Achievements: Fix race in notifications

GS thread might not initialize fullscreen UI before data finishes
parsing.
This commit is contained in:
Stenzek 2023-01-28 13:57:41 +10:00 committed by refractionpcsx2
parent 1b40e4aaca
commit ed26368a3a
3 changed files with 28 additions and 17 deletions

View File

@ -105,14 +105,13 @@ void AchievementSettingsWidget::updateEnableState()
{
const bool enabled = m_dialog->getEffectiveBoolValue("Achievements", "Enabled", false);
const bool challenge = m_dialog->getEffectiveBoolValue("Achievements", "ChallengeMode", false);
const bool notifications = m_dialog->getEffectiveBoolValue("Achievements", "Notifications", true);
m_ui.testMode->setEnabled(enabled);
m_ui.unofficialTestMode->setEnabled(enabled);
m_ui.richPresence->setEnabled(enabled);
m_ui.challengeMode->setEnabled(enabled);
m_ui.leaderboards->setEnabled(enabled && challenge);
m_ui.notifications->setEnabled(enabled);
m_ui.soundEffects->setEnabled(enabled && notifications);
m_ui.soundEffects->setEnabled(enabled);
m_ui.primedIndicators->setEnabled(enabled);
}

View File

@ -1033,7 +1033,7 @@ void Achievements::DownloadImage(std::string url, std::string cache_filename)
void Achievements::DisplayAchievementSummary()
{
if (FullscreenUI::IsInitialized() && EmuConfig.Achievements.Notifications)
if (EmuConfig.Achievements.Notifications)
{
std::string title = s_game_title;
if (ChallengeModeActive())
@ -1056,24 +1056,30 @@ void Achievements::DisplayAchievementSummary()
summary.append("Leaderboard submission is enabled.");
}
ImGuiFullscreen::AddNotification(10.0f, std::move(title), std::move(summary), s_game_icon);
GetMTGS().RunOnGSThread([title = std::move(title), summary = std::move(summary), icon = s_game_icon]() {
if (FullscreenUI::IsInitialized())
ImGuiFullscreen::AddNotification(10.0f, std::move(title), std::move(summary), std::move(icon));
});
}
// Technically not going through the resource API, but since we're passing this to something else, we can't.
if (EmuConfig.Achievements.SoundEffects)
Common::PlaySoundAsync(Path::Combine(EmuFolders::Resources, INFO_SOUND_NAME).c_str());
}
}
void Achievements::DisplayMasteredNotification()
{
if (!FullscreenUI::IsInitialized() || !EmuConfig.Achievements.Notifications)
if (!EmuConfig.Achievements.Notifications)
return;
std::string title(fmt::format("Mastered {}", s_game_title));
std::string message(fmt::format(
"{} achievements, {} points{}", GetAchievementCount(), GetCurrentPointsForGame(), s_challenge_mode ? " (Hardcore Mode)" : ""));
ImGuiFullscreen::AddNotification(20.0f, std::move(title), std::move(message), s_game_icon);
GetMTGS().RunOnGSThread([title = std::move(title), message = std::move(message), icon = s_game_icon]() {
if (FullscreenUI::IsInitialized())
ImGuiFullscreen::AddNotification(20.0f, std::move(title), std::move(message), std::move(icon));
});
}
void Achievements::GetUserUnlocksCallback(s32 status_code, const std::string& content_type, Common::HTTPDownloader::Request::Data data)
@ -1796,7 +1802,10 @@ void Achievements::SubmitLeaderboardCallback(s32 status_code, const std::string&
std::string summary = fmt::format(
"Your Score: {} (Best: {})\nLeaderboard Position: {} of {}", submitted_score, best_score, response.new_rank, response.num_entries);
ImGuiFullscreen::AddNotification(10.0f, lb->title, std::move(summary), s_game_icon);
GetMTGS().RunOnGSThread([title = lb->title, summary = std::move(summary), icon = s_game_icon]() {
if (FullscreenUI::IsInitialized())
ImGuiFullscreen::AddNotification(10.0f, std::move(title), std::move(summary), std::move(icon));
});
}
void Achievements::UnlockAchievement(u32 achievement_id, bool add_notification /* = true*/)
@ -1819,7 +1828,7 @@ void Achievements::UnlockAchievement(u32 achievement_id, bool add_notification /
Console.WriteLn("Achievement %s (%u) for game %u unlocked", achievement->title.c_str(), achievement_id, s_game_id);
if (FullscreenUI::IsInitialized() && EmuConfig.Achievements.Notifications)
if (EmuConfig.Achievements.Notifications)
{
std::string title;
switch (achievement->category)
@ -1836,10 +1845,14 @@ void Achievements::UnlockAchievement(u32 achievement_id, bool add_notification /
break;
}
ImGuiFullscreen::AddNotification(15.0f, std::move(title), achievement->description, GetAchievementBadgePath(*achievement));
GetMTGS().RunOnGSThread(
[title = std::move(title), description = achievement->description, icon = GetAchievementBadgePath(*achievement)]() {
ImGuiFullscreen::AddNotification(15.0f, std::move(title), std::move(description), std::move(icon));
});
}
if (EmuConfig.Achievements.SoundEffects)
Common::PlaySoundAsync(Path::Combine(EmuFolders::Resources, UNLOCK_SOUND_NAME).c_str());
}
if (IsMastered())
DisplayMasteredNotification();

View File

@ -6759,7 +6759,6 @@ void FullscreenUI::DrawAchievementsSettingsPage(std::unique_lock<std::mutex>& se
const bool enabled = bsi->GetBoolValue("Achievements", "Enabled", false);
const bool challenge = bsi->GetBoolValue("Achievements", "ChallengeMode", false);
const bool notifications = bsi->GetBoolValue("Achievements", "Notifications", true);
DrawToggleSetting(bsi, ICON_FA_USER_FRIENDS " Rich Presence",
"When enabled, rich presence information will be collected and sent to the server where supported.", "Achievements", "RichPresence",
@ -6774,7 +6773,7 @@ void FullscreenUI::DrawAchievementsSettingsPage(std::unique_lock<std::mutex>& se
enabled);
DrawToggleSetting(bsi, ICON_FA_HEADPHONES " Sound Effects",
"Plays sound effects for events such as achievement unlocks and leaderboard submissions.", "Achievements", "SoundEffects", true,
enabled && notifications);
enabled);
DrawToggleSetting(bsi, ICON_FA_MAGIC " Show Challenge Indicators",
"Shows icons in the lower-right corner of the screen when a challenge/primed achievement is active.", "Achievements",
"PrimedIndicators", true, enabled);