXPOS;
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tTRXREG TRXREG;
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tTRXREG TRXREG;
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};
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u64 transfer_registers[3];
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};
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u32 GSLastDownloadSize;
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u32 GSLastDownloadSize;
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tVIF_CTRL irqoffset; // 32bit offset where next vif code is
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tVIF_CTRL irqoffset; // 32bit offset where next vif code is
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